
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 3 → 59.14/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 72.6Kreviews | 93% | — | $45.1M |
| $39.99 | 42.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2543 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I could nitpick some parts that annoyed me, but this is a pretty strong game overall. Combat and stealth felt a bit too easy at times. Crafting resources felt a bit too plentiful. There were many times I found myself crafting something just because I had capped out on resources and had more to pick up. A game could do far worse than being a bit too easy though. The art and the environments are also really well done. It's the kind of the game that made me want to stop and look at everything. My biggest problem with the game is there are some plot points that were left too vague.
Game with a great story looks so good on Oled monitor too
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #99, worst RU #100 · 3 markets collected
Reviews, worldwide (the counter carries no country): 1897.8/day in the week to Jul 16 → 63.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean +2 more
| $7.99−80% |
| 18.4Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | 2Kratings | 90% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly I needed a Naughty dog-like game and got that... Its an 8.5/10. Its worth playing for understanding and appreciating its sequel, Requiem. I got them both as a bundle. This first game is like breakfast. The second is dinner and desert.
流程比生化危机4要长一点,标准的线性游戏,剧情不错,画质好,好玩(如果当时里昂在就好了,利昂是阿米西亚的狗)致敬1348年法兰西王国传奇投石手阿米西亚,传奇西瓜投手。一个真正投石的人脸上是没有笑容的,想你了牢卢恩,牢偷+牢狂怒者梅莉,想你了,会开锁的梅莉大姐姐。致敬传奇补刀王亚瑟,最被剧情杀之人。想你了传奇绞杀全甲士兵的铁匠罗利克,回来吧罗利克,你是真正的大人物。回来吧尼古拉斯,我最骄傲的刽子手,历历在目的烈火剑,把老鼠都砍飞。致敬传奇炼金术士卢卡斯,最懂事的少年。想你了牢伦提斯,不好了孩子们,我房子炸了。致敬传奇妈妈比阿特丽斯,妈妈,妈妈。想你了牢大审判官+牢布斯维塔利斯,传奇招笑仪式不管黑鼠还是白鼠,只要能成为玛库拉使者就是好鼠,投石派还在投,你锁森魔哎?哦,老椰子您看那~投石派还在投~哎呀呀呀维塔利斯审判官,这这这,尼古拉斯啊,这种标语怎么还留着哇,瘟疫余孽嘛,赶紧找人清理掉。还有致敬传奇德卢恩勋爵,德卢恩当年的那一发可不得了。想你了老奶奶克莱尔维。致敬传奇鼠王皇权雨果大人,是我阿米西亚姐姐的盐津瞎,尔多隆了。再次致敬第一次莎人要去教堂忏悔的纯情女孩到后期我要把你们豆纱光的牢拉————阿米西亚
출시된지 몇년이 지난게임에서 특정 구간에서 버그가 발생하여 진행이 되지 않는다는 점에서 완성된 게임으로서 가치가 현저하게 떨어짐. 미완성 게임이나 다름이 없다.
Its great. Fun, challenging, and doesn't overstay its welcome. Story had me hooked, and presentation and performance were tiptop.
bello in culo fine
maja game
Muy buen juego, una gran historia que sin duda engancha. De los mejores que he juagado.
игра затягивает в себя и хочется дальше в неё играть
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2K | 90% | $39.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $44.6M | 55.5K | 91% | $49.99 | |
| $972K | 1.8K | 77% | $24.99 | |
| $8.1K | 21 | 86% | $19.99 | |
| $36.4M | 66.8K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $44.6M | 55.5K | 91% | $49.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 |