
A narrative simulation game where you play as a mother-to-be working as a toll keeper in the fictional country of Janapa, a nation on the brink of chaos. Navigate daily challenges and make difficult moral choices to survive—all for the sake of your unborn child.
Modeled estimate, not a reported figure. How we estimate →
Media

About
1998: The Toll Keeper Story is a narrative simulation about survival, motherhood, and moral weight during a nation’s collapse, inspired by one of the darkest chapters of Indonesia's history.
You play as Dewi, a pregnant woman working as a toll keeper, caught in the middle of growing civil unrest and financial turmoil in the fictional Southeast Asian country of Janapa. The nation is crumbling—protests erupt, prices skyrocket, and trust in authority fades. Every shift, you inspect vehicles, verify documents, and decide who gets to pass—all while trying to stay safe, keep your job, and protect your unborn child.
You’re not a hero or a fighter—just a regular human being trying to endure overwhelming hardship. But even your smallest decisions carry consequences. Will you follow every rule, or look the other way when someone begs for help? Can you stay strong through fear, uncertainty, and pressure?
Features:
A Story of Survival and Motherhood: Make difficult choices not just for your safety, but also for your unborn child.
Narrative Simulation Gameplay: Check vehicles, documents, and identities while managing rising tension and limited resources.
Small Decisions, Heavy Consequences: Every action matters: who you let through, who you turn away, what rules you follow or bend.
Distinct 90s-Inspired Visual Style: Fusing dot textures, old-paper aesthetics, and a blueish filter, the art direction echoes printed materials from the 90s—grounding the game in the mood and texture of its era.
Inspired by True Events: This game is set during the 1998 Asian financial crisis, with Indonesia’s situation serving as one of the primary inspirations. Set in a fictional Southeast Asian country, it explores the fear, chaos, and uncertainty of the era, challenging you to navigate through moral dilemmas where survival demands difficult sacrifices.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Indonesian*, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1998 Endonezyasını anlatan güzel bir oyun
A sad tale, heartfelt. Went for the best ending, got it by luck. Worth playing. 9/10
best experience, kerasa banget feel dalam cerita nya
コンパクトながらも濃密な作品。政府が「資源は足りている」と噓をついたり「この局面を乗り越えるために一丸となって~」といったスローガンを出したりなど、現在の日本との共通点が非常に多い世界だと感じました。 今の世界情勢と重なるところがあまりにも多く、心が苦しくなりましたがそれでも抵抗と隣人愛を説くストーリーに胸打たれます。 日記パートではぜひ自分の想いを書いてみてほしいです。 より詳細なレビューをブログで書いています。 https://ram-laboratory.com/2026/05/28/post-137/
1998: the toll Keeper Story is a beautiful game. While the devs surely don't have many resources to create their works of fiction, this doesn't stop this game from being a wonderful gem made with passion. The gameplay is simple, but it works, and gets more complex as time goes on. Graphics and sound are also fairly simple, but they do manage to create a wonderful atmosphere (I also liked the cutscenes they were able to put in the game). But what makes this game special is its story: the playtime is short (5 hours), but the developers managed to create a desperate, but also credible world. The characters will stay with you, and trying to do your best for Dewi and her family will push you to get to the credits of the game. I recommend it to people who enjoy a good narrative with some historical context. I also think that people who played and enjoyed papers please will like this game, since they clearly took inspiration from papers please (you will understand what I mean when you will see the gameplay and the context of the game).
Not a very long game but very good story. solid 8.5/10
superwoman和她的傻子丈夫
สนุกมาก
是好玩的~ 玩了5小時多第一次通關,解鎖了幸福結局,老公還活著,噁心上司被我送進監獄,用玩的都覺得很壓抑跟沉重,很難想像當時活在那個時空背景下的人們,一定是很不容易~
This game is heavily based off the events that took place during May 1998 riot in Indonesia, it captured the sheer despair and hopelessness of the situation yet also the human compassion and kindness that also took place during those dark times. The gameplay itself complements the atmosphere and themes of the story, it constantly piles you with endless obligations that complicates your job with so little pay increment while your boss who serves as a yes man to the authority constantly tries to harass you. My minor nitpick is that a single playthrough feels too short as a game, the game has multiple endings but they can be best described as mere cosmetic changes with some scenes added or removed. Fortunately the game also now has Endless mode for those who like to challenge themselves but I doubt I will try it very often nor for very long. Another issue I have specific to the Indonesian dialogues is that they feel too formal and stiff at times, almost as if they're translated first from English dialogues, nonetheless they still captivate your heart and stir your emotions.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Codename: Panzers, Phase Two | $151.7K | 284 | 92% | $14.99 |
| Final Theory | $151.6K | 386 | 80% | $14.99 |
| Elroy and the Aliens | $151.7K | 473 | 97% | $9.89 |
| Only You | $151.7K | 846 | 94% | $6.99 |
| Irotoridori No Sekai HD - The Colorful World | $151.7K | 267 | 96% | $34.99 |
| Welcome to Doll Town | $151.8K | 427 | 46% | $12.99 |