
Set forth in a co-op roguelite deckbuilder where every choice matters! Craft decks of breathtaking power. Journey alone or with up to three friends. Plot your party’s path to glory and face powerful enemies in deep tactical combat on your quest to save the kingdom of Senenthia in Across the Obelisk!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 1.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Team up with your friends and experience roguelite deckbuilding like never before! Craft decks of enormous power and lead your party on a thrilling quest to rescue a realm in turmoil. Choose wisely; your decisions have consequences. Dare you go Across the Obelisk?
Plan your strategy, but be prepared to adapt as you encounter procedurally generated events.
Build decks from 500+ cards, over 300 items and 16 heroes in four different classes.
Take sole control of your party of four heroes, or bring fellow adventurers along for the ride in 2-4 player online co-op.
Coordinate your party in tactical combat and experiment with different class combinations for entirely new ways to play.
Encounter powerful bosses and navigate events and quests where your decisions affect how the story unfolds.
Enjoy endless replayability with three in-depth game modes to master.
Your quest carries great risk: rescue your king’s daughter from the clutches of the treacherous Lord Hanshek before she meets her end. Your party’s fate, and that of Senenthia, is in your hands. How will you proceed?

The goal of your quest is set in stone, but there are twists and turns on every path. How will you fare when no two journeys are the same?
Your choices matter. Which road will you take this time? Who will you save? Who will you leave behind?
Cooperation is vital! Decide together what’s best for your party. Will you help the people of Senenthia on your journey or selfishly search for epic loot?

Customize and upgrade your decks by earning XP and unlocking perk points. Tackle four acts - each with its own fearsome boss - but beware of random events on your journey!
Build your deck from a vast choice of upgradeable cards and items. New and more powerful combos are yours to discover each time you enter Senenthia.
Combine character classes in different ways to find your favorite play style. Will you overwhelm your foes with mighty warriors or use your cunning and employ sneaky scouts?
Looking for a tough roguelike challenge? Try obelisk mode. Draft unique decks and embark on a randomized adventure where being prepared for anything is everything!
Discover endless combinations of cards, items, heroes and classes. And just as many ways to strategize your way to victory.

Regular updates and content drops will keep you coming back to Senenthia time and time again.
Want to test yourself against other players? Take on the weekly challenge mode. The deck and map are predetermined; success comes down to your skill.
Team up with other players on whichever platform they own, thanks to crossplay.
Let your friends follow along on your adventure when Story DLCs you own are shared across platforms with your entire party.
“Just one more run.” Enjoy unrivaled variety and endless replayability - Across the Obelisk rewards experimentation and keeps you coming back for more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 13.1Kreviews | 80% | — | $6.5M |
| $24.99 | 237ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
loved the game, had much fun with it, but the dlc policy is so terrible, you pay so much for so little, it is very sad...
OVERALL the game is great, But last patches always break stuff, every time. This time we can't shop properly in multiplayer, or the game will desync...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese, French, German
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this but it is so punishing to play, and my god the number of DLCs you need to buy to get the content....
I grabbed this during the steam summer sale, it's pretty fun but oh my GOD does it have so many bugs in it. You can't play a single run without having to reload the lobby like 7 times. It's crazy, you guys gotta fix this game.
还可以,猪头像洞主
newest area is a trash dump. we face constant sleeps and cannot play, there is no counter play. i watched the birth of my newborn son through a computer screen so i could watch my frontline get slept like sleeping beauty. there was no beautiful prince to save us, we died to impending doom.
Paradox breaks everything it touches, do not recommend unless you are made of money and ready to fight with the horrid launcher it forces onto your desktop the first time you load back up the game. That's if you can even get it to launch in the first place. Running a core I9, and a RTX 3070. Current Drivers, the game crashes and burns on launch consistently now. I loved this game and was excited to come back to it after awhile away, not anymore.
More of a middle of the road review. Decided to do a thumbs down because I purchased this for the coop aspect. This is a terrible coop game because it's too easy for quarterbacking to ruin the experience because turns are not simultaneous. This is not inherently a design flaw, it just didn't work for my friend group. If your friend group has any dominant personalities, don't play this with them. As a single player game, it's decently fun.
攻略情報が少ないので、記録も兼ねて。 かなりハードルは高いが、スルメゲー。 DLC無し、本編クリア済み。 4キャラでパーティを組み、それぞれが最低15枚のデッキを組む。操作キャラが多いということはそれだけやることが多いということで、単純に比較しても一般的なデッキ構築ローグライクの4倍の作業量がある。ゲームを始めたての頃、初めての雑魚戦に10分から20分かかり、終盤の雑魚との戦闘には40~50分かかった。終盤の敵は体力が多く一部の能力のメタをしてくる事もあり、1プレイが長時間になり間延びしやすい。戦闘に負けた場合でもリトライは可能だが、4~50分戦い続けて負けた時はもう一回という気持ちにならなかった。 私はずっと固定のフレンドと遊び続けていたので継続できたが、ソロだと序盤の低空飛行に耐えきれず辞めてしまってもおかしくはない。そこを超えるとスルメゲーのような面白さとインフレがあるのだが。 作業量が増えすぎた結果、序盤の単調な時間の長さがかなりのプレイヤーをふるいにかけてしまっている。楽しめたし良いゲームだったと思っているが、スレスパを薦めるのと同じ気持ちで本作を薦める事はできない。 1ロール約100枚あるカードプール、1キャラに5枠ある装備枠、9種類のダメージタイプ、24種類のバフ、25種類のデバフ。ジャンル初心者が楽しさを感じる前に脱落するくらいの煩雑さ。日本でそこまで流行していないマイナー寄りのゲームであるため、セオリーや情報が少なく指針が無い。この多様性が面白さに繋がっているのだが、反面多すぎる要素がハードルを上げてしまっている。 最初の4~5周まではクリア出来ないプレイヤーの方が多い。周回を繰り返しステータス強化とゲーム内リソースであるゴールドと魔晶片が溜まれば最終的にはどのキャラでもクリアが可能になるので、途中で負けても気にしない。 敵は各種攻撃に対して耐性を持っているので、カードの表示ダメージ=実際のダメージとはならない。ジャストキルは考えず、多少多めにダメージを与えていくくらいの感覚で良い。 体力の回復手段も多いため、同ジャンルの他作品のようにダメージを受けることを極端に避ける必要はない。戦闘中の回復も容易だし、回復時に〇〇といった効果等は体力が満タンだと発動しないので、ちょっとくらい体力が減っている方が効率が良い。 最序盤はウォリアーは攻撃を捨て、ブロックに専念。同様にヒーラーも攻撃を捨て回復と解呪に専念する方が安定しやすい。ゲームに慣れキャラ強化が済めば攻撃と同時に回復できるようになる。中盤から終盤でもブロックが余る、もしくはヒーラーが手持ち無沙汰になるならば、キャラの特性に沿って攻撃や補助をしていくと良い。ただし解呪手段は一定量確保すること。 [b]キャラ解放はルートの関係で同時に解放することが難しい組み合わせが多い。1周が長いゲームなので、早期からキャラ解放の条件は確認してしまって良い。 ※同時解放可能な組み合わせは、確認できた範囲ではハイナー&ウィルバー、コルネリウス&シルビィ、マルカ&ブリー、オッティス&グスタフ&グルグリ&ネズグレクト。 他に、ゼクは第一章本道がコモンイベントであること、ネズグレクトは第一章川沿いの野営地がカードマスである事が必要。特定キャラが居るとキーアイテムやキーイベントの成功率が100%になるので、あわせて調べると良い。[/b] ウォーリアーのハイナーを第一目標にするのがおすすめ。タンクとしての安定感が段違い。 ヒーラーのオッティスはアンロックしやすいが、カードプールやシステムへの理解が十分でない最序盤はやや扱いにくい。 バフとデバフの蓄積でスケーリングするゲームなので、デッキを組む場合はレベルによって得る特性やロールの特性に合わせた攻撃手段を取ると良い。 レベルが上がるとバフデバフの効果量が上がったり、付与量が増える。そのため、補助効果の数値が0か1かで雲泥の差。低コストのカードでもアップグレードするとデバフ効果が追加されたりするので、とても大事。 繰り返し系の攻撃カードも、ダメージと同時にデバフを与えるタイプならば単純な掛け算以上の火力が出る。 デッキ内容がまったく変わらなくても、キャラクター強化・レベルアップの特性・装備の効果で戦闘力は大幅に変わる。キャラの特性に合わないレア装備よりも、特性にあったアンコモン装備の方が戦えることも多い。
overcomplicated and too many decks to juggle
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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