
After You is a narrative game with puzzles, but it is not an easy game, here you will not have indicators or tutorials, nor can you save when you want. In After You you need to put all your attention and use paper and pencil to move forward, if you're looking for an easy game, this is not your game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 110reviews | 75% | — | $9K |
| $6.99 | 90ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра не стоит ни денег, ни времени. Логика в головоломках либо отсутствует, либо ответом тычут в лицо и не один раз. [spoiler] В доме японца на втором этаже тело разделено на 3 части, но почему-то в коде цифра 6. В секс-шопе мне понадобилось 20 минут чтобы найти эту тупую кнопку. Ну и сейф в офисе - нечто, настолько тупо и бессмысленно сложно, что зла не хватает [/spoiler]. Концовку я предсказал уже через 10 минут игры, никаких эмоций она у меня не вызвала, да и озвучка не способствует этому.
qual a senha do dog TT
Still didnt finished the game but.. thats really hard! You need to pay attention to everything around you to be able to solve it!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Russian*languages with full audio support
| $3.49−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Иногда некоторую правду лучше не знать[/h1] [h1]Предисловие[/h1] [b]За моей спиной был один некий проект с похожей стилистикой и картиной - TEMPUS. Такой же загадочный и непонятный сюжет, отсутствие внятной истории, легкие [strike],или нет,[/strike] головоломки и красивая графика. Именно эти факторы способствуют появлению таких интересных проектов, как этот. Приступаем.[/b] [h1]Сюжет[/h1] [b]Действия происходят в небольшой американской деревушке. Главный герой - Арон, жил вместе со своим сыном и женой. Когда они приехали в это глухое захолустье, то стали первыми жителями этого поселка. Постепенно стали приезжать новые жители. И начал формироваться настоящий змеиный клубок, где каждый хотел воткнуть нож в спину своих соседей. [spoiler]Среди них, к примеру Александр и Эмма. Он бывший военный, а она соответственно его супруга. Саша страдает от постравматического симптома, в результате чего ему часто снятся кошмары. Эмма от безысходности начала изменять своему мужу с сыном богатой пожилой японской пары, которые много кичились благодаря своему состоянию. Поначалу, она скрывала это, но понимала, что это ненадолго.[/spoiler] [spoiler]Ее муж, узнав об измене супруги...жестоко убил и расчленил японское семейство.[/spoiler] Герой наконец-то понял, почему дом семейства был заколочен и закончив свое расследование, уезжает. По дороге у него заканчивается топливо, и он ночью останавливается на пригородной заправке. Вместе с заправкой, имеется также секс-шоп, церковь и супермаркет. [spoiler]Из записок, мы узнаем, что священник местной церкви был крайне проблемным мужчиной, страдающим паранойей и маниакальностью. Являясь фанатиком он всячески противился открытию в деревне секс-шопа, владельцем которого является Шерил. Та, осознавая всю плачевность положения решается на убийство священнослужителя, подрубив сваи его самодельного дома, в результате чего старика задавило.[/spoiler] Продвигаясь дальше по зову внутреннего голоса, Арон едет дальше. И приезжает в город N, заезжая в свой офис, где раньше работал. Как и в деревне и на заправке, никого в здании не было. [spoiler]Из записок он узнает, что у его коллеги Эндрю, сын решил завладеть всей корпорацией, вопреки воле отца назначить на должность президента компании другого человека. И этим человеком должен был стать Арон..Герою подмешали яд в кофе и...наш герой скончался. А теперь развязка. Сын и жена Арона связались с ним с помощью доски Уиджи. Они сделали это, чтобы признаться, что они бесконечно любят своего отца. [/spoiler]На этом игра заканчивается.[/b] [h1]Итоги[/h1] [b]История о настоящей любви в семье. Очень важно помнить умерших близких, ведь если память о них жива, то и их души будут жить на небесах. И очень важно помнить только хорошее в людях, потому что как известно - о мертвых или хорошо или никак.[/b] [h1]10/10[/h1]
⭐⭐⭐☆☆ — Decent Mystery, Worth It on Sale I've been clearing out my backlog and After You was a pretty decent little mystery game. I wouldn't say it blew me away, but I enjoyed it more than I disliked it, and I'm glad I gave it a chance. For a game made by a single developer, I think After You is a respectable effort. It has a good atmosphere, nice environments, and a decent story, even if some of the puzzles and technical issues can be frustrating. I'd recommend picking it up on sale rather than paying full price. 🧩 [b]What I Liked[/b] The maps and environments look good, and I enjoyed exploring them while piecing together what happened. The storyline is also pretty decent, with the various notes and discoveries giving you more insight into the people who lived there. The puzzles are definitely on the difficult side, though. The game expects you to pay attention, read everything, and figure things out through deduction rather than giving you much help. I personally don't mind that, but it can get frustrating at times. ⚠️ [b]One Noteworthy Issue[/b] I did run into a bug during the church/graveyard section that wouldn't let me progress. I actually looked up the solution online because I thought I had missed something, only to find out I had solved the puzzle correctly, the game simply wasn't registering it properly. Thankfully, I was eventually able to get past it and finish the game, but it was definitely frustrating as I had to close and reopen the game, which set me back quite a ways because of how the saving works. 👍 Good atmosphere & environments 👍 Decent story 👍 Challenging puzzles 👎 Progression bugs mixed with saving setbacks 🕵️♂️ [b]Overall:[/b] Recommended if you like puzzle games, but wait for a sale.
After You Positives: + Ok idea + Good retro graphics + Nicely designed levels + Good sound and music + Nice atmosphere + Run and jump function + Ok story + Ok voiceacting Negatives: - Too many codes to break (little variation) - Some puzzles are very hard to understand - You will most likely need a guide to get pasted some puzzles - No hint system - When puzzles repeat themselves (shadow/lightning) - You'll most likely end up walking back and forth may times without knowing what to look for - No save games - Some framerate issues - Invisible walls - Cant disable head bob - Very slow walking speed - A bit sluggish feeling controls - Can get very frustrating because of the above Well its true what they say, this is definitely no easy game. Some puzzles are very hard. I think the developer should have implented a hint system and a save game function. That would have made this game way less frustrating and way more fun. Or make an easy and hard difficulty so people can decide for themselves on what to choose. Im not a big fan of games were you are stuck in one place for hours, because you have missed a very hard to see solution for a puzzle. Thats not my definition of fun time usage. But do I reccommend this game? Well... If you dont like very hard puzzles and like to get to the next step fast, this is not your game at all. But if you dont mind that and you are looking for a real challenge, look no further. Its hard to give a score to this game, but I ended up with 5 out of 10, because I think its a halfway decent game. If you like the style of it, you can play the newer game created by this developer called Tempus. I think its a lot better than this one. Total Score: 5/10
no
Meh
most of the puzzles are super nonsensical and dont make any realistic sense. like, the safe combination in the murderscene house is order of killed people combined with how many pieces they were cut into. the safe owner surely didnt use that combination, but its the solution to it anyway. and the rest are pretty much just as mindblowingly weird. i quit at chapter 2. if nonsensical puzzle solutions are something you enjoy, then this is a game for you.
For now its's... ok. But I prefer Tempus.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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