
Rule a fantasy realm of your own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn!
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Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn.
Triumph Studios’ award-winning strategy series has emerged into a new age, evolving the game’s iconic empire building, role-playing, and warfare to the next level. A new storytelling event system and hugely customizable empires provide an endlessly replayable experience, where each game adds a new chapter to your ever-growing saga.
Powerful Wizard Kings have returned to the realms to reign as gods among mortals. Claim and master the Tomes of Magic to evolve your people, and prepare for an epic battle that will determine the ages to come.

Craft your followers by combining bodily forms, societal traits and arcane powers. Build anything from a clan of cannibal halflings to mystic moon elves, or recreate your favorite fantasy tropes
Seek powerful tomes of magic to enchant your armies and evolve your people! See your people physically change as they morph into angelic beings or scions of chaos to face their enemies.
Seek glory through brutal domination, cunning alliances, or ultimate arcane knowledge, and write your legacy into the very fabric of the realm itself!

Every choice opens up new possibilities and tactical advantages; deep, multilayered strategy allows you to try new tactics or explore new powers at every turn
Tactical turn-based battles bring your armies to life, showcasing their power in an environment shaped by your decisions. From skirmishes with roaming monsters to vast sieges with dozens of units on each side, with the addition of a morale system and more features, every battle brings a fresh challenge
Tremendous variety in empires, units, and environments keep the game endlessly replayable. Age of Wonders is more moddable and open-ended than ever in the series’ history

Explore a new realm with each game - or create your own! Challenge new variations and combinations of locations and features, from frozen wastelands ruled by ice queens to desolated ruins where dragons roam
A new event system provides unexpected levels of storytelling for 4X games. See your decisions shape the world around you, from growing cities and roaming armies to world-warping magic effects
Guide your empire to greatness - but the story doesn’t end with your victory or defeat! Ascend your rulers to an in-game pantheon and unlock ways to further customize your experience. Encounter your own creations as potential rivals or allies in subsequent games, and experience the next chapter in your own story!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Очень атмосферная игра! Интересно когда идешь освобождать какой то мир!
The game is quite fun, but I feel like the city development side of things is very limited, you're cities quite quickly get up to their max and there just isn't that much oppertunity to further optimize them. I would like more building variety and perhaps more buildings that are mutually exclusive, it would allow for some actually interesting city planning rather than the current model, which is just simply dull. Combat is fun and strategic, and there is a larger variety of units and abilities compared to the previous ones, overall a solid sequal. (please give more story missions, I really loved the long indepth missions in AOE3)
好玩
This game scratches an itch that needed scratching. It's an okay game. The units are varied and interesting, the tactics system is decent, and the graphics are good enough. However, the DLC prices are abysmal, the campaign missions are subpar, and there is a lot of model clipping, which prevents you from using many of the cosmetics (if you care about aesthetics). The system for rulers and heroes entering the Pantheon is also really underdeveloped. It's supposed to represent your history in-game. The developers should present it much better in the main menu than as just a simple list. They really could have taken some inspiration from Wildermyth. More than Pantheon points, the rulers and heroes you create are the real reason to start another campaign. You're building the history of YOUR world. Instead, it's just a list of rulers and heroes that might show up in a future playthrough. Still, this game combines a lot of mechanics that you won't find anywhere else. It scratches an itch that no other game really does.
They fixed the issue. It is a good game, yes. It burns through my life's precious hours like a poison. Flee before it gets you too.
A very beautiful and rich game. The world has a great breadth and depth to it, with historical scenario games you can play to encounter its development first-hand. There are many and varied leaders, factions, and spells that a player can use. As a 4X game, it definitely leans toward a war game in the 4X format. Combat is frequent, although whether the major players fight one another can depend on your fellow human players if playing in multi-player. You can play through each battle manually, or you can have the computer fight your battles for you. Should a computer battle go badly, you can always redo manually (at least in one-player). When playing one-player, most scenarios and set-ups will inevitably find you at odds with at least one other major player. The scenarios tend to go full-on knock-down drag-out pretty quick, and some can be over quickly should a player play boldly from the start. An interesting aspect of the game are the layers. There are above-ground and below-ground layers that a player can transit between, and mostly can settle in both. In some worlds, there is a third layer that does not directly correspond to the other two geographically, but is purposefully much more disjointed and random. The UI is pretty good, but there are some hitches and glitches. Mostly a player will right-click to activate or execute something, but if you are excavating underground, you have to left-click on a shovel icon on the territory adjacent to your excavating unit. The whole idea is a little vague, so your first time, you may find it frustrating. Giving a stack of units orders to travel long-distance can also get you in trouble, as a blocking unit from another player will cause your stack to re-route, but as soon as that blocking unit is out of sight, your stack will try to go the first way, only to re-route again. Likewise, the combination of all three layers, when present, can make for some very complex routes. Some scenarios seem designed to trip you up from the start, for instance, by putting you in a position where you either have no money or mana. When you run out of either one, game play is significantly less rewarding, because there is just not much you can do as a player. Keep an eye on your vital stats, of course you need everything, but money and mana drive play turn-by-turn. Stability in cities is important too, but it can slide a little for a while without preventing you from normal gameplay. If you really want to enjoy the breathtaking breadth and depth of the game, you will want to acquire all of the expansions eventually. Look for sales, it would be mighty pricey buying everything at list price. There is also a mod community, and some of the mods are interesting, though keep an eye on compatibility. A mod that worked yesterday may blow up your game today. I would highly recommend this for 4X fans, especially if you don't mind a lot of fighting. The magic provides an alternative to the technology research found in many other non-fantasy 4X games, and the sheer variety of creatures, effects, magic items, spells, etc., guarantee some spice in your game play. And dragons. There are dragons.
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Amazing gameplay and its a lot of fun!!!
游戏美术精美,色彩惊艳。大策略模式接近文明6,具体战争接近英雄无敌,是一个很不错的长远可玩性游戏。尤其每个英雄塑造很有特色,很值得入手体验。
재밌습니다.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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