
Rule a fantasy realm of your own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #63, worst PL #88 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn.
Triumph Studios’ award-winning strategy series has emerged into a new age, evolving the game’s iconic empire building, role-playing, and warfare to the next level. A new storytelling event system and hugely customizable empires provide an endlessly replayable experience, where each game adds a new chapter to your ever-growing saga.
Powerful Wizard Kings have returned to the realms to reign as gods among mortals. Claim and master the Tomes of Magic to evolve your people, and prepare for an epic battle that will determine the ages to come.

Craft your followers by combining bodily forms, societal traits and arcane powers. Build anything from a clan of cannibal halflings to mystic moon elves, or recreate your favorite fantasy tropes
Seek powerful tomes of magic to enchant your armies and evolve your people! See your people physically change as they morph into angelic beings or scions of chaos to face their enemies.
Seek glory through brutal domination, cunning alliances, or ultimate arcane knowledge, and write your legacy into the very fabric of the realm itself!

Every choice opens up new possibilities and tactical advantages; deep, multilayered strategy allows you to try new tactics or explore new powers at every turn
Tactical turn-based battles bring your armies to life, showcasing their power in an environment shaped by your decisions. From skirmishes with roaming monsters to vast sieges with dozens of units on each side, with the addition of a morale system and more features, every battle brings a fresh challenge
Tremendous variety in empires, units, and environments keep the game endlessly replayable. Age of Wonders is more moddable and open-ended than ever in the series’ history

Explore a new realm with each game - or create your own! Challenge new variations and combinations of locations and features, from frozen wastelands ruled by ice queens to desolated ruins where dragons roam
A new event system provides unexpected levels of storytelling for 4X games. See your decisions shape the world around you, from growing cities and roaming armies to world-warping magic effects
Guide your empire to greatness - but the story doesn’t end with your victory or defeat! Ascend your rulers to an in-game pantheon and unlock ways to further customize your experience. Encounter your own creations as potential rivals or allies in subsequent games, and experience the next chapter in your own story!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 23.1Kreviews | 81% | — | $24.4M |
| $49.99 | 2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun!!
游戏是好游戏,就是难度太低了,重复可玩性很有限
I wanna play factorio with Doug
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 14 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $24.99−50% | 280ratings | 82% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a 4X game set in an established fantasy multiverse. The primary distinguishing feature is the sheer amount of both customization available for your factions well split between both pregame faction building and ingame faction evolution. These options are incredibly well done and provides an immense amount of variety whether you're optimzing your factions internal synergies, putting together something for thematic effect, or trying to adapt to a rivals strategy. I've heard some people try playing it more like a roleplaying game. I can see the appeal as you can set up your little fantasy kingdoms each with their own very distinct themes and put them all in the same world and then run your heroes around engaging in quests, cleansing dungeons, and otherwise focus on thematics. However, there is an issue with this approach and that is that the games victory objectives are 4X style and despite there being 4-7 of them depending on the world you created, most of them practically come down to gaining control of as much of the map as possible (whether through diplomacy or conquest) and the AIs are all playing to win in this context. As such, although you can give the AIs different personalities, you cannot rely on them to play their setting roles as they determine the most effective way to pursue the objectives. I don't consider this a huge limitation but it seemed worth mentioning.
I was rather critical of this game near release. It did not impress me at all. It had a couple of issues with the AI, which seemed unable to put up much of a challenge, and quite frankly there did not seem to be a lot of features that, as a player, I might have been interested in. But I must be completely honest: they have turned that around almost miraculously. I cannot really think of another example like it, other than No Man's Sky. Every new season has added very interesting mechanics, features, content, and things to explore and play around with. Not only that, but alongside every new DLC, aspects of the game that are considered weak or lackluster by the community are reworked and brought up to par with the rest of the game, which is excellent. We've gotten complete overhauls to the hero system, to unit experience and veterancy, and a new rework of the Empire Tree is due to arrive soon, alongside all the excellent reworks pertaining to cultures. As a result, no piece of content in the game becomes irrelevant, and everything feels fresh. Alongside all of this, there are also smaller tweaks that, while too focused to be called reworks, continue to improve and iterate upon the game's systems. Overall, playing this game feels excellent, and every new DLC feels like a treat. The developers are very proactive and passionate about the game, and it shows. I very highly recommend it.
HYUP
Ótimo
It’s a lot like Civ, but instead of Gandhi coming at you with nukes, you’ve got Saruman sacrificing a portion of his orcish population to summon a Balrog on your capital city, Frodo’s halfling horde has taken over half the map and converted it to The Shire, Gimli just cast a spell that turned his dwarven kin into half-dwarf/half-naga creatures to better control the underground rivers, and you’re just trying to spread the good word of the Eldritch Horror known as Gandalf the Maiar with your army of religious zealots who will covert or crush all nonbelievers.
I had this game since release. I never really played it much. Gave it a shot but it didn't grab me. I still kept it though. For whatever reason, I decided to play it again this past week. Keep in mind that I haven't played it past an hour since release. Now that I have a bit of time under my belt, I would dare say that this is one of the greatest 4x strategy/RPG hybrids I have played. I am playing on a mega map with 9 factions with mega cities and I am having a BLAST. If you like strategy and RPG games, you should giver this one a try. Now I want all the DLC but... YIKES.
Bot says AMD USERS ITS ALWAYS YOUR GRAPHICS DRIVER just so happens to occur every time there is a new DLC. Then you go to the forum and see bot Joddi say the same thing honestly its seems to me this is just a bug that they refuse to patch so they can rush out the dlc get people to buy it and then after enough people complain a month later they will fix it. Once again its that time of year where they release a DLC that causes all AMD users to crash followed by having to wait for the patch to fix the game, i have no mods currently running reinstalled the drivers verified the integrity of the game files and completely changed my AMD Adrenalin setup to the supposed specs required, at this point its just frustrating I love the game series but its really annoying to know that i have to wait like a month or two after almost every DLC update to be able to play again. Operating System: Windows 11 CPU Brand: AMD Ryzen 5 5600G with Radeon Graphics RAM: 63 GB Video Card: AMD Radeon(TM) Graphics Primary VRAM: 495 MB
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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