
In a future where the financial system has collapsed, the lottery becomes a lifeline for survival, with luck as the only currency. As an ordinary person in this predestined world, can you leverage the "Luck System" with courage and wit to rise from obscurity and attain the wealth others covet?
Modeled estimate, not a reported figure. How we estimate →
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Contact email: ifasupport@cedong.com.cn
In the modern city of Jiangcheng, social classes are rigidly defined, and people's hearts are in turmoil. Here, luck has replaced money as the true measure of wealth, and the lottery has become a vital source of daily necessities. The "Battle of the Big Winners," where luck serves as capital, has emerged as the sole pathway to ascendancy. Only through continuous victories can one break through the class barriers and reach the coveted "Pinnacle of Citizens."

This unique version of poker, infused with a twist, allows you, equipped with a system, to peer into your opponent's hand using "Causality Cards." At critical moments, you can secretly swap out "junk cards" for winning hands like flushes or three-of-a-kinds, turning the tide of the game! Engage in psychological warfare, leveraging your powerful "verbal skills" to instill doubt in your opponents before the cards are revealed, causing them to fold or impulsively raise their bets, making you the king of mindset in Jiangcheng.
From chocolate-spiced chili to creamy steamed eggplant, whether you can whip up a decent "dish" depends entirely on your luck. Your fashion sense, whether it’s a suit paired with yoga pants or a pleated skirt with a grandpa tank top, is dictated by what you can scratch off. You can also scratch for housing, furniture, electric bikes, and cars... In Jiangcheng, making it this far is all about luck. With hundreds of different hairstyles, outfits, ingredients, and vehicles, boost your luck to play a vibrant dress-up game!
Set in a unique worldview centered around "luck," this contemporary urban fantasy diverges from the norm. Across various sectors—work, sports, healthcare, cuisine, and gaming—nine romantic interests from different social strata await. Each character embodies both good and evil, resistance and struggle, with their own intricate backstories. Choose your life partner and join hands with them to uncover the hidden secrets of River Town.
The game currently features 9 dateable NPCs, and we will be releasing the 10th NPC in the future. Stay tuned!
Roam freely through the bustling streets and hidden alleys, relying on your luck to scavenge for treasures; even a beggar can survive in River City.
If you prefer not to depend on luck or the lottery, you can choose to work hard and earn a living, taking steady steps to accumulate wealth.
In the turbulent currents of River City, a miraculous ascent from the bottom to the top awaits your realization.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩的,希望下一作还是打牌的话玩德州吧,炸金花打起来很没意思,再接再厉
幸运模式真的不能再幸运一点吗,NPC 次次都是连着同花顺子对子,自己把把单牌,对面就算是单牌都比我大,给我打力竭了,pdd不是说我是最幸运的人吗,怎么开个幸运模式依旧这么霉
内容重复就不说了,主要还是玩不爽,卡牌请看看小丑牌和我在地府打麻将,就是等你因果牌好了以后无脑赢,结果这个游戏,让你输的头晕,因果牌没有任何可以直接影响到胜率的地方,总之一句话,玩的不爽
[h1]Poor showing through a poor translation[/h1] I absolutely love River Town Factory, the previous game in the series. A massively ambitious game blending so many genres together it is still one of the most fulfilling I've played in this past decade. Unfortunately, the same cannot be said for Big Winner and it has one major, unavoidable cause: the extremely poor quality of the English translation. Whereas RTF had Engrish that you could see as quaint, it at the least did not negatively impact gameplay. In BW though? It reads as utter gibberish intersperced with Engrish, which has a major impact on one's ability to play. The core of this game revolves around the titular form of gambling (3 card poker if you will) in a weird dystopian setting where the collapse of the economy caused gambling for everything to be the norm. There's many minigames and once again it is a game that does show what the iFaction engine can do, but since the translation is abysmally bad, it ultimately becomes a slog of flailing and flopping about. The game is not pricey, but the tldr of it is: unless you're fluent in Chinese it gets unplayable pretty damn quick. The English translation simply is not acceptable.
给我擦皮鞋
爽,刮彩真上头,二周目开始夯爆了。
I didn't know what I was expecting when I got this game. I just read the premise, and that sounded like nothing I've ever played before. Basically, you're living in a dystopia where luck determines everything. Your work wages are lottery tickets. The food you buy from grocery markets are lottery tickets. Street food is determined by lottery tickets. Even the clothes you can acquire are through lottery tickets. There's a complete social hierarchy based off how lucky you are as a citizen. So, as you've probably guessed, curiosity lured me in, but what made me stay? It was a combination of Yakuza x Balatro gameplay. Yep, you've heard that right. Yakuza x Balatro. Two games I've never expected to get mixed together. [h1]Life Sim Gameplay[/h1] You're probably wondering why I pick Yakuza as part of the Life Sim part of the gameplay. The Yakuza part comes in where everything is all focused in on a single city, filled to the brim with NPC's, silly sidequests, mini-games, and hilarious cutscenes with the occasional tear jerker. Progression points are marked out to you on the minimap and you go there at certain times during the day after achieving certain objectives. This includes some mini-bosses and various back to back battle sequences. [h1]Combat Gameplay[/h1] Instead of fighting and punching NPC's, you battle them with cards Balatro style. Kinda. You do it with three cards instead. As you can guess, this Balatro bit is what determines the social hierarchy of the game. The Balatro part of the game throws "Jokers" at you, which, in this game, are called Karma Cards. They function as modifiers for every aspect of the game. They increase your chances of getting lucky at the lottery to changing your cards in the card fights to straight up breaking game mechanics. Personally, this is the part of the game that really drew me in. There's different loadouts you can use for the Karma Cards, too. This means you can have a different set of cards for drawing lotteries, battling, forming relationships, work and study, and even going to bed. Yes, you will change Karma Card layouts for going to bed. [h1]Gameplay Progression[/h1] Gameplay progression is based purely on your current social standing. You start at T9 and have to work your way to T1. There's 3 stars you can earn per tier before you're allowed to take a "test" to advance your tier. Each tier determines what you're allowed to buy, where you can buy things from, as well as unlock different facilities to you. In short, there's a never ending stream of things being unlocked to you in this game as you progress. This applies to the in-game achievements, too. Upon reaching certain goals, "achievements" can be acquired and claimed for rewards, which usually results in a new Karma Card plus some talent tree points. The real bonus comes in the Karma Card as they're added to the ever increasing pool of Karma Cards you can add to your various load outs and potentially change the way the game is played. I'm not even exaggerating about changing the way new Karma Cards can change the way you play the game. Why's that? Because after a certain point, you have to change the way you play the game. If you play the game traditionally, congratulations, you've become one of the dredges of society and get stuck inside the dystopian trap that the elites in this game made for you. Instead, you gotta make use of the Karma Cards to abuse the various systems in order to advance and bypass the grind. An example of this is the money in the game. Money isn't useless, but its importance becomes secondary as the game advances. Its only function is to buy lottery tickets and for a game that's completely centered around lottery tickets, that sounds pretty important, right? Instead, the real currency of the game are the used up useless lottery tickets. These used up tickets fuel the Karma Cards as some of them cost used tickets to activate their effects. They're used to cycle through the Karma Card market and buy Karma Cards, too. At some point, I've found myself using money to directly buy huge batches of used lottery tickets. Very clever usage of game mechanics and then forcing you to break them. [h1]Art[/h1] The art is pretty dated for a 2025 game. There's a lot of reused assets from River Town Factory, their previous game. I have zero complaints with this as it's charming in its own right. There's plenty of new assets, too. The mixture of modern slum + modernized ancient Chinese architecture + modern city vibes give the city you're in a very unique feeling. You definitely feel the class distinction between regions. [h1]Controls[/h1] Sadly, this is where I have to dock points. Just like with River Town Factory, the controls are rather clunky and don't make much sense for me. Playing with the mouse and keyboard is probably the most comfortable way of playing, but even then, I feel like I'm not playing correctly with how clumsy some of the controls feel at times. Not game breaking, but it's something to dock points away from. [h1]Translation[/h1] The translation is decent. It's probably because I come from a Chinese background that I understand what they're trying to say at times, but there's definitely some friction when it comes to getting across the intended message. Some parts of the game are left in Chinese, too. The game is still fully playable and fully understandable minus one or two things, so don't let that discourage you. [h1]Overall[/h1] If you're interested in some novelty in playing something very different from the norm, this game's worth a shot. The strange mixture of Yakuza x Balatro and the ever growing Karma Card system has me invested for nearly 40 hours and a whole New Game+. There's something new at every corner and even in New Game+, I'm still astounded by the new stuff and mechanics I find. If you're willing to take a leap of faith, give this game a try.
挺好玩,就是重复度太高了,玩法比较单一
这游戏好玩不好玩的,好玩的点不知道在哪,不好玩又说不上。 让我不舒服的点:刮彩票对金钱上线有绝对的控制,无法实现平民秒变大富翁的梦想,你的身份代表你能刮到上线最大多少钱的彩票,撑死也就几十块,你想买车买房,捞偏门根本没有,就得按部就班的过剧情,按部就班的和别人PK炸金花,前面新鲜感挺强的,玩到后面有点乏了。
作为一个简易的RPG游戏,还是值得一玩的,就是三张牌的赌博有些过于简单了,可以尝试不同的打牌模式,好歹像个昆特牌啥的~
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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