
A Little Perspective is an abstract, perspective-based puzzle game where perception and reality are one and the same.
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About
A Little Perspective is a grid-based puzzle game with unique twists revolving around line-of-sight, object permanence, and spatial awareness. While some games use perspective as a shallow gimmick, A Little Perspective deeply explores its unorthodox laws through 200+ increasingly complex and interesting puzzles.
Rotate the camera to change your perspective - create new pathways, sidestep obstructions, and exploit impossible physics to solve the game's many non-euclidean challenges.
The game is all about challenging your preconceptions, thinking outside the box, making surprising discoveries, and ultimately seeing what you couldn't see before.
Over 200 carefully designed puzzles, built around the game's mind-bending properties
An open hub that gives you freedom to choose how you progress
A compelling narrative that unfolds as you progress deeper into the game, with twists and turns as you gain new insights
Multiple control schemes - customizable keyboard and gamepad controls, and fully playable with just a mouse
First-class Steam Deck support
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
A brainmelting puzzle game. Not necessarily because it's super difficult (though it does get very tricky) but moreso because of how it completely messes with your perception of space. Things that at first feel like bugs turn out to be features of a very intricate game that really squeezes out everything it can and more. There is also a story that happens via short voice messages at the start of each level, and I'm surprised how much I was into it. It is rare for a puzzle game to so perfectly interweave commentary about the game, with mechanics it uses and reveals that happen. It's brilliant, and had me so engaged that I sometimes found it annoying when I was stuck in a puzzle not because I was stuck on a tricky puzzle, but because it was taking me extra long to get to the next story fragment. Though maybe the long gaps between elements of the story helped in stretching it out and making it land with the proper weight. Overall a really good puzzle game with a very good amount of content
[h2] 前言: [/h2] 《A Little Perspective》是一款以转动视角来产生不同视觉错觉的推箱子游戏,通过所见即所得的方式让不存在的道路变为可以通行的路,让挡住你的砖块在另一个方向消失,再加上不同章节的独特机制,让一个虽然画面很简单的游戏,但却做到了相当独特的玩法。 [h2] 游戏玩法: [/h2] 游戏关卡的体量很丰富,并且每一关都不会有重复感,只去完成主线的话一共有六个章节,每个章节十个关卡,而且通关之后的隐藏关卡也有很多。章节内的关卡难度循序渐进,并且没有时间压力,可以不断的去尝试,即使有些步骤走错了也不用担心重来,撤销步骤是没有限制的,随时可以返回到上一步,然后多多转动视角来思考该如何完成谜题。空间想象力固然重要,但最主要的还是一个大方向的考虑,然后不断的去转动加行动,因为有很多意想不到的解题方式只去幻想是想破脑袋也想不出,唯有真真实实的看到了才豁然开朗。还有游戏的地图也是一个小谜题,通过你在里关所发现的机制,到了外面也会让你利用上,虽然很简单,但是也增加了趣味性。 [h2] 游戏多样风格: [/h2] 虽然我玩过很多解谜游戏,但是很少有在纯解谜游戏上加入一些剧情元素的,何况还是一个推箱子,本作就是在每一关开始都会有主持人来述说一段故事,然后搭配上很符合风格的音乐,让你燃烧脑细胞的时候也不会烦躁,并且这里还有一个独特小机制,就是当你转动视角的时候,你的方块如果被遮挡住了,那么你的音乐也会消失,仿佛他藏起来了一样,这里和游戏当中一个机关被遮挡也会失效的机制有异曲同工之妙。 当然身为解谜游戏,那么游戏的谜题创新性必然是重中之重,否则大家都有的一套玩法玩多了肯定会枯燥乏味,而这个游戏不光通过视角的变化让谜题脑洞大开,而且还在大章节的玩法上反复革新,砖块怎么在同样的位置落到不同的位置上,前面的路是堵上的我要怎么才能骗我自己过去,一条蛇形道路有两个剩余步数的方块,我要如何让他们单独的去下降来省下脚步好让我通过,诸多此类,使得可玩性不断提升。 [h2] 总结: [/h2] 总结下来,如果你是一个热爱解谜类型游戏的玩家,并且也是喜欢空间谜题,视觉错觉之类玩法的玩家,拥有着足够的耐心去不断试错,那么这个游戏一定会给你带来很惊喜的体验。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
awesome game, i anticipated this game for so long and it delivered better than i expected. no other game managed to make me rethink my life choices as much as a little perspective did
This is one of the harder...
All puzzle games depend on how versatile their core mechanic is, and how good the level designer is at iterating and expanding upon it over the course of the experience. A Little Perspective is a brilliant example of this. The core mechanic of perspective is simple yet mind bending, and I continue to learn new ways to look as perspective turns impossible levels into completed ones.
本作是一款解谜游戏,核心是等距视角下视错觉,还有推箱的结合,与纪念碑谷,视错觉形式一致,但难度不简单、更硬核些。 游戏并未将视角作为唯一的玩法,而是围绕视线、空间感,通过复杂谜题,用非传统视角规律,游戏跳出原有得思维定式。 核心玩法为旋转镜头改变视角,以此创造新路径、绕过障碍物等。游戏包含大地图,支持玩家自由选择;随游戏推进逐步展开,中途设有反转的。 优缺点十分明显 优点:玩法新颖,视角错觉与推箱相结合,十分有创新型的 关卡质量总体出色,融入大量有趣想法,重复感极,流程中规中矩,惊喜感拉满的,如果不会,主线关卡配备提示,有效避免卡关的现象。 缺点:难度高,受游戏机制影响,玩家需要关卡需大量尝试与试验,逻辑推理难度较高,性价比一般,整体游玩还可以。 游戏的流程取决与个人,整体难度偏高。如果喜欢解密的,适配人群喜欢解谜爱好者、加视错觉类解谜爱好者可十分推荐 总而言之,游戏创意十足。关卡质量还算不错,创意集中、重复度低,流程节奏较为中规中矩,主线有提示作用,不会造成卡关现象。 不足的是,由于游戏机制的限制,需要大量试错,逻辑推理门槛较高,性价比较低,游玩体验中规中矩,流程长度不同,值得推荐给喜欢解谜的玩家。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
I have reached "an end" but not "the end", but it's already enough for me to see this game has earned a place in puzzle game history. It's hard to imagine how this game was made. It's an idea that is so astounding to experience that that aspect alone could have made it a memorable and great game. But on top of a mind-bending mechanic, it has great puzzle design, great narrative, great secrets. This one is a special experience that you feel lucky to have!
Clever perspective puzzles using familiar game mechanics in new and brain teasing ways. Its got a chill, minimal vibe and the game is forgiving in that it allows you to skip a level here and there yet still progress. I go back to the ones I was stuck on, but being able to try a different puzzle or area and come back fresh to one your stuck on is welcomed. The progression is nice, showing you new mechanics and teaching you new ways to solve puzzles as you play. There were times I was stuck on a puzzle for a good while, but then found the next couple easier. I am also enjoying the story, its narration and the secrets. Time to get back to it!
本来对等距视角视错觉有点无感,但本作实在引人入胜,核心反转和叙事非常符合标题,音乐结合画面氛围感很好。 谜题设计上,前期的谜题稍显休闲,算是熟悉视错觉机制的铺垫,后期的谜题要更有意思,呈现了不少有趣的点子,还有一些隐藏内容也很不错。 美中不足的还是视错觉这个机制,所见即所得在逻辑上并不直观,大量的试错在所难免,或许可以灵活利用关卡提示。
착시가 모티브인 게임이니, 그 직관적이지 않음을 받아들일 수 있다면 즐겁게 할 수 있을 것 같아요. 하지만 비직관적인 움직임에서 새어 나오는 불쾌감을 감출 순 없네요. 일단 그걸 제외 하고, 퍼즐로 괜찮냐? 게임으로 괜찮냐? 하면 꽤 괜찮은 게임이라 생각해요.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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