
An experimental short from the creator of To the Moon & Finding Paradise: A simple & surreal 1-hour interactive animation about a boy and an injured bird, told without dialogues.If you're looking for To the Moon-like experience, I'd suggest playing Finding Paradise first.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Russian
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
To the moonを作った開発元と同じ&Finding Paradiseがその続編ということで、先にこのゲームを遊びました。(To the moonはSwitchでプレイしましたがこちらもオススメ!!) 日本語にも対応されていますが、台詞等は殆どと言っていいほど無いため問題無し。 約1時間ほどのプレイでしたが、登場人物の細かな動きや様々な演出によって丁寧に構成されており、映像で見る短編小説のようで面白かった。作中のBGM、緻密なピクセルアートも素晴らしかったです。 少し切なく、それでいて心が温まるゲーム。
Silent stories like this aren't always my cup of tea, but this is told so beautifully that I can't help but be moved by it.
such a perfect prologue
A heartfelt game without any dialogue. I like it but had to admit it gets a bit boring in the middle. I guess I miss all the humor and fun playing TTM & FP. It was a beautiful story tho. And yea i did not expect this to actually be a prequel to the finding paradise when playing so it was a very nice surprise.
没有一句对白。反而觉得更感人
bueno
its so cute sotry en i love it rilly
好玩
非常简短的小故事,一个半小时左右即可通关。全篇无一个台词,但讲述了一个孤独的孩子与小鸟相伴的故事。操作很简单,甚至很多地方都是演出,自己需要操作的地方不多。建议结合前作寻找天堂finding paradise一起食用会效果更佳哦!!会补充一些信息
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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