
Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 1.14/day in the week after.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.74−25% | 6.6Kreviews | 96% | — | $2.9M |
| $24.99 | 55ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goog game
--{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Addictive like heroin ☑ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☑ Very good - Music in particular. ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☑ Kids ☑ Teens ☑ Adults ☑ Granny - maybe not granny. ---{PC Requirements}--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Story}--- ☐ If you want story, then go read a book. ☑ Text or Audio floating around - less so story more so alot of lore on the world. ☐ Average ☐ Good ☐ Lovley ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of tea ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{Price}--- ☐ There is no „price“ ☑ Worth the price - personally got it on sale. ☐ Best on sale ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ Assassin‘s Creed: Unity ☐ Terrarium of bugs, just bugs nothing but bugs. The game is very good, and it never really gets old. Its one of those games that you can always come back to and realize you've forgotten how good it is. Alot of the empires in the game do feel pretty different and dont clump together (except for maybe one or two being similar). Most of the monster fights in the game are decently difficult unless you know their weakness or just bring overwhelming force. It is worth noting that building in this game, if you couldn't tell, is pretty much mandatory they do give you some base ships to start out with though obviously they arnt very good and more ment to serve as an example. If I had to make a complaint the games can get pretty long even if your just blitzing through the map capturing and destroying everything, though this is subjective.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Russian, Japanese, Simplified Chinese, Korean
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Games good, and fun to play. However, the resolution scalling and formatting breaks every time, across unique hardware - i have tried 3 different setups, all break on the resolution so that buttons cant be pressed constantly. It is such an issue that often i give up playing, which is a shame as the game itself is really fun (when it works). Once a patch for this is released that fixes this problem, ill be happy to give it a good review. Until then, i cant reccommend it as it just does not work half of the time.
스팀펑크 세계관을 토대로 공중함선을 주요 소재로 하여 다양한 부품과 무기를 조합해 나만의 공중전함을 만들어 플레이하는 샌드박스 전략게임. 단순한 그래픽이지만 그 안에는 결코 가볍지 않은, 깊이 있는 게임성이 숨어있다. 이 게임은 마치 어릴적 레고같은 블럭들을 가지고 이것저것 조립한 뒤 상상의 나래를 펼치며 가지고 노는 것 같은 느낌 을 준다. 이러한 어릴적 재미진 놀이를 제대로 즐기라고 구현해 놓은 것 같은 컨텐츠가 바로 이 게임의 메인 모드라고 할 수 있는 정복 모드로, 내가 창조한 국가와 내가 설계한 함선으로 다른 국가와 전쟁도 벌이고 랜덤하게 출몰하는 몬스터들을 토벌하며 명성을 올리거나, 다양한 상황을 유발 시키는 국가 이벤트, 다양한 승리조건 등 여타 대전략류 게임 에서 갖추고 있는 기본적인 소양도 충실하다. DLC인 Heroes & Villains은 정복 모드에 다양한 스킬과 능력 들을 지닌 온갖 영웅 캐릭터들이 추가되는 등 더욱 풍부한 컨텐츠를 제공하니 이 게임을 하고자 한다면 해당 DLC도 필히 같이 구매를 추천한다! 단순한 2D 픽셀 그래픽에 취향상 호불호가 갈릴 수는 있겠으나 스팀펑크를 좋아하며, 무언가를 내 손으로 뚝딱뚝딱 만들어서 적들을 뚜까패는 전략 게임을 좋아한다면 단연 추천할 수 있는 게임.
Very enjoyable, although I'm not much good at it. Reminds me of doodling airships during school.
喜欢电子斗蛐蛐的这个游戏绝对可以满足你
Using your own designed Airships and Tanks to conquer enemies is very fun
Quiero ser justo: la idea base y el sistema de diseño mecánico de aeronaves es sumamente adictivo y divertido, pero una vez que superas cierto tiempo te das cuenta de que al juego base le falta muchísimo contenido profundo y que aunque tenga soporte de la comunidad los tranbajos que traen contenido estan desatualizados o rotos. Los puntos fuertes que me atraparon: • Un editor de naves excelente: Pasar horas encajando camarotes, pasillos, motores de helio, blindajes y cañones, para luego ver a los pequeños marineros corriendo en tiempo real para apagar incendios o recargar munición, es una genialidad técnica. Las físicas de destrucción cuando las naves estallan y caen al suelo son brutales. • Falta de contenido en el Endgame: El modo campaña o conquista se vuelve plano y monótono muy rápido. Una vez que descifras los diseños de naves que mejor funcionan contra la Inteligencia Artificial, la estrategia militar global pierde la gracia y se siente repetitiva. Le falta profundidad en la gestión de ciudades y variedad de misiones, poca variedad de enemigos, los del culto apenas tienes equipo. • La Steam Workshop está destruida: El peor defecto actual es que gran parte del contenido de la comunidad está dañado o ya no sirve. Debido a las actualizaciones oficiales del juego, la inmensidad de los mejores mods clásicos (nuevas armas, facciones y piezas) quedaron obsoletos y abandonados por sus creadores. Intentar usarlos rompe las partidas, dejando al jugador atrapado únicamente con el limitado contenido base. Conclusión: Airships: Conquer the Skies es un gran simulador de construcción que te dará bastantes horas de entretenimiento si te apasiona el diseño técnico e industrial steampunk.
Its a good game.
the game has many different ways of building ships and landships. the games also has a decent moding comunity and regular updates, so content doesnt run out fast
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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