
The pure card game, craft weapon cards, slay monster cards, create insane combos with cards. everything is cards. i love cards. the deckbuilder for card lovers
Modeled estimate, not a reported figure. How we estimate →
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About
Hey. Im SUPERita
and I love card games
So i made a game where everything is cards
and you can combine cards to create new cards (
+
=
).

even your save file is a card
.
you start with a deck and monsters and keys are shuffled into it at the start of every round.
and after you find all keys, you go to the shop where you can buy better cards.
the more card recipes you know the better chances you have to survive.
and the better combos you can make.
:190+ unique cards
wild combos
hand drawn cards
deckbuilder roguelike love
:you can fight off the monsters by creating weapons from the basic materials you have.

What are you playing?
A game about cards
yeah but what's it's name?
A game about cards.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Spain
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
《就是个卡牌游戏》这款游戏就是个卡牌游戏,在这款游戏中可以看到其他热门卡牌游戏的影子,但是也融入了自己大胆的创新。 游戏的玩法很简单,开始选择一副自己喜欢的卡组,然后进行挑战,卡组里除了卡组里的牌还有4把钥匙、数张怪物牌和其他卡牌,只要打出4把钥匙就可以过关,每次从牌堆里抽取4张卡牌,只有打完桌子上所有卡牌才可以再次抽卡,游戏还设置了一个保留区,可以放置3张卡牌在里面,避免抽到太多怪物卡牌或是其他单独无作用的卡牌。每个难度都有9关,每通过一关都会进入商店。从难度0开始到难度10结束,每通关一个难度都会解锁对应的卡组,每个卡组的流派都不相同,比如厨师卡组里的卡大多数是食物、铁匠卡组的卡大多数是矿石等等。 游戏中最有意思的玩法就是卡牌合成玩法,某些卡牌两两合成会变成一张新卡牌,比如:火加水会变成大火球、火加土豆会变成炸薯条、石头加木棒会变成(3/1)的斧子等等,合成过的卡还可以和其他能够合成的卡进行合成,游戏中可以合成的卡是固定配方,不记得怎么合成的可以看词典。 提点给游戏的建议:数值做的也有点差,特别是金币获取数量,正常卡组一回合最多获得5块金币,对于商店卖几十块的遗物完全买不起;有些卡牌的特性效果不显示,总不能让我选一次才知道吧;游戏中有些描述太过模糊,比如薯条的描述“卡牌中每有一张‘炸’的卡就能+1”,完全不懂,使用过几次感觉应该是“卡组每有‘薯条’词条的卡牌,使用之后的回复量就会+1”。 游戏的玩法可以说是有创意,可惜卡牌种类太少了,玩个几把就稍显乏味,希望后续能够再打磨一下,喜欢玩卡牌创新类型的玩家可以试试这个游戏。 [quote][b]关注→[/b][url=https://store.steampowered.com/curator/32969453/][b]✨大众点评鉴赏家✨[/b][/url] [b]新游速递 | 游戏评测 | 周免资讯[/b] [b]加入→[/b][url=https://steamcommunity.com/groups/dzdp][b]🎮大众点评交流组🎮[/b][/url] [b]心得交流 | 试玩资格 | 聊天吹水[/b][/quote]
The games art is great love the atmosphere of it all. Game-play is fun and simple to understand. time flies while playing the game. Some cards should have better written descriptions but overall a fun game about cards
awesome take on the roguelike deckbuilder genre, hope olexa makes a video about this
esse balatro da deep web é mt bom, viciante. Vcs vão se divertir muitas horas com ele só comprem
I really like the concept of this card game, merging cards is relly fun and making combos with cards so you can crush the game is relly pleasant. I also relly liked the game graphics.
为什么牌典里面不给看合成出来的卡片的效果,而且也不全也没分类,难不成还要一个个去找吗,两张卡叠在一起也不显示能合出啥,有什么效果,总不能让人一个一个全部记住吧
看不懂,啥操作也不明白,唯一看明白的是UI非常烂
[h3]運9割を許容できれば、新鮮味がある[/h3] 合成まわりのシステムが珍しく、楽しさは間違いなくある。 しかし不快な運要素が多い。悩みつつも楽しみはしたのでGoodにした。 攻撃力、回復力、金策の3軸があるものの、これらは別の要素で代用ができない。 その3軸が手に入るかどうかは金策と運に依存する。 金策が手に入るかすら金策と運に依存するので…つまりはそういうことである。 運が良ければ楽しいゲームで、運が悪ければ遊ぶことすら許されない。
A surprisingly good little deck builder! Easy concept, just play out the four cards in your hand and dont die, hard to master with lots of card combos.
有一个非常严重的问题,就是你需要控制随机数。因为你这个游戏的目标是打出四把钥匙,所以钥匙在牌堆的位置对于你的游戏难度影响非常大。但是我发现使用Save Load的方法,牌序会完全变化,导致,只要我SL的够多,就一定能过关。这是游戏的一个非常严重的硬伤,希望你注意一下。 这是我第一次写游戏评论,因为我觉得这个游戏非常的有趣,所以我希望给作者提供建议,从而让作者能够更好的坚持游戏的创作。 There is a very serious issue related to your random number control. Since the goal of your game is to collect four keys, the positions of the keys within the deck heavily determine the game's difficulty. However, I’ve found that saving and loading (SL) completely reshuffles the card order. This means if I save and reload enough times, I am guaranteed to beat the game. This is a critical fundamental flaw in your game design, and I hope you can address it. This is my first time writing a game review. I think this game is really fun, so I’d like to offer some suggestions to help the developer keep working on and improving the game.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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