
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5/10 The game is too big, and while the content seems original and fun at first, after 5–7 hours everything becomes monotonous and repetitive. Standard broad without depth And to reach the “true” ending, you have to collect 5 pieces of some random junk, do 10 completely non-obvious tasks, go here, go there, etc - and, of course, it’s impossible to figure all this out on your own without walkthroughs.
量大是唯一优点,这款游戏像是一个会cosplay的50岁大妈,内容再丰富也是大妈,玩到后面我有点恶心
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 957ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me parece un juego bueno en arte, musica y algunas cosas mas, pero el sistema de exploracion es horrible, no te indica mision principal se torna aburrido al no saber que hacer para sacar los otros finales. Le hice 49 horas tratando de consguir los otros finales pero el aburrimiento me vencio, el que le guste lo puede comprar pero bueno yo me aburri y lo deje de jugar. 5/10
Душевно
极差的地图设计和极差的任务引导外加闪避无无敌帧以及各种魔法道具几乎没有效果说明的介绍等,这些因素加在一起让你选择进阶难度时简直是灾难级游戏体验,直接把体量大的优点完全掩盖了。这是一款除了音乐和还算将就的美术外一无是处的类银恶游戏,有那么多前辈给你借鉴还抄都抄不明白,感觉是类魂还更贴切你那爱读指令的怪物设计。同样是二次元画风,相比之下你会发现终焉系列哪怕是第一部评价不高的百合花都比这游戏强上百倍。
THIS IS A GOOD GAME probably one of the best games i played buti cantg jsut find anything that doesnt specificly target me to enjoy it the gameplay is the fun the story sadly which is the main point here i bad and the amount of quests to get all endings is ridicoulous and makes symphony of the night sad it feels like the game tried to copy hollowknight whithout understandign hollow knight worked by keeping everything simple here ev erything is jsut complex for the sake of makeing it coomplex
伟大无需多言
非常好的游戏,使我的迪克旋转..... 地图太大了,跳一跳模拟器说是........ 这地图设计师来恶心人的?😂同上所述 很多地方都是看着能跳上去,但每次都是差一点点,死活上不去。很多时候都要重新走一遍路程...
Странное чувство... С одной стороны я люблю метроидвании и это метроидвания, все элементы на месте... Но игра сделана с кучей ошибок технического плана - нет буфера ввода из-за чего постоянно ощущение будто ГГ тебя не слушается (ты нажал прыжок в воздухе поздравляю игра это проигнорирует), и тому подобных обязательных для жанра штук (время койота настроено плохо, либо его тут совсем нет). Платформинг сделан неприятно, сражения скучные, враги никакие. Рефандить не буду, но и доигрывать тоже. Авторам могу посоветовать сделать работу над ошибками, у игры возможно был шанс.
我想说这款游戏新手入门挺不错的,丝之歌把我恶心烂了。其他不说这游戏难度还行。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 99 | 86% | $5.59 | |
| $1M | 2.1K | 83% | $24.99 | |
| $127.8K | 606 | 83% | $9.99 | |
| $12.6K | 25 | 96% | $19.99 | |
| $3.6K | 34 | 82% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 7.2K | 81% | $24.99 | |
| $3.5M | 3.7K | 92% | $29.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 5.8K | 93% | $24.99 |