
Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 1.14/day in the week after.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.74−25% | 6.6Kreviews | 96% | — | $2.9M |
| $24.99 | 55ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can be a little overwhelming to get in to, especially if you skip the tutorial like I did. Great fun, love the shipbuilding and world conquering. Fascinating world setting.
Its pretty good. combats needs a bit of work but its still fun. Love the conquest mode, its fun to have to give airships constraints based off of current tech and budget. Only real criticism is that its kinda hard to tell when a shell hits its target.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Russian, Japanese, Simplified Chinese, Korean
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
About 5 minutes into my first campaign I spotted a colossal tarantula on the map. I sent my biggest ship at it and it immediately got blown up by 50,000 spines hitting its suspendium while traveling at mach ♥♥♥♥ (and I got jumpscared by a massive ♥♥♥♥♥♥♥ spider). I can only imagine what it must have been like to be one of the 36 men aboard that vessel. You get orders from the captain to fire the heavy cannon when suddenly the entire ship is split in two and the halves explode in a fireball that kills everyone when they hit the ground. HMS huh whuh vs Colossal Tarantula, never forget.
Super fun been playing non stop all week.
Warcrimes, Weapons of mass destruction and barely functional destroyers that you just mass produce so much that it doesnt matter you lose 5 per battle is what makes this game great
Amazing game, surprisingly high lore content
i cant belive i have played this long without saying how much i love this game. its good let me know if you wanna fight my boiz
Quiero ser justo: la idea base y el sistema de diseño mecánico de aeronaves es sumamente adictivo y divertido, pero una vez que superas cierto tiempo te das cuenta de que al juego base le falta muchísimo contenido profundo y que aunque tenga soporte de la comunidad los tranbajos que traen contenido estan desatualizados o rotos. Los puntos fuertes que me atraparon: • Un editor de naves excelente: Pasar horas encajando camarotes, pasillos, motores de helio, blindajes y cañones, para luego ver a los pequeños marineros corriendo en tiempo real para apagar incendios o recargar munición, es una genialidad técnica. Las físicas de destrucción cuando las naves estallan y caen al suelo son brutales. • Falta de contenido en el Endgame: El modo campaña o conquista se vuelve plano y monótono muy rápido. Una vez que descifras los diseños de naves que mejor funcionan contra la Inteligencia Artificial, la estrategia militar global pierde la gracia y se siente repetitiva. Le falta profundidad en la gestión de ciudades y variedad de misiones, poca variedad de enemigos, los del culto apenas tienes equipo. • La Steam Workshop está destruida: El peor defecto actual es que gran parte del contenido de la comunidad está dañado o ya no sirve. Debido a las actualizaciones oficiales del juego, la inmensidad de los mejores mods clásicos (nuevas armas, facciones y piezas) quedaron obsoletos y abandonados por sus creadores. Intentar usarlos rompe las partidas, dejando al jugador atrapado únicamente con el limitado contenido base. Conclusión: Airships: Conquer the Skies es un gran simulador de construcción que te dará bastantes horas de entretenimiento si te apasiona el diseño técnico e industrial steampunk.
Good game
fun little strategy game, Hard but fair
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $123.2K | 180 | 89% | $18.99 |
Related
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|---|---|---|---|---|
| $2.9M | 3K | 81% | $29.99 | |
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| $2.9M | 3.8K | 76% | $39.99 | |
| $2.9M | 2.9K | 91% | $20.09 |