
A narrative simulation game where you play as a mother-to-be working as a toll keeper in the fictional country of Janapa, a nation on the brink of chaos. Navigate daily challenges and make difficult moral choices to survive—all for the sake of your unborn child.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
1998: The Toll Keeper Story is a narrative simulation about survival, motherhood, and moral weight during a nation’s collapse, inspired by one of the darkest chapters of Indonesia's history.
You play as Dewi, a pregnant woman working as a toll keeper, caught in the middle of growing civil unrest and financial turmoil in the fictional Southeast Asian country of Janapa. The nation is crumbling—protests erupt, prices skyrocket, and trust in authority fades. Every shift, you inspect vehicles, verify documents, and decide who gets to pass—all while trying to stay safe, keep your job, and protect your unborn child.
You’re not a hero or a fighter—just a regular human being trying to endure overwhelming hardship. But even your smallest decisions carry consequences. Will you follow every rule, or look the other way when someone begs for help? Can you stay strong through fear, uncertainty, and pressure?
Features:
A Story of Survival and Motherhood: Make difficult choices not just for your safety, but also for your unborn child.
Narrative Simulation Gameplay: Check vehicles, documents, and identities while managing rising tension and limited resources.
Small Decisions, Heavy Consequences: Every action matters: who you let through, who you turn away, what rules you follow or bend.
Distinct 90s-Inspired Visual Style: Fusing dot textures, old-paper aesthetics, and a blueish filter, the art direction echoes printed materials from the 90s—grounding the game in the mood and texture of its era.
Inspired by True Events: This game is set during the 1998 Asian financial crisis, with Indonesia’s situation serving as one of the primary inspirations. Set in a fictional Southeast Asian country, it explores the fear, chaos, and uncertainty of the era, challenging you to navigate through moral dilemmas where survival demands difficult sacrifices.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 367reviews | 91% | — | $133.7K |
| $11.99 | 18ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
赫魯,你是白癡嗎?,每天賺錢才30塊我在收費站隨便就100以上我不計較 你它媽跟我跑去參加學生運動,我吃政府的飯你砸我飯碗,你是在把我們家拖到懸崖邊跳舞? 你不知道那學生運動不過是被別人踩著別人往上爬的大型處刑場???? 抗議成功了都是反對黨那些人功勞私下分贓,失敗了那些人逃走你被犧牲被政府人抓去採縫紉機。
Fantastic game, fantastic story. 9/10.
好玩!第一遍过剧情很有意思。不过随机事件太少,多玩几遍就没那么有趣了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Indonesian*, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $11.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
日本語対応ありがとうございます。 ストーリー重視で書類審査ゲームとしては難易度は低めで遊びやすいと思います。 1周3時間程度でマルチエンディングとなっていました。 以下ネタバレ感想のような要望 [spoiler] ・固有イベントを除いて金額不足の客を助けるメリットがない ・政府寄りの活動をした場合のストーリー影響が感じられない ・アップグレードに魅力的な項目が少なく有効化する意味を感じられない もし高難易度モードが実装されれば必要に感じるかもしれません ・風刺漫画家の生存ルートが欲しい ・"S"の生存ルートが欲しい;; [/spoiler]
1998 Endonezyasını anlatan güzel bir oyun
Jogo muito legal, é bem rapidinho mas me deixou emotiva e tem uma história muito foda de luta, amei!!
遊戲裡應該要呈現的是「玩家願不願意放行?」,而不是在繁複的查驗流程上打轉。 還有賞罰不分明,查驗不確實被罰錢,那查獲違禁品卻沒有獎賞?收費員的薪水還沒有底薪,一切靠每日收費來分紅?還以為收費員是公務員,結果有些可惜。 我覺得應該要給玩家自行選擇,以此感受人性的相互碰撞。 例如:可以走政府線,一律嚴格執行,政府會慢慢關注到妳,因為妳是把守首都要道的收費員,不但衣食不缺,連同大醫院和婦產科醫師都為妳準備好,但條件是徹底剷除民運人士,包括妳的老公,妳該怎麼取捨?如果走民運線,偷放民運人士進入首都,作為交換,他們會滿足妳的一切需求;後期民運逐步演變成武裝抗爭,反抗軍會強佔收費站,與軍警爆發嚴重衝突,直到變天。也可以走沉默線,只想存錢逃出國去,跟政府關係好可以搞到護照,跟民運關係好可以搞到船票,也可以轉讓給好友一家,甚至冷眼看著國家逐漸走向混亂,全看玩家的選擇。還有錢的部分,有各種管道可以獲得吧? 只能說製作組不夠大膽,裡面的人物不夠掙扎,無法顯露出人心的黑暗與光輝。
[h3] 全て報われてほしいと思えるペパプリライクの作品 [/h3] 初めての1周目、おそらく最悪のバッドエンドに到達。 主人公の妊婦さんがずっとずっと可哀想で胸が痛くなった。 もうすぐ産まれそうなのに排気ガスに毎日まみれて、お腹が痛くても出勤、頼りなさげな旦那、親友…… ゲームの難易度はそこまで高くないのでプレイしやすかった。 新聞に風刺漫画を描く人など、登場人物も様々。 戦争やテロ、時代背景に詳しいわけではないが、それでも痛ましさが伝わってくる良い作品。
Gameplay wise it is your run of a mill border inspection gameplay like many other game like it and feels easier, so I guess the unique selling point is the story. Since I was born in the country this story based on I knew why the characters act like this in the game, but I can imagine it is too absurd and sudden for someone who doesn't know the history. Since the narrative demands you to know what is happening in the background. Also the main story is too simple to be engaging, like c'mon pregnant wife in middle of crisis is too sympathy baiting for me. I know it sounds bad and could happen in real life, but its like you could change the main character to orphan kid had to pay for their own bill or lonely grandma forgotten by his family it would still feel the same mediocre story.
game bagus. buat aku yg lahir setelah 98 jd bisa ikut ngerasain gmn chaos nya masa2 itu jirr.. ga kebayang..
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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