
Inspired by The Iliad and brought to life through the award-winning strategy game series, A Total War Saga: TROY brings a blend of grand, turn-based empire management and spectacular real-time battles to the heart of the Trojan War.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 1.57/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.8Kreviews | 72% | — | $2.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Toujours les mêmes reproches. L'IA triche sur les ressources disponibles (4 armées pour une seule cité ?) et a des revendications délirantes dans le volet diplomatie (parfois 20 000 sur une pour un pacte de non agression avec une faction mineure). Mes alliés se déclarent la guerre entre eux et c'est moi qui devient "indigne de confiance" car je dois obligatoirement lâcher l'un d'es deux, toujours pas d'autres options diplomatique Les soldats refusent d'obéir une fois sur deux (garde non tenue ou refus d'avancer) et s'arrêtent parfois de combattre sans raison, j'ai vu plusieurs fois 2 unités d'infanterie lourde intactes se faire bloquer par une seule unité de lanciers légers prise en étau Toujours trop d'agents sur la carte, c'est saoulant Bref, Creative Assembly continu de s'enfoncer
재미있어요^^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese +1 more
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ege bölgesinde olmak harici herşey bayık
還不錯阿,沒留言說的那麼差。
+
색감이 이쁘고 토탈워 매니아면 할만 함
好玩很好玩~~!!!!!
Отличная часть тотал вар! Духоты не много, кроме классического сломаного автобоя. И... настоящая игра начинается со второго, третьего прохождения.
La verdad vale la pena, los que somos veteranos en la franquicia podemos encontrar muchas cosas que nos puedan desagradar, pero considero que si uno le da oportunidad las nuevas dinámicas puede llegar a disfrutar bastante y descubrir un mundo narrativo y ser participe de la Íliada. si lo encuentras en oferta aprovecha.
Classico Total War, ambientazione notevole per chi ama il periodo, alcune dinamiche interessanti come l'aiuto degli dei nella modalità mista epico/storica. Battaglie assolutamente divertenti, progressione piacevole. Costo delle unità e bilanciamento sul mantenimento dell'esercito eccessivamente severo rispetto ai vecchi Total War. AI un pò confusionaria nelle mosse.( sembra come il vecchio Medieval II, dove devi terminare ogni turno con almeno 2/3 fazioni nemiche) gli accordi di pace valgono praticamente come carta straccia. Solide invece le alleanze che con un minimo di gestione puoi portare tranquillamente a end game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.9M | 93.8K | 82% | $39.99 | |
| — | 0 | — | — | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $10.4M | 9.6K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.5K | 64% | $19.99 | |
| $2.5M | 2.9K | 77% | $29.99 | |
| $2.5M |
| 1.4K |
| 89% |
| $59.99 |
| $2.5M | 4.3K | 75% | $19.99 |
| $2.5M | 1.8K | 85% | $59.99 |
| $2.5M | 2.7K | 70% | $13.74 |