
The rise and fall story of a real estate agent in 1920s Miami. Based on historical events. From Francisco González, creator of the Ben Jordan: Paranormal Investigator series, Shardlight, and Lamplight City.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a lovely game.
Let's be frank, the history of Floridian real estate development isn't exactly the most thrilling elevator pitch in the world. Still, this is made with a lot of love by a lot of really talented people and if you like point & click adventure games and have a few hours this is absolutely worth your time checking out. Recommended! (That said, I STILL do not understand the persuasion mini-game and how it's any different from literally just guesswork.)
An adventure. What a twist.
Wadjet Eye <3
Pros: -I liked the mini-games and persuasion gameplay in addition to the standard point-and-click puzzles -Gameplay is easy and straightforward but still clever. -Very funny at times with the ludicrous twists and deaths. Cons: -The main character is severely unlikable. The typical rule-boy people-pleaser. -The twist where he becomes part of the mob came out of absolutely nowhere. He had very weak motivation for joining. I get that he wanted to make a name for himself, but people don't join the mob unless they are desperate or extorted. So he just joined because he was greedy for recognition, which I couldn't empathize with at all. -It felt rudimentary for the majority of the gameplay (go here, do this thing, take care of this, go here...) -Save from the very start with the inciting incident, I didn't have basically anything to look forward to seeing or doing, and because I didn't really care about the main character, there wasn't anything to pull me in.
I loved this game! It is based on a real place and real people. The story moves quickly with puzzles and tasks that are entertaining. The dialogue and voice acting are very well done. I highly recommend it to anyone who likes historical fiction.
Storia noiosa e gioco eccessivamente facile.
One of the best point and click adventures I've ever played. I enjoyed every minute with it. The story really surprised and gripped me until the end and with the limited options available during each chapter I never felt stuck enough to be annoyed. Can heartily recommend it!
A Golden Wake was a simple point-and-click story in an interesting setting. The puzzles weren't the best, with a lot of straightforward object combinations using things gathered within the same scene and some more complicated ones that weren't intuitive. I didn't like the conversation puzzles because there didn't seem to be any reason why one set of choices worked and another didn't. What I did like was the 1920s Miami setting and the lead character's frustrations at getting started in his business ventures. The voice acting was good and the music was funky. I appreciated the effort to get some history lessons in there too. All in all, I played it to the end and was satisfied, but it's not on my list of favourites. I played the whole thing bug free on a docked, desktop Steamdeck, which is better than the "unsupported" rating it shows on the store page.
https://youtu.be/BvhTfFekPBM With a less explored setting and protagonist, it's a surprising refreshing adventure game setup.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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