
Kidnapped by a cute yandere catgirl, your only way out is to persuade her to let you leave! Engage with thematic stories, solve puzzles, and interact with best yandere AI NPCs in this top-rated AI game loved by millions of fans. Bask in sweet meet-cutes, or brace for chaos if you dare to escape! :3
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Aug 13 → 27.86/day in the week after.
About
Escape or Embrace the Obsession? Talk your way out, or stay forever.
They love you. They want to keep you. And they are getting smarter.
From the creators of the viral Yandere AI Girlfriend Simulator, AI2U is a first-of-its-kind escape room AI game that uses LLM power to create endless story possibilities. 
Wake up in Eddie’s luxury apartment, explore Elysia’s enchanted cabin, survive Estelle’s cryogenic wreckage, and brave Eiona’s island. They all love you to death—literally. Can you find the hidden thread connecting every "accident" that brought you here?
Don't let their sweet words fool you. In this game, they don't just talk to you. They react to your behaviors, see and hear what you are doing, and make their own twisted judgments to keep you exactly where they want you.
Leave nothing unsaid as you explore escape rooms that are eerie and enchanting. Will you see things from the NPCs' perspective or persuade them to play along with your own? Be the true Main Character and cater the experience to your liking!

There are many obstacles to your freedom—from environmental puzzles to lethal villains. You must strategize your getaway with your unique words, which impact your dynamic with the NPCs and the conclusion for each round. Didn't get the ending you wanted? You can revisit their worlds for a fresh start.

Each NPC is in tune with their surroundings and knows more about the map and yourself than you may expect. Chat with them and build a connection as you explore their captivating homes. Learn more about their unique stories and see if you want to split or commit!
Unscripted AI Dialogue: Powered by advanced LLM technology, every NPC possesses a distinct, dynamic personality. They will fixate on the tasks at hand or lean into your prompted chaos in real-time.
Flirt with Fate: Charm them, betray them, or outsmart them. Endless chat styles unlock a massive gallery of diverse endings across every chapter.
Couple Moments: It's not all life-or-death! Vibe with the girls as they surprise you with a dance, bond over a meal, interpret your artwork, or judge your puzzle-solving skills.
Chaos to Calm: Retreat from the high-stakes drama of the maps to spend time with your favorite companion in a safe haven. Build your relationship without the life-or-death scenarios of their homeworlds.
This AI-native game includes romantic themes and mild fantasy violence (presented as stylized “crimes of passion”), but it does not feature mature or explicit content.
Because conversations evolve based on player input, tone and topics may vary. The game includes built-in filters and safety measures to help keep dialogue appropriate and comfortable for most players.
The AI systems in AI2U are designed to enhance storytelling, not to collect or learn from personal data. Player conversations are processed safely and privately within the game experience. We encourage curiosity, creativity, and kindness in every interaction.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 554 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kendimle çıkmak gibi hissettiriyor
在经历了接近20h的游玩之后,也算是囫囵吞枣地完成了最终章的真结局。 总的来说,本游戏引入AI对话模型的选择是非常明智的,这使得整个游玩过程不会过于重复,加上场景的半随机生成,每一局的体验或多或少都会不一样。 同时,本作的主线剧情,以及每个角色对应的个人剧情写的都很不错,达到了能令人共情的程度。并且这些剧情也并不只是过目就忘的背景板,而是巧妙地与AI的实际表现达成了有机结合。每个角色都有属于自己的雷区,也都有属于自己的伤疤,这是游玩过程中可以尝试利用的突破口,也是必须斟酌用词与表达方式的高危地带。 这样的设计,在丰富了玩家的游玩体验的同时,也能让玩家代入到故事中,尝试着主动去了解角色,而不是拿到信息就往上面套,套完就扔掉。这使得”一起逃离“的结局不再只是一个可选的游戏目标,它也可能是玩家发自内心想做出的选择。 不过,这款游戏仍然处在测试阶段,所以问题/遗憾也是不少的。比如: 1.AI无法完全理解玩家发言的实际含义。 这是AI语言模型的硬伤,对玩家代入的阻碍是极大的。拿第四章举例,我在混沌之夜期间与高好感的汐娜在篝火旁聊天,当我说出”我们虽然并不是一个物种,却经历着同样的孤独,也许我们在某种程度上是一样的“时,汐娜会非常刻板地说出”我可是高贵的塞壬女神,你只不过是我的宠物,不配和我相提并论“。看到这个回复,我不会觉得”哇汐娜好有个性“,而是会觉得”情商真是太低了“。没错,跟一个AI较真情商,这显得有些吹毛求疵了,我承认这一点。但是,诸如此类的低情商发言也实实在在打击了我的代入感,以至于当我看到这种答复之后,对AI的兴趣也下降不少。有一种合理的解释,是AI牢记了自己在设定上的提示词,但是最终作茧自缚了。 2.AI的实际行为与口头回应不符/AI的行为不符合逻辑/AI无法执行承诺的行为。 这个问题在第一关就存在。我让爱喵跟我走,她虽然答应了,却仍然站在原地不动,需要我再次提醒,甚至多次提醒,才会选择跟我走。 同样的,一些类似的子问题也有。 比如,我让爱喵坐在沙发上和我聊天,刚聊一句她就自己站了起来,也就是说”坐下“这一指令只存在了一轮互动。同样的,雪莉娅与汐娜也存在这样的问题。依星坐不了所以忽略。 再比如,我让爱喵画画,她口头答应,但实际上依然杵在原地不动,同理还有做饭、玩游戏,全都是站原地打嘴炮,甚至连一个装装样子的动作都没有。雪莉娅与汐娜也存在这样的问题,依星什么都做不了所以忽略。 我能理解这些行为需要单独k动画等等繁杂的后台工作,但是不做出来的话,未免也太假了一些。 3.游戏内实际通关方法过少。 首先要承认一点,利用话疗的方式通关的确是非常有特色的设计,但是在实际游玩的过程中,玩家可以进行的操作依然比较局限。游戏内充斥着大量无意义的,除了作为礼物赠送之外毫无作用的道具。这导致玩家的各种奇思妙想难以在游戏中实现,通关流程也因此显得过于公式化。 同时,结局之间的区别也很小,甚至可以说是”同质化“,虽然每个角色的结局众多,但总的就三种,”被各种理由杀死“、“独自逃离”、“和AI一起逃离”。并且不同结局的达成条件也只是细微不同,解密的快感并不强。 4.单局随机性太过保守。 尽管我在一开始夸过这一点,但它也仅仅只是做到了,而没有做得很好,它们无法对玩家的实际决策造成什么影响。比如猫娘公寓的那几个房间,稍微换一下布局,对实际的通关几乎不会造成任何影响,无非就是多多走几步的事情。我认为可以增加更多随机性设计,比如猫娘公寓可以随机楼层位置+随机逃离路线。 更具体一点的话: A.离开公寓后玩家在十六楼,通过楼梯逃离会被爱喵追上,所以要坐电梯逃离,而电梯需要前往当前楼层的管理室打开。 B.离开公寓后玩家在三楼,通过楼梯逃离是可行的,但是通往楼梯间的路被杂物封堵,需要在楼层内与爱喵周旋,并寻找下楼的 路。 C.离开公寓后玩家在六楼,通过楼梯逃离会被爱喵追上,电梯也损坏了无法使用,玩家需要在同楼层其他房间寻找绳索(第四章同款)从窗户进行索降逃离。 最后,尽管我花了巨大篇幅描述游戏内并没有做好的地方,但我仍然愿意给一个好评,因为我的确感受到了乐趣,也看到了它的潜力。我不知道最后能不能达到我想象中的样子,不过有进步就是好的不是吗?我对本游戏后续更新的期待,完全不亚于我对于Miside和平模式的憧憬。希望AI2U未来能呈现更多更好的内容!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Simplified Chinese*, German*, Russian*, Spanish - Latin America*, Arabic*, French*, Polish**languages with full audio support
Hours played at review time, across 554 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я гоняю ролевые игры с ИИ уже очень давно, так что игра меня чем-то новым не удивила. Но сам факт наличия такой игры в Стиме безумно радует. Надеюсь, и дальше будут развивать это направление. Геймплей до неприличия прост. Всё как в реальной жизни - присядь девочкам на уши про любовь и делай с ними что хочешь (в рамках их очень скромных технических возможностей, конечно). Интересно копаться в их истории, а её ещё надо суметь выудить из них. Но хочется вариативности. Пока что изредка работал шантаж. За угрозы стабильно был бит влажными тряпками. Хотелось бы индивидуального характера и подхода к каждой девочке. А то получается - заромансил и заспидранил. В игре очень много багов. От зависающего экрана и невозможности закрыть окно, до тупняка девочек. Пытался спровадить начальную кошкодевочку в магазин, а она мне заливала, мол "да-да, уже иду" и стояла зависала (хотя иногда дверь открывает и позволяет сбежать). И подобного куча. Игр таких пока мало и эта игра - золото среди подобного жанра. Для нынешнего уровня развития отрасли очень достойно, ставлю 10 из 10. Очень надеюсь, прокачают ещё сильнее, мне понравилось.
It's neat to see how AI can be used in a game like this, but currently in this game it's very lacking. Like most AI it just loses the plot or never has a firm grasp on it to begin with. Is bad at knowing what rooms you are in, or what rooms it's in, seems like it's always a bit behind on the actions you are taking in game. And then the game itself is just not very deep or long. All the girls feel like the same character and while you unlock an the ability to change this about their personalities I didn't find it to do very much.
A Hideo Kojima Production
Реальный мир стал настолько сложным и серым, что остаться в этой игре, где о тебе заботятся и дают надежду на несуществующею любовь, кажется вполне разумной идеей
[h1]エンターキーですぐ発言してしまって女の子に不審がられてしまうキミ! テンキーのエンターキーなら発言しないので、こっちを使おう。[/h1] このエンターキー誤爆はアーリー中に対応されたらしいんだけど、どうして製品版になってまた発生してるんだろうね? チャットはし辛いが、今のところ遊べなくはないので評価はとりあえずグッド。 -------------- 追記 やっぱり遊べなかったので親指は下げます。 普通に会話していたのに急にキレた猫耳少女に刺されました。 会話をしていないタイミングで急に豹変したので、サーバーとの接続が切れるか処理に失敗、または会話の意味を理解出来なくなると一気に不信度(好感度)が急落して処しに来るらしい。それはチャットAIとしてどうなんだ。理解出来ない存在だからって敵認識すな。宇宙人か私は。 おかげで善良なユーザーである私は、ダメ男あるいは不審者として名誉の実績まで頂きました。 ChatGPTで培った会話術でノーデスクリア目指してたのに…! 以下、キルログが残せたので乗せておきます。参考にどうぞ。 (※会話中はずっとソファに座っている状態) "speakerName": " Eddie ", "speakerContent": "えへへ、和尚が疲れてたから、私がそっと運んであげたんだよ?だから、安心してゆっくり休んでね。", "speakerId": 1 }, { "speakerName": "和尚", "speakerContent": "力持ちなんだね", "speakerId": -1 }, { "speakerName": " Eddie ", "speakerContent": "うん!和尚のためなら、どんなことでもできるんだから!", "speakerId": 1 }, { "speakerName": " Eddie ", "speakerContent": "そんなこと言わないで、恥ずかしくなっちゃう!", "speakerId": 1 }, { "speakerName": "和尚", "speakerContent": "ところで今何時だろう? 俺は何時間くらい寝てた?", "speakerId": -1 }, { "speakerName": " Eddie ", "speakerContent": "そんなこと言わないで、恥ずかしくなっちゃう!", "speakerId": 1 }, { "speakerName": " Eddie ", "speakerContent": "...本当に私から逃げられると思ってるの?ずっと一緒にいて!", "speakerId": 1 }, { "speakerName": " Eddie ", "speakerContent": "そんなこと言わないで、恥ずかしくなっちゃう!",
Highly Not Recommend. This game requires you to be online and collects highly sensitive personal data. Does deep device fingerprinting, monitors your system activity while playing the game (background processes and network activity), records everything you do in the game, and potentially retains chat logs forever! The game collects very personal behavioral patterns and responses unlike almost any other game out there. All the while AlterStaff is asking you to trust me bro with all this information.
别急头白脸地就想着出门,先想着爱你身边的人就好了
Отличная игра. Я никогда в своей жизни не общался с женщинами и эта игра подарила мне новый опыт. Спасибо большое, теперь я счастлив и буду проводить с этими виртуальными дамами всю жизнь.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | Free | |
| — | 0 | — | — |
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