
Rewrite fate with every strike. Face gods, mythic heroes, and legendary beasts in this souls-like Action RPG set in ancient Greece. Master brutal combat, unlock divine skills, and shape Achilles into the warrior only you can become.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 2.14/day in the week after.
About
Achilles: Legends Untold is a brutal action RPG that connects punishing souls-like combat with rich ARPG progression, set in the war-torn lands of Ancient Greece.
You are Achilles - hero of legend, struck down at Troy and cast into Tartarus. Gifted with a second life not by mercy, but design, you claw your way back from the underworld to discover who brought you back - and why.
Cut your way through legions of corrupted warriors, hunt monstrous beasts of legend, and clash with heroes twisted by ambition. Master precise, stamina-based combat, wield divine powers, and carve your new legend into the bones of ancient Greece.
This time, the legend of Achilles is yours to tell.
Every battle is a test of nerve and skill. Manage stamina, time every dodge, block, and strike, and turn the tide with divine abilities. Equip a set of powerful special attacks, craft a handful of grenades from gathered ingredients, and charge into battle.
One perfect counter can slay a god. One misstep could send you back to Tartarus.
Shape Achilles to match your playstyle. Select your ideal weapon, from a one-handed sword and an axe in the other, to the might of two-handed swords. Customize your build through a constellation-shaped skill tree and gear upgrades that enhance every strike.
This is your legend - the gods just haven’t heard it yet.
Duel iconic warriors like Paris and Hector in tense one-on-one encounters, each demanding precision and nerve. Hunt monsters drawn from myth, survive ambushes, and overcome boss fights that test your reflexes and resolve.
Explore meticulously handcrafted realm inspired by Greek myths. From the smoldering ruins of Troy to sun-scorched fields, haunted temples, and forgotten rifts of the underworld - every location holds secrets, side quests, and enemies pulled from ancient legend.
Forget mindless mobs. In Achilles, your enemies work together. The GAIA (Group AI Action) system makes them flank, bait, and adapt to your tactics, often making use of their environment.
You’re not just fighting cannon fodder - you’re outwitting foes who want you dead.
Action RPG with set in a handcrafted world inspired by Ancient Greece
Souls-like combat with stamina, dodging, parrying, and high-stakes fights
Challenging battles against iconic heroes and beasts from Greek myth
Constellation-style skill tree offering deep customization and multiple builds
Over 20 hours of content
Solo adventure with optional Arena Style Co-Op
A proprietary GAIA (Group AI Action) system that governs AI cooperation within the environment.
For the best gameplay experience, we recommend playing with a controller.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.7Kreviews | 78% | — | $1.2M |
| $4.99−80% | 2.5Kratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Całkiem spoko, jak na taką cenę warto zagrać. Druga połowa trochę się dłużyła i rushowałem ją prawdę mówiąc, poziom trudności był dziwnie niski (grałem chyba na przedostatnim poziomie trudności), recykling wrogów spory, wszystkie ciekawe skille na drzewkach odblokowane. Za to jakoś przez pierwszą (z dwóch) większą mapkę było spoko, całkiem fajny combat, do którego się zniechęciłem pod koniec gry, gdy rzucano przeciwko mnie dziesiątki wrogów. Nie był on zbytnio przystosowany do walki z wieloma wrogami naraz przez beznadziejnego autoaima, a i tak twórcy postanowili to zrobić. Co nadal nie było trudne, bardziej męczące. Oprawa ładna, zarówno wizualna jak i audio, gra ma też trochę dodatkowego contentu gdyby komuś było mało - NG+ i sporo side questów/znaczników na mapie z skrzynkami itp. Polecam grać na wyższym poziomie trudności i raczej nie róbcie wszystkich pobocznych rzeczy, bo będziecie prędko za silni.
Achilles : Legends Untold to izometryczne RPG akcji osadzone w świecie starożytnej Grecji, łączące klasyczne elementy action RPG z wymagającą walką w stylu Souls-like. Najważniejszym elementem jest walka oparta na wytrzymałości. Możemy atakować, blokować, parować oraz wykonywać uniki, dlatego odpowiednie wyczucie czasu ma tutaj ogromne znaczenie. Do dyspozycji mamy różne rodzaje broni, między innymi miecz, topór czy broń dwuręczną, a także specjalne umiejętności i boskie moce. Rozwój Achillesa opiera się na zdobywaniu doświadczenia, punktów umiejętności oraz ulepszaniu wyposażenia. Punkty wydajemy w drzewku umiejętności w kształcie konstelacji, odblokowując nowe akcje bojowe, pasywne zdolności i zwiększając statystyki. Ekwipunek posiada różne poziomy rzadkości i można go dodatkowo ulepszać u kowala. Dużą ciekawostką jest system GAIA, dzięki któremu przeciwnicy potrafią współpracować, oskrzydlać nas, dostosowywać się do sytuacji i wykorzystywać otoczenie. Oprócz zwykłych przeciwników czekają na nas również bohaterowie oraz mityczne bestie, w tym wymagający bossowie. Achilles : Legends Untold oferuje również zadania poboczne, eksplorację większych lokacji, zbieranie wyposażenia oraz opcjonalny tryb kooperacji na arenach. Całość uzupełnia New Game+, pozwalające rozpocząć kampanię ponownie z zachowaniem zdobytych umiejętności i przedmiotów.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Italian, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Russian +2 more
| $6.25−75% |
| 69ratings |
| 78% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 185 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7,6/10 bom jogo, bonito, otimas mecânicas, boa qtde e variedade de armas, combate legal, só que é repetitivo, principalmente os inimigos, poucos chefes mas como é curto dá para se divertir
Pas mal
也就是过渡期才玩这游戏了,战斗本质扇巴掌,虽然有很多武器,但也只是决定扇巴掌的力道和速度,不知道武器的属性补正存在意义是什么,同等品质武器中哪怕属性完全贴合我的加点,也不如某些不贴合人物加点的武器面板高,说白了纯看基础面板,有些武器是天灵根,不强化都随便压制杂灵根,甚至同类型的传说单手武器能被下位彩头。探索内容没什么东西,无聊,但好在不墨迹,全程有导航,普通模式一路跑打直推主线,顺手做支线就七小时出头,一口气玩完体验还行,考虑到打折后价位,游戏空窗期勉强能玩
bought this game for myself and gifted it to two of my friends, i should have read more about this game before buying it, we thought this game is similar to diablo we wanted to go for an adventure like the old days with some beers and a pizza, it turns out we cant pay co-op story mode, just some endless challenges with no sense of adventure, it was such a turn off, the game has nothing special as single player, honestly i only played for few hrs after realizing that story mode is for single player only, i would return this game if i could, maybe i would play it if i have time in the future but there is alot of top single player games that this game cant match and i would rather spend my time on top games, if thy made it co-op that has a beginning and an end this game could have had a chance for co-op fans, as there is not many co-op story mode games out there. sadly this game is not recommended for co-op fans
Achilles: Legends Untold builds a grounded interpretation of the Trojan War where stamina management and precise spatial awareness dictate every encounter. Navigating the desolate ruins of this mythological landscape requires a disciplined approach, as the game rewards those who carefully master its deliberate rhythm rather than relying on frantic button presses. Combat thrives on a combination of tactical dodge-rolling and a versatile shield-throw ability that bridges the gap between offensive and defensive play. Although initial encounters might provoke skepticism due to the demanding nature of these systems, the mechanical satisfaction of successfully parrying incoming strikes soon transforms frustration into genuine player enjoyment. Strategic growth remains a highlight through a comprehensive leveling system that allows for bespoke character specialisation across Strength, Vitality, and Luck. Investing points into these attributes provides a palpable sense of empowerment, ensuring that every venture into dangerous dungeons yields meaningful improvements to your warrior’s effectiveness against persistent mythological threats. Exploration proves equally rewarding, as the interconnected map hides numerous optional side-quests and secrets behind treacherous corners. Diligent players who look beyond the main narrative path often discover valuable gear and experience, which serve as essential components for tackling the game’s more challenging scenarios with increased confidence and tactical flexibility. Technical limitations occasionally emerge when the camera struggles with dense foliage or claustrophobic dungeon architecture. Visibility problems can complicate navigation during these moments, yet the overall performance remains steady enough that these fleeting visual obstructions never fully derail the momentum established during more open combat sequences or intense boss confrontations. Cluttered inventory screens and a sometimes ambiguous mini-map represent the primary friction points within the user interface. These minor inconveniences frequently obscure vital equipment or points of interest, though the strength of the core loop ensures that such administrative burdens are merely temporary hurdles rather than significant inhibitors to progress. Overall, this title delivers a highly engaging adventure that succeeds by prioritising polished combat loops and rewarding character development. While recurring enemy types and occasional camera issues provide minor blemishes, the sense of accomplishment gained from mastering the intricate systems makes this a thoroughly enjoyable journey for dedicated action-RPG enthusiasts.
[h1]UN JUEGO CORRECTO[/h1] Ni bueno ni malo, un juego decente que cumple. Lo he completado en unas 20 horas y me recuerda a un Diablo fusionado con un Souls. Muy recomendable jugarlo con mando, facilita la jugabilidad. Tiene un "Nuevo Juego +", pero no me ha entusiasmado tanto como para rejugarlo.
fiyatına göre iyi ama dandik oyun
Es un juego muy entretenido y disfrutable, historia bien contada, es un spartan total warrior mitologico estilo souls, muy recomendado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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