
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.5/day in the week to Aug 28 → 13.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Genres
Engagement
Reviews
Themes across 377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game made me feel like being sucked into a place where time didn't matter.
Just popped my 100% on this game and man I'm happy to put it down. Once you finish the initial playthrough of the standard mode you don't really have the desire to continue into the other modes. If i want going for 100% i would have stopped playing this game around the 2 hour mark after beating the initial mode and enjoying that. Having to play through these other modes wasn't bad it was just boring. This game is highly polished, the sound affects and music are relaxing for sure. All that being said the game is good but the 100% achievement felt grindy and by the end i wasn't enjoying the game anymore.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Simplified Chinese, Czech, Indonesian, Polish, Russian, Thai +7 more
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I ABSOLUTELY got more than $7 worth of enjoyment out of this game, and I bought it on sale. I've had a lot more fun with this game than I thought I would. Awesome.
good incremental game
이런 게임 류는 빠르게 성장하고 성장하면서 강해지는걸 느끼는(?)게 중요하다고 생각하는데 그런게 전혀 없어서 반복할 수록 지루하기만함
The game is fun, had me locked in for almost 2 hours, but it gets a bit repetitive by the end as the upgrades don't seem to change much the gameplay.
SUCK ALL
作为增量游戏有两个缺点,发育过程太长和爽的时间太短。肉鸽模式很拉。其他都还好
Przyjemność z grania 100% Wszystkie osiągnięcia w 6 godzin <3
not much but easy to 100% 6-/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $456.8K | 1.5K | 91% | $10.90 | |
| $457K | 1.9K | 97% | $14.99 | |
| $457.3K | 1.9K | 82% | $9.99 | |
| $457.3K | 1.2K | 91% | $19.99 | |
| $455.9K | 479 | 37% | $24.99 | |
| $455.6K | 428 | 67% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $506 | 4 | 25% | $5.99 | |
| $16.4K | 81 | 63% | $5.24 | |
| $2.8K | 16 | 25% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |