
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 3 → 59.14/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 72.5Kreviews | 93% | — | $45.1M |
| $39.99 | 42.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
真他妈烦死了几年前的游戏体验感真的烂。剧情是没得说还行,这个战斗部分真的火大,灵敏度拉满了还是老爷爷瞄准速度,瞄到人了黄花菜都凉了,弹药制作有时候也根本来不及。玩完脑子里全是老鼠苍蝇声更他吗烦了,还有这个弟弟他吗到底咋了真神经一堆屁事我真想掐死他,有时候是挺萌的,听话的时候不想掐死,真烦烦透了,剩下一点到结局我真打不下去了心脏病要打出来了草这辈子不会下载来玩第二次,续作也不会去玩。一堆bug,垃圾瞄准,神人弟弟,眉目的国王,无奈的主角,好无力。。。。。好无力,,,
the dog dies
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #99, worst RU #100 · 3 markets collected
Reviews, worldwide (the counter carries no country): 1897.8/day in the week to Jul 16 → 63.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean +2 more
| $7.99−80% |
| 18.4Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | 2Kratings | 90% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ucuz last of us
故事性很好,线性游戏,节奏紧凑,值得购买
可以可以
This game is the biggest mass delirium i have ever seen. It has to be impossible that millions of people played this game and found it to be superb. The story is truly amazing, the immersion and SOME mechanics are good, but the game is a big pile of nothing. It is way closer to a movie than a game, and the whole "making the player think he's doing something" is pathetic and a complete lack of respect for the consumer. The game doesn't have puzzles, open world, exploration, combat, you don't even have to think, the game POINTS (without you asking for help) to what to do in a certain situation. The whole game is escaping from enemies in a scripted chase, a bad and boring stealth with zero innovation on the mechanics, repetitive gameplay in general and zero freedom. You can only shoot when the game wants you to, you can only climb where it wants you to, you cant even run in normal situations, only when the game lets you do it, having to walk 90% of the time. I have 4,5 hours at the time of the review and i fought a total of 2 ENEMIES, AND ONE OF THEM WAS IN A TUTORIAL. At last, the explanation of "she is a kid, she can't fight" is absolutely reasonable, but the game contradicts itself by putting a resonable mechanic like this and giving you a slingshot as a gun, just a lot of corny things like this are all over the game, it is truly infuriating, and i actually recommend people to play it, it is good in some parts, but don't go expecting a masterpiece as i did, im warning you all
kryto
10 чумных крыс из 10
A story about plague ,and the moving interaction between the two kids very impressed me. from them, you can see the warmth between family in such a dark era.
Jeu excellent avec une ambiance, atmosphère extrêmement bien réussies. On est pris par l'histoire du début à la fin.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2K | 90% | $39.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $44.6M | 55.5K | 91% | $49.99 | |
| $972K | 1.8K | 77% | $24.99 | |
| $6.2K | 16 | 94% | $19.99 | |
| $41.8M | 76.6K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.5M | 109.6K | 85% | $19.99 | |
| $44.6M | 55.5K | 91% | $49.99 | |
| $45.6M | 128K | 84% | $19.99 |