
A narrative simulation game where you play as a mother-to-be working as a toll keeper in the fictional country of Janapa, a nation on the brink of chaos. Navigate daily challenges and make difficult moral choices to survive—all for the sake of your unborn child.
Modeled estimate, not a reported figure. How we estimate →
Media

About
1998: The Toll Keeper Story is a narrative simulation about survival, motherhood, and moral weight during a nation’s collapse, inspired by one of the darkest chapters of Indonesia's history.
You play as Dewi, a pregnant woman working as a toll keeper, caught in the middle of growing civil unrest and financial turmoil in the fictional Southeast Asian country of Janapa. The nation is crumbling—protests erupt, prices skyrocket, and trust in authority fades. Every shift, you inspect vehicles, verify documents, and decide who gets to pass—all while trying to stay safe, keep your job, and protect your unborn child.
You’re not a hero or a fighter—just a regular human being trying to endure overwhelming hardship. But even your smallest decisions carry consequences. Will you follow every rule, or look the other way when someone begs for help? Can you stay strong through fear, uncertainty, and pressure?
Features:
A Story of Survival and Motherhood: Make difficult choices not just for your safety, but also for your unborn child.
Narrative Simulation Gameplay: Check vehicles, documents, and identities while managing rising tension and limited resources.
Small Decisions, Heavy Consequences: Every action matters: who you let through, who you turn away, what rules you follow or bend.
Distinct 90s-Inspired Visual Style: Fusing dot textures, old-paper aesthetics, and a blueish filter, the art direction echoes printed materials from the 90s—grounding the game in the mood and texture of its era.
Inspired by True Events: This game is set during the 1998 Asian financial crisis, with Indonesia’s situation serving as one of the primary inspirations. Set in a fictional Southeast Asian country, it explores the fear, chaos, and uncertainty of the era, challenging you to navigate through moral dilemmas where survival demands difficult sacrifices.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Indonesian*, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eu amo jogo narrativo. É uma mecanica super simples mas a história e o impacto das suas escolhas e tentativa de sobrevivência torna tudo muito bom. não dá pra ajudar todo mundo sempre, porque você tem um bebÊ pra cuidar. Mas há vários caminhos para seguir...
This is a very interesting premise for a game and I am enjoying the characters, story, and branching pathways. I think the game itself is a bit of a chore to get through, because there's way too many rules for checking things and the game is very vague about what to do with certain things. There's too much to keep track of and the game punishes you overly much for even the slightest mistake. It's not as harsh a curve as Papers, Please, but it's not that far off that curve either. Still, I recommend it more than not.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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