
Medieval Trading & Transport with Physics-Based Items. Start as a Worthless Merchant and work your way up as you carefully handle your goods through a Medieval World!
Modeled estimate, not a reported figure. How we estimate →
Media

About
For any questions feel free to ask in Discord!
The Tutorial is HIGHLY RECOMMENDED even if having played the demo (now removed due to age) as there are differences.
A Merchant's Promise features No Inventory & Physics-based Inspired gameplay. You are in full control of the item you handle from the time you pick them up until you put them down...or throw them.
Your Merchant Status is everything and will determine how easily you can adjust your prices to make the most profit. There is also a Permanent Death option for those that like more risk.
Starting as a lowly Merchant you can eventually earn your way to a King's Merchant through trading as you experience:
Item Loss
Weather
Light survival elements (hunger, thirst, health, and stamina)
A part of the fun is in the discovery of something new. Whether an area, shop, event, or even something as small as a road sign that helps you find your way!
That is the intention why A Merchant's Promise uses:
Limited Menus and UI's as possible...and still trying to be reduced.
No "Objectives" or "Tasks" will pop up telling you what to do and how to do it.
You must Explore, Talk, Read, and Interact with things to learn about the world you play in!
...did I mention the Main Game Tutorial is strongly encouraged?
The Game World - I am working hard to bring more elements of "life" and "depth" into the game as current features are also tested by those of you that play the Beta Version.
Consistent & Reliable gameplay - Physics games are quirky and a lot of adjustments are always being made
Performance - No one wants a 47GB game download that gets 12FPS.
Gets the bugs out - I handle these through the Discord Reporting (Link on Store Page or In Game) as soon as possible with a ticket system so you can stay up-to-date on your issue's progress.
Thank you for taking the time to visit and I look forward to providing you with a great product and fun challenge!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very fun little game, dev is very nice and helpful. He responded within 2 hours to a bug i reported and fixed it the same day!
Looks like a game I would absolutely love. Unfortunately won't load past 3% on the loading screen. Gonna keep the game for now I guess in the hopes it'll work in the future.
Relaxing and fun game to play, especially as a pastime
I've been enjoying this game for a minute now, I remember seeing the beginning of it in a video. Went and got the demo and then early access, after looking back I can see how much it has changed and it's wonderful. I look forward to future development. (also I cannot for the life of me find the discord, the link provided in the game menu is invalid)
It's not fun after the first few hours. Check all the other positive reviews: They have played for 3-4 hours and never touched the game again. Such is the case for if you yourself will buy this game. The concept of a walking simulator isn't terrible but it just isn't worth £8.50 to walk between a couple of locations with no other gameplay mechanics than a tedious collecting system of herbs/mushrooms in the wild. There's also a trading stall mechanic that just isn't worth caring about as well as furniture but it's really just not my type of game. And clearly, it's nobody else's either based on the reviews. Don't buy the game if you'll get bored of walking. Because that's what the game is for 90% of it.
Good trading game that fills my trading desires.
always being updated highly recommend
very relaxing
good game
It's EA, so content is presently light, but the game is off to a great start. The dev is extremely responsive and regularly posting updates, and the bones of a very good game are in place. Definitely a relax and chill vibe, buying up goods in one town, loading them up, and walking through the woods to the next town. There's a progression system and the world is vast. If you liked Sailwind or any buy low sell high game, this is worth the check out and anticipation.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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