
Can you rebuild civilisation after a zombie apocalypse? From the creator of Plague Inc. comes a unique blend of strategic simulation, survival city builder and ‘mini 4X’. Build settlements, harvest resources and shape society as you lead Humanity out of the darkness.
Modeled estimate, not a reported figure. How we estimate →
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About
What happens after Plague Inc. wipes out the world?
Decades after the Necroa Virus ravaged humanity, a few survivors emerge. Build a settlement, explore, scavenge resources and expand as you shape your post-apocalyptic society. The world is green and beautiful but danger lurks in the ruins!

After Inc: Revival is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular games ever with over 190 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay – After Inc: Revival is engaging and easy to learn. Build multiple settlements and gain abilities in a persistent campaign to lead humanity out of the darkness.
Public Service Announcement: Unlike our other games, I’m pleased to say that After Inc: Revival is not based on any real-world situation. No need to start worrying about a real-life zombie apocalypse yet…

Exploit the ruins of the past to scavenge / harvest resources.
Expand your Settlement with housing, farms, lumberyards and much more.
Shape your society and provide services to keep your people happy.
Make difficult decisions - Are children an unaffordable luxury? Are dogs pets or a food source? Democracy or Authoritarianism?
Exterminate zombie infestations and defend humanity.

Explore a beautiful post-apocalyptic United Kingdom.
Build multiple settlements in a persistent campaign and level up abilities.
Ultra-realistic modelling of Zombie behaviour based on real-life studies… :P
Sophisticated narrative algorithms shaped by your decisions.
10 unique leaders with radically different abilities.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +7 more
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
그지새끼들 거둬서 어떻게든 살릴려고하는데 뭐 조금만 떨어지면 없다고 징징거리고 좆간새끼들 진짜 조센징들 보는거같음 ㄹㅇ
ламповая игра на 2-3 вечера, однозначно своих денег стоит. из минусов - ужасный перевод, но геймплею не мешает, так что терпимо.
So far so good. Let's see, how it goes with the rest of the campaign.
Incredibly addicting game, thats eats your time like few other ever will.
Just bought this game and I am now realising it's 4 in the morning and I have been playing for 7 hours...
偏重资源管理,游戏的主要创意:各种不同领袖;也主要影响资源管理方式 玩起来就是点点点,策略是有顺序的点点点 缺少像瘟疫公司一类的研发感染科技策略 战士只有一种,怪物貌似也只有一种,防御类建筑要到五级科技 目前版本需要增加策略深度和种类 一开始有些场景自带的有利条件其实可以放进研究系统里面 食品可以考虑营养因素和种子类型(吃虫子,养鸽子,骨粉肥田倒算是创意) 靠着河流水产量增加有了,捕鱼呢?禁渔期?而且好像没有湖泊地形 城市和平原地形没有适当的交互
я в рот ♥♥♥♥ этих ленивых жителей которым ♥♥♥♥ лакшари отель нужен со всеми условиями
I love it!!! I used to play this on phone but just got it in a steam summer sale for dirt cheap. <3
esta chido.
good
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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