
Albert Mort is a third-person/side-scroller action shooter game in which the main goal is to complete short but hard missions with different goals. Missions also contain sub missions and by completing them you can achieve medals for unlocking more missions (special commando action, for instance).
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It has potential... but its extremly broken and poorly optimized. Also you can't play any missions until you earn stars, but it never explained how to earn any.
Video's speak louder than words ! https://www.youtube.com/watch?v=cNadzA9Erwc&t=19s Albert Mort is a fun indie game that gives me strong Nostalgia of an old game called Cannon Fodder. You start off as a one man squad and you come across backup units as you progress through the short but challenging levels of the story mode. These units can be controled and played by the .ai or a friend can hop on and play local co-op with you ! From what I've played so far I like the game, it's very enjoyable indeed :) It will be really fun if they add proper internet multiplayer as well ! I will be doing more videos of this game :) Enjoy ! \o> P.S. Yes, I recieved this product for free. No it did not affect my honest review and opinion of the game. I thrive on being honest with my viewers and if I dislike a game I'll be brutally honest. This game isn't as polished and fancy as a top AAA title, but for an Indie game it's very nice indeed. 7/10 - I do recommend this game if it is your cup of tea :)
Albert Mort: Desert Heat is a third person shooter game that bows deeply for old C64 classics, such as Commando. The game has been developed by a newly founded Finnish independent game studio Teekoo Games. The player controls a bad-ass mercenary Albert Mort that gets occasional help from other green-jackets. The game consists of tutorial, practicing, missions, sub-missions, etc. The missions might include shooting, driving, saving strippers (including shooting), etc. Apparently, there is also a storyline underlying all this but that isn’t the driving factor for players in this game, just as it wasn’t whilst playing Commando in the early 90s. Albert can be controlled by a gamepad or mouse and keyboard out of which I was forced to choose the latter one. There’s a chance of co-operative gameplay in the game but unfortunately, during my gaming period I couldn’t find a volunteer person to share a keyboard and face my anger so this function remained untested. But be prepared buddies; it will happen, you just wait! And I have to say that those semi-intelligent NPC soldiers have really earned that prefix, so I would totally welcome a co-player made of flesh and bones for some pretty moments of shared frustration. As written, the game shows its deepest gratitude for the 90s with the theme and style. However, the studio has decided to use 3D graphics instead of sticking with old school 2D (mostly, WINK WINK). Not sure if it’s due to the fact that this is the first game of the studio or for artistic reasons, the graphical style is really simple and doesn’t include this types of constant modern AD/HD effects where one has hard time to follow that what the heck is actually happening on display (like the LEGO games). I like it but I understand that it might be too rustic for younger people. However, I have to say that there were moments when this simple style made me to try to adjust my display settings when my truck got stuck to something that I couldn’t see but I think this ain’t much of an issue if one has a decent display instead of a 5-year old laptop checked from some random angle. The sound design is pretty solid with really nice and punchy gun sound, and I totally recommend wearing a decent pair of headphones with this one. Though, I have to admit that there’s one piece of coding humor in the audio, or call it whatever you wanna, that I didn’t find too amusing but you should decide if you like it or not if experiencing that. Regarding the feeling of controlling Albert and its characteristics, the base is rather solid but there are certain moments when the emerging plethora of profanity might have a justified reason coming from the game itself. This means that normally Albert moves and aims as one wishes (after adjusting the mouse sensitivity) but occasionally aiming surprises the gamer when exiting doors, for example. And oh boy, doesn’t that just make your day, when a brown-jacket shoots you exactly then. This leads to a next interesting feature, I would even say a pro, of the game. It’s difficult, and thus nerve-breaking. The first few missions might lull you to an illusion about something nice and easy, something to defeat in one evening between news and bedtime. WRONG! I am the first one to admit to be a mediocre player at best but still it became clear that the game is merciless. Even if the missions aren’t particularly long, they don’t give you too many chances for stupidity or mistakes, and then you start from the beginning, and no any extra help is to be expected for the next round. If you enjoy old school shooting games and are not afraid of moments of frustration, Albert Mort might be just your game! INFO: I got the game for free directly from the developers but that hasn’t affected this review.
В этой игре вам предстоит управлять наемником, выполняя различные задания. Сразу отмечу, что полностью не смог насладится игрой из-за того, что на моем моноблоке сенсерный экран и там не работает прицеливание. Но разработчик в курсе этой проблемы и исправит ее в следующем патче - http://steamcommunity.com/app/670780/discussions/0/1471969431582167409/ Через экран поиграть тоже не особо получилось: слишком сильно надавишь - солдат начинает стрелять. [h1]Теперь капельку о том, что доступно разведать без наведения.[/h1] Меню игры выполнено в виде базы, где общение с различными рекрутерами открывает меню с различными заданиями: [list] [*]6 заданий из "истории" [*]3 гонки [*]3 секретных миссии [*]3 тренировки [*]4 задания коммандос [/list] Почти все из этого закрыто и требует получения определенных достижений в Сюжете. Управление довольно обычное(WASD + мышь), солдат сам липнет к доступному укрытию. Для стрельбы достаточно повернуться на врага - герой сам наводится. А вот АИ огорчают - бот видит врага, стоят на одном месте и стреляет. [hr] Продолжение. Итак я поиграл на ПК без сенсорного экрана. Пистолет весьма не точен даже на маленькой дистанции. Иногда нельзя стрелять во врага(просто нет наводки), а он в тебя попадает. Отсутствует выбор сложности, а стандартная весьма высока. Поэтому для получения всех достижений придется потеть. Могу предположить, что играть в нее проще на джостике, а не на клава-мыши, но из-за отсутствия такого ничего утверждать не берусь. Режим гонок - весьма спорный режим. Не очень отзывчивое управление + странные боты. У меня обычно 1 уезжает вперед, а остальные тащатся сзади и таранят меня на повороте. Еще один минус – достижения за суицид. Зачем? Зачем их добавлять…
一款2D的射击游戏 游戏本身玩法上是有一定期待的,但本作的内容还是不怎么优秀 射击命中率比较玄乎,而关卡过关评价内容中命中率又是很重要的一点
想象力不足的一款游戏,玩到横版关卡的时候,你就会深深体会到什么叫做不知所云。
I love the concept of the game but local multiplayer games is buggy. I can´t play the game with my xbox controllers im very sad to know that this game dont work properly
Caro y malisimo nisiquiera da cromos! una verguenza para steam.
С управлением беда( XBOX360 курки не пашут+ автобег)
Oyunun story modunda size verilen görevleri yapıyorsunuz. Bunlar belli bölgeleri alma belli düşmanları öldürme, rehineleri güvenli yere taşıma, petrol tankerlerini patlatma gibi 5-6 tane görevden oluşuyor. Oyun ilk bakışta basit ve hemen yapılabilir tarzda olsa da aslında size ve rakibe tanınan imkanlar aynı olunca aklınızı kullanmayı veya rakibinizin sayısını azaltarak çatışmaya girmeyi denemeniz lazım. Story modu bitirdim sildim. Bu kadar yeter dedirtiyor bir süre sonra.
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