
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 3 → 59.14/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 72.7Kreviews | 93% | — | $45.2M |
| $39.99 | 42.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2650 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed this game so much that I bought the second part - Requiem almost instantly. ♡ I tried to give a good enough review without story spoilers, but there might be spoilers on how the game progresses. Do not read it if you want to explore the game completely on your own. Gameplay: I wasn't tired or bored of it at all through the entire gameplay. It has a unique story with smart mechanisms. I really liked the fact that you need to use your slingshot as a weapon and not a sword or a bow like most medieval games. However, problem solving and defeating enemies require of you to not only use skills but also your brain, and make the best use of the environment, your companions and your resources. And of course, every companion that you already have or meet along the way doesn't only add lore and info to the game, but also have something unique to add in the gameplay, like specific help, a new skill or item etc. Beautiful design & music: The European aesthetic of the game is really breathtaking. Maybe 1 hour of my full gameplay was me taking screenshot in photo mode. The architecture, the atmosphere, the landscapes, basically everything does not let you take your eyes away from the screen. In combination with the wonderful music... simply lovely! It is one of the game's greatest advantages. In general, it is a quite unique and beautiful game. It gives you at least 6 hours of entertainment, depending on how quick you are and how you play. Very well structured, nice combination of combat and dialogues. And I really hope the second part is going to be as good as the first one, if not better.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #99, worst RU #100 · 3 markets collected
Reviews, worldwide (the counter carries no country): 1897.8/day in the week to Jul 16 → 63.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean +2 more
| $7.99−80% |
| 18.4Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | 2Kratings | 90% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hra je totální masterpiece, fakt doporučuju.
cinema
Красивая, а главное атмосферная игра. Где ты не супергерой который всех убивает с одного удара, а маленькая девочка которая умирает от одного удара. Хорошо проработанные персонажи. Стоит посмотреть эту увлекательную историю в 10 часов прохождения.
Esse com certeza é um dos melhores jogos q já joguei, tudo nesse jogo é maravilhoso: os gráficos, a jogabilidade viciante, o stealth, os personagens, a ambientação e principalmente a história envolvente
Excelente juego. Muy entretenido.
画面和场景太棒了,配乐也很能营造氛围,之前看了很多评价还以为剧情很拉胯,玩起来发现并非如此,反而很有意思,雨果和阿米西亚的行为很符合她们的年龄,[spoiler]但是雨果要控制鼠群杀死阿米西亚那一段剧情真是无法理解,当时看到这个给我气疯了[/spoiler]很喜欢这种重潜行轻战斗的玩法(虽然有几个地方的战斗还是卡了我很久),不过有些地方会有莫名其妙的空气墙,手感也稍微有点僵硬
前期好玩,后期拉跨。
Й2Вйцк
Absolute Rat/10!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2K | 90% | $39.99 | |
| $60M | 88.5K | 85% | $39.99 | |
| $44.7M | 55.6K | 91% | $49.99 | |
| $972.5K | 1.8K | 77% | $24.99 | |
| $8.1K | 21 | 86% | $19.99 | |
| $41.8M | 76.6K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.3M | 261.9K | 97% | $9.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $44.7M | 55.6K | 91% | $49.99 | |
| $44.6M | 79.5K | 85% | $24.99 | |
| $45.8M | 63.1K | 82% | $39.99 |