
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不愧是fami通满分游戏,感觉就像看完了一场日剧。最爱御法川线
标准的日剧,噱头大于内容的作品,剧情不如千恋万花,多视角转换并没有和后面剧情有联动,单纯就是为了将主角交集在一条线上,天意发力了
18h真结局+27h白金 是偶然吗? 不,不对。这一定是命运。 而且不只是一个人的命运,是众多热爱涩谷的人们的命运交织,偶然才变成必然,最终拯救了涩谷。 是每一只蝴蝶尽全力扇动翅膀,最终才能掀起击碎阿尔法德阴谋的飓风。 真结局的大合照和全篇章结束的花絮,搭配着上木彩矢的主题曲真的爆好哭,永远为428这群热爱涩谷的人们热泪盈眶。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have to say the story still made me feel engaged although it is already a game released almost twenty years ago. Hopefully, I can finish the story completely this time with all possible good endings to make up for the pity suspended on PS3.
文游爱好者狂喜
玩遍了互動式多結局的劇情遊戲 428雖然是2008年的遊戲 但是和底特律變人並列我心中的第一名! 表面看起來很像日劇 但劇情編寫之巧妙多線交互影響也只有遊戲這種第九藝術能完美呈現 雖然2026年回看裡面的演員並沒有大紅大紫 但遊玩過程中仍希望能在其他作品中再次看到他們 最近有消息說2028年會有新作再次聚集其中部分演員 劇情可能完全不相關卻讓人期待 全程就推薦攻略(遊戲時常約15小時.看攻略拿全成就白金約23小時): https://steamcommunity.com/sharedfiles/filedetails/?id=1815530282 當初的演員訪談 https://www.youtube.com/watch?v=GWfcHwQmORI
^ ^太热血了!!!好喜欢这种日系夸张漫画中二式的剧情演出,前辈和后辈互相影响彼此带动,大家都在努力不断向前,涩谷能撑过ALFARD的阴谋或许正如迦南所说的涩谷和ALFARD的相性不合,是许多热爱涩谷的人聚集在一起,是每个人在各自的时间节点做出正确抉择,微小的蝴蝶效应连锁叠加粉碎了ALFARD的阴谋。已经记不清有多久没看过这么好的群像了……推荐!!
跟作者剧本意外对的上 很快结局打出来以为结束了 没想到还有这么多隐藏内容,收集全真费劲,尤其是移植的缘故有些按键不是我想的那个,浪费了好多时间在改选项反复过剧情上。因为时间有一阵子了勉强可以用重温安慰自己。以及御法川实我喜欢你♥ 最后,蘑菇写的迦南篇是史。
补个评价 全成就达成 游戏过程中就像看一部电影一样,不同的结局通向不同的badend,倒不如说收集badend就是这游戏的主要玩法。 每个主角不同的身份,不同的背景,不同的故事却又相互影响,到最后一起阻止涩谷的灾难,其实看起来是宏大叙事,但场景也就是在涩谷中移动,反而给人很落到实处的感觉,不会觉得很空大。最后的结局也十分温馨,大家都活着真是太好了。 游戏的人物塑造绝对是最出彩的地方,每个人的不同性格,不同故事,都有着十分好的编排,出场人物不算特别多,反而平衡了每个角色的重量,让每个角色都很立体。 医院妹妹的支线很感人,蘑菇他们被囚禁的彩蛋也很好笑……但是奈绪蘑菇写的支线要不是为了全成就我真不想看啊…… 最后最喜欢御法川实记者了,真有魅力啊我说。
无代餐神作无需多言。 每个角色都好喜欢,但小玉是独一份的可爱。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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