
Enjoy that special summer feeling and create a 5 star holiday paradise!
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Languages: English, French, German
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[h1] Spielgewordene Steuererklärung [/h1] Vorab: Das Spiel habe ich komplett auf dem Steam Deck durchgespielt, was auch problemlos möglich war. Steam-Cloud wird nicht unterstützt, wodurch das Spielen auf nur einem Gerät empfohlen wird. 5 Star Rio Resort ist ein Match 3 Spiel. Man übernimmt ein Resort und muss nach und nach alles auf- und ausbauen. Die Geschichte dabei ist so spannend wie das berühmte „Der Farbe beim trocknen zuschauen“. Irgendwann klickt man alles nur noch weg. Es kommt überhaupt keine Stimmung auf. https://steamcommunity.com/sharedfiles/filedetails/?id=2887138055 Optisch gibt es nichts auszusetzten. Die Spielsteine sehen gut aus, auch die Figuren sind gut gezeichnet. Die musikalische Untermalung besteht grade mal aus 2 Liedern, die abwechselnd laufen. Die Lieder sind nicht schlecht, aber sie nutzen sich schnell ab. Die Bonis im Spiel sind nur dazu da, um einen zu ärgern. In anderen Spielen lädt man die Bonis durch Ketten, oder 4-er und 5-er, hier muss man sie mühsam bis zum Spielfeldrand befördern, was oft mühselig ist. Außerdem bestimmen die Programmierer, wann und wieviele Bonis ich einsetzen kann. Von jedem Bonus sind nur 3 Einheiten möglich, mehr nicht. Da muss man aufpassen, daß man sie ja richtig einsetzt, sonst kann das Level nicht abgeschlossen werden. Selbst aufleden oder herstellen ist Fehlanzeige Es ist möglich, währen eines Level eine Orangensaftbombe (??) herzustellen, die nach dem Anklicken expoldiert. Warum man diese Bomben nur aus den Orangen und nicht aus anderen Spielsteinen herstellen kann, weiß vermutlich nur der Entwickler selbst. Das verkompliziert das Spiel noch zusätzlich. https://steamcommunity.com/sharedfiles/filedetails/?id=2887138638 Neben den eigentlichen Aufgaben gehört in diesem Spiel noch dazu, die Kundschaft zu bedienen. Soweit so gut, aber die Kundschaft hat Wünsche und es müssen irgendwann mehrere 4-er oder 5-er pro Kunde geschafft werden. Das erschwert noch zusätzlich das Spiel, da solche Kombination oft reines Glück sind und durch die begrenzte Anzahl an Zügen, die wir haben, noch mehr erschwert. Wer sich aber für den Relax-Modus entscheidet, für den wird es noch langweiliger Insgesamt wurde hier viel Potential verschenkt. Mit etwas mehr Aufwand hätte es ein schönes Spiel werden können. So verliert es aber gegen die zahlreiche und viel bessere Konkurrenz. Wer ein gutes Match 3 sucht, der greift lieber zu der „Secrets of Magic“-Reihe oder kauft sich eines der zahlreichen e-Funsoft Spiele. [quote=] Willst Du mehr gute Rezensionen, oder schreibst Du selbst gerne welche, dann komme zu den [url=https://steamcommunity.com/groups/Die_Unbeschreiblichen] Unbeschreiblichen [/url] oder folge unserem [url=https://store.steampowered.com/curator/39382073/] Kurator [/url]. [/quote]
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Hours played at review time, across 32 reviews with recorded playtime.
[i] 5 Star Rio Resort[/i] – набор мини игр браузерного уровня, поданного под соусом экономической стратегии: проходите уровни, зарабатываете денюжки, строите новые аттракционы. Сопровождать нас будет сочная, но скучная картинка и занудный саундтрек. 205 рублей за извращение над 3 в ряд и солитером как-то уж слишком.
TL;DR: this is an acceptable game, worth a neutral rating, with some interesting match-3 mechanics but terrible execution, a bad story and a worthless Solitaire mini-game. This is like the 857th casual game I've been playing in a row on Steam and I'm starting to know all of their mechanics by heart. I played and reviewed positively two of rokaplay's previous Solitaire games, but this one is terrible. First fo all, they advertise 'solitaire mini-games' but don't explicitly say what they are. We're talking about the usual Fairway Solitaire clone, but without any power-ups (unless you consider 'undo' to be a power-up, but I consider that to be a basic feature), and only 6 layouts, not even sorted by difficulty -- heck, not a single one of them could be considered difficult. You heard me well -- 6 layouts, that is, 6 'rounds', that's barely even half of a 'stage' that other Solitaire games offer in spades. The execution is acceptable but if you're buying this for playing your usual card game-- do NOT do it, it's just not worth it. Now about the match 3 game... It's got 4 power-ups, pretty much as many 'dangerous' tile types, and some amusing mechanics. I'd give the game a straight thumb up if it wasn't for the rest: - The soundtrack is horrible. Turn off the music, listen to your soundchip playlist instead. - Uneven difficulty. Some levels are super easy while others are hard to complete without using power-ups. Heck, the tutorial level itself is harder to complete than its follow-ups. - There's a 'relaxed' mode, with which I'm now playing the game (because after doing a couple of long levels where you have to start over because you ran out of moves, you simply want to get it over with), but it also kills 99% of the challenge. I don't know what is best, at this point... - There's a story, it looks like it's mandatory for 'modern' casual games to have a story. Here's the deal: this spoiled brat got in charge of developing a hotel resort and she's an idiot but who cares, she has all the money in the world. But she still needs to earn all of the stuff she's gonna have someone build, so... She's playing match-3..? Okay. Building the hotel costs 100 something (mountains of gold?), while maintaining a garden around it costs 40+ times that. Hmm, maybe they shouldn't have put a price on the hotel, right..? Well, after you've bought a couple items the brat starts commenting less and less. In the end, halfway through the game, she won't show up at all. You'd think she's too busy on the beach or something, I don't know. When you get to buy the final item (the garden mentioned above), she shows up to say there's nothing left to buy and maybe she'll get a sequel. Well, if the humor feels obligated to break the oh-so-original 4th wall, it pretty much goes to show how insignificant the story was in the author's mind. Unfortunately, if you have no interesting characters to put into your story, then it's a BAD point for me, I'd rather have no story at all. Overall I'd only recommend if you can find this in a bundle, or for free. This has actually made me shy away from Zombie Solitaire 2, even though I loved the original and was considering buying it. I'll wait for bundled versions, too.
Нормальная казуальная игра, где вы берёте на себя роль владельца курорта, который нужно облагораживать. Денюжки на дополнительные постройки будете собирать в классической игре, в жанре "Три в ряд", где на прохождение каждого уровня вам даётся определённое количество ходов. Это основной игровой процесс. Но, в дальнейшем, при строительстве новых помещений вам будут доступны другие мини-игры в виде различных карточных пасьянсов. В общем, это нормальная классическая казуалочка, которую может хватить надолго, ибо в игре сотня уровней. И не все из них дадутся вам легко. Плохо, что нет ни достижений, ни карточек. Но если вы над этим не заморачиваетесь и ищете игру, которая поможет вам вечерами поубивать время, то эта вполне подойдёт.
一款充满了夏季感的三消游戏 玩法上和同类游戏没有什么太大的差距,常见的关卡设计上都有 不过游戏中并不是消除任意>=4的图案即可获得额外的爆炸道具,而是只有大于3个以上的橘子被消除后才可以获得一个点击后爆炸的果汁 除此之外,关卡中获得的金币可以用来解锁新的建筑、开启新的功能 游戏最大的特色就是轻松愉快的音乐、以及各种与夏天关联的图案 如果是三消游戏爱好者的话,可以玩一下的
the first in rokaplay's [i]5-star resort[/i] series, this is an average match-3 offering, not bad for what it is. as mr. rich's daughter, you're tasked with building a huge, profitable holiday resort, and just like in real life, your main income is earned by playing one match-3 level after another, for a total of [b]96 levels[/b], though once the last building is bought, there's no more 'story'. there's a choice at the beginning between [b]casual and normal[/b], and the game tells you the former means 25% more moves, but if you switch to casual mode while playing a level, it says there won't be a move limit at all. slightly confusing, but the point is, [b]the move limit is optional and there's no timer[/b], just the way I like it. I still started this on normal and managed to finish it without switching to casual, with the occasional restart to get 3 stars on every level for no reason at all. if you play a level on casual, you can only get 1 star, but the rating system doesn't matter, it's only +50 coins for each star, based on how many moves you have left by the time you're done. money is only used for erecting buildings, and only a few of them provide an actual bonus by unlocking power-up possibilities on certain levels. once you build the first batch of five, the next five become available, and so on. I had all of them built by the time I finished level 75, so there's no need to replay levels dozens of times for money. because of the resort management theme you're not simply matching various tropical items, but also serving guests, so your goal on top of removing various tiles from the levels is to do it by matching stuff the guests yearn for. some levels have so-called impatient guests, but it doesn't mean their needs are timed, instead you need to match 4 of the same thing to satisfy them. if there are only regular guests around, there's no real reason to concentrate on matching more than 3 of anything, except [b]matching 4 oranges to create explosive orange juice with quite a range[/b]. there are other power-ups, destroying a single square, an entire line, a bigger area, or everything in all four directions, but these have to be moved to the bottom of the level before you can use them. not my favorite mechanic, but there you go, and [b]unused power-ups can be used on other levels[/b], so it's a good idea (and I think absolutely necessary) to stock up on them to make shorter work of some annoying layouts. speaking of non-favorite mechanics, there's water and hot chocolate on some levels that slowly spread around, creating more removable tiles, and yes, they're just as annoying as in other match-3 games, but this is the only case where it's best if you act quick. a basic [b]solitaire[/b] is also part of the package. a bunch of buildings let you play, but I think it could've been utilized better. different game types for different buildings, or playing other card games against different staff members of varying difficulty, for example, but as it is, it's the same basic +1/-1 solitaire every time, you can earn extra undos and money you won't need, so it's just a completely optional and unnecessary minigame. the graphics are fine, I found the music mostly irritating, but the sound effects are okay and there are separate volume sliders, full screen and windowed mode, plus a jumping coins toggle. trust me, turn it off. a couple times I ran into a bug where the level wouldn't finish after doing all that was necessary, but found that alt+tabbing or pausing the game and continuing fixed the issue somehow. I also would've liked a 'next level' button on the level complete screen instead of having to go back to the map first. on the whole, it's a bit of a mixed bag, the last few levels were especially frustrating, but nothing seriously wrong with it and it's better than most attempts, and no timers and optional move limits are always a plus (and in my case, a must), so it can easily find a place in a match-3 lover's library, but I think it's a bit expensive, so grab it on sale.
love the game plays well and my kids like playing it as well so thank you for the game
Люблю игры по типу 3 в ряд и косынка, но это, ♥♥♥♥♥, кривая дрисня/10. Идите ♥♥♥♥♥, спасибо.
Ein sehr schwaches Match-3-Game, bei dem nur zwei Lieder pausenlos dudeln und der Strand, den man wohl ausbauen soll, auch nur lieblos gestaltet ist. Keinerlei Animation oder ähnliches. Es gibt viele Apps, die da bereits deutlich mehr liefern. Außerdem sind die Ziele zwar klar ersichtlich, jedoch verhindern Bugs oft, dass man sie erreicht, da trotz korrekter Matches diese nicht gezählt werden.
This game is disgusting. The visual side is meh and the text on normal resolution seems very blocky normal as in 1080p I got it for free and i still don't consider this worth it for me even tho i collect everything garbage or not i collect it and this is on the level of the worst of the worst
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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