
North Africa 1943. Lead your forces to victory in the most intense WW2 battle!
Modeled estimate, not a reported figure. How we estimate →
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About
Action-packed World War 2 battles for the desert territories await you. Your ingenuity and leadership skills as general will determine victory or defeat. Will you survive the toughest fight in history?
“1943 – A hot, dusty wind sweeps through the camp. Scouts report of heavy Wehrmacht forces. The Desert Fox is rapidly pushing towards the western oasis. All combat-ready British troops are on high alert to fend off the invasion. At the same time, the Axis powers are preparing the assault on a vital resupply center. En route to their next battle, with heavy tanks, artillery and supply vehicles. Which side will you choose?”
This is the decisive World War II battle between the Allied forces and the Axis powers! Choose your path and lead your army to victory!
The right war strategy is the key to the ultimate victory! Issue orders to your officers on the battlefield. They’ll motivate, inspire and strengthen the troops assigned to their command!
Become the greatest general of all time and prove your tactical skills in plenty of different war campaigns! Unlock new missions, maps and scenarios!
Your tactical possibilities are nearly limitless. Fight with tanks, warplanes, infantry, paratroopers, artillery and many other powerful special forces and weaponry!
Break through the enemy lines by land and air! Lead your soldiers into battle and crush your enemies on the historical battlefields of Africa!
Even more new units for your tactical genius! Order devastating air strikes or command a forced march. The stakes are high, but the prize of a glorious victory awaits!
Features:
Turn-based strategy action in WW2
Thrilling campaigns and challenging missions
A must have for every strategy game fan
Many different military units
Detailed graphics and epic sounds
Thank you for playing ‘1943 Deadly Desert’!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Spiel ist viel zu schwer. Warum gibt es keinen einstellbaren Schwierigkeitsgrad ? Die Karte ist unübersichtlich, das Sichtfeld zu klein, da kann man nichts vernünftig planen. Es spielt sich umständlich, zähflüssig und frustrierend. Schade, hätte was werden können, aber "SO NICHT" !! Im Sale gekauft für 2 Euro, mehr ist es leider auch nicht wert.
It possesses a tactical charm that is akin to the Panzer General series which has kept me hanging around despite how poorly progressing through the scenarios. I am operating the movements of the game via mouse and i don't quite think I am unlocking the full potential of my assets. Suggestion: Provide more money before each individual battle. I'm gettin' clobbered.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
只能说对得起这个价格
补给太麻烦了,看来我更适合红警
So, I've read some people opinions about this game, and a lot of them get the whole stick of this genre wrong. 1-Difficulty: you have to think of this game as a chess like strategy game, with resourse managment mechanics built into it and some form of rock-paper-scossors. Some units are stronger against others, as it should be, the enviroment and health also dictates the damage tanken ad dealth. People say it is too hard, but to me, it is not. It's actually fairly easy once you actually learn that the supply truck is your best friend, and compared to their older titles? Trust me this is the easyest yet. TL;DR the game is not hard, get gud and learn how to manage logistics. 2-Graphics: it is what it is, as this game was basically a direct port from the mobile version 1 to 1. All in all, I personally think the graphics are actually pretty good. A lot of people complain about the troops not facing the enemy, but that is the wrong approach. Think about it, do chess pieces "face the enemy"? Think about your units as pieces on a tabletop game, they face only one and all directions at the same time. There is only one graphical problem with this game that makes me loose it: the Tiger shooting animation is just wrong, and it has been wrong since the mobile release. 3-Price: I bought it when it was on discount at 0,99€. For that price? that is a fair deal. But 10€? Sorry but no, it is not woth that much. I think they should just drop the price at 1,99€ with occasional 50% discounts. Is it cruel for the devs? Maybe, but you removed features from the mobile version (same device PvP mode). I like HandyGames, because while their mobile products are filled with pay to win and ads, they actually make good and fun mobile games, and they are the only few that actually allow the player to earn the premium currency by just playing, and the multplayer is not influenced by the pay to win, as both players have the same starting amount of currency. 4-Sound design: It is a direct port of a free mobile game, I don't think they can afford royalties for a good soundtrack. But the sound effects get the job done. 5- Is the AI cheating?: NO. They AI is actually pretty dumb. The enemy AI is purely "reactive" it almost never engages you first (unless the mission briefing actually explains to you that it is going to attack you, or it sees you first), even then, if it cannot see your troops it will not engage. The AI is affected by the war fog like you, which makes air superiority a priority, as planes have the best sight range and fly, duh. In certain missions, the AI moves troops around, but it is usually specified by the briefing. Also, depending on the mission, the AI can summon new out of bounds troops. (again, it is usually said in the mission briefing, not in plaintext but you can deduce that if you have to defend from waves of enemies, they will come from somewhere). Also, the AI has hardcoded attack priorities: if it can choose who to attack, it will always prioritize your commander first, your supply (truck/crates and in some cases engineer/base), or the unit to which their unit will deal the most damage within their reach (usually), or it will just do dumb moves, like attacking your AA gun with a plane, or your Humber using infantry. Notes derived from the port from mobile: Pro: no ads; a lot of QoL improvements from older titles like: being able to use AA flacks as AT cannons, extra mobility at fuel cost, a bomber plane that does AOE, the ability to drop in troops and supply, call in for an airstrike and radar (imported from another older title); the ability to motorize troops; field weapons like AT cannon; gold reward when destroying bunkers or defences; Cons: unlike the mobile version, you do not retain gold from previous missions, which is actually good because it forces the player in actually engaging the battle with limited resources, instead of allowing them to farm gold from easy missions and just bomb everything or calling in an army of tanks; a really bad con is that there is no local, same device turn based PvP mode, on the mobile there was the possibility to play against someone by passing the phone over to them when it was their turn.
Эта Игра мне понравилась-Рекомендую!!!
It ıs fun slow paced a strategy game nice
You can't save the leftover golds like in the mobile version.
Not a great mobile port.
я не смог пройти 1 уровень
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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