
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 3 → 59.14/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 72.7Kreviews | 93% | — | $45.2M |
| $39.99 | 42.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2650 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Baita jogo com uma história que prende
Good unique story. fairly easy playthrough with good stealth. Great game.
отличная игра, странно что раньше в неё не поиграл
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #99, worst RU #100 · 3 markets collected
Reviews, worldwide (the counter carries no country): 1897.8/day in the week to Jul 16 → 63.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean +2 more
| $7.99−80% |
| 18.4Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | 2Kratings | 90% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情看的恶心,纯低能,纯招娣
I don't understand the huge positive feedback for this game. The game is repetitive, no freedom or exploration, just linear walking simulation, no choices to make, everything is just scripted, AI enemies are dumb as ***, puzzles are just a 'pull the lever' style. Eg if problem solving includes using a stick, a pile of sticks lie just where you need it, or some NPC just points out what you should do next. Then there are a lot of weird mechanical devices that are there just for puzzle solving without no meaningful connection to the environment. Character development is just a few equipment upgrades. The story feels just mediocre after 10 hours playing. It may get deeper and better, but the game mechanics is just a lackluster that I am not sure I will ever complete this. If story driven games is your thing, try Life Is Strange series instead.
It wasn't bad. Still not gonna recommend it. Story and characters are hollow and gameplay is mid. Graphics and level building was amazing. Not much else to say. If you tag a game "story rich" please make sure the characters actually have a story and dont consist of catchphrases and simple functions.
le jeu est vraiment cool tout ça tout ça, MAIS... est-ce qu'on parle de son optimisation ? ma gtx1070ti le fait tourné en ultra sans transpirer, et c'est beau !
[h1] Классно, стильно, модно, молодёжно. [/h1] [h1] Впечатление [/h1] Мой (не)любимый стелсгеймплей порадовал меня, хотя, говоря честно, не задушило лишь из за атмосферы и классных персонажей. Уж очень мне нравится средневековье, инквизиторы, страшные болезни и прочее. [h1] СПОЙЛЕР [/h1] По персонажам все пушечка, за 8 часов, я успел привязаться почти ко всем (что удивительно). Ты чувствуешь трагичность мира вокруг, где все летят с катушек от инквизиции, крыс и болезней. И ты в этом мире, вроде как приемник какого то там графа или хз кого, но всё это уже не важно, потому что ты тоже бомж. И сопровождают тебя такие же бомжы разных возрастов, от маленького Гуго до ровесников, и хотят все одного - жить спокойно. Не понял я лишь одного, на**я в игре есть Родрик? Ну он там сын кузнеца, да, добрый, но как то не вписывается, умирает тоже по глупому - тележку же можно толкать сбоку?????? Основная 4 - ка прошла огонь и воду, побег, лазание по пещерам, обустройство замка, спасение гуго и прочее, прочее. Короче, хз, Родрик - лох. С самого начала понял главный спойлер к игре - Гуго умеет управлять крысами, я думаю это для всех очевидно.... Можно было бы не так явно намекать, ну да ладно, какая уж разница [h1] ИТОГ [/h1] Мне понравилось, такая, классная сказка. О дружбе, любви и о том как Лука очень сильно любит алхимию, а Гуго свою маму, и что все инквизиторы готовы погибнуть за старого маразматика, который сам на ногах передвигаться уже не способен. Че то там бормочет про новый мир, хотя сам уже свалится с ног, через день или два. Ну он хотя бы танканул 3 выстрела с пращи, для старого маразматика вполне неплохо. 9 из 10
78916913
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| — | 2K | 90% | $39.99 | |
| $60M | 88.5K | 85% | $39.99 | |
| $44.7M |
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| 91% |
| $49.99 |
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| $8.1K | 21 | 86% | $19.99 |
| $41.8M | 76.6K | 90% | $29.99 |