
Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #30, worst UA #96 · 11 markets collected
US · last 30 days
About
Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.
Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.
Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.
The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.
Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.
Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.
Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 969reviews | 64% | — | $601.6K |
| $29.99 | — | — | #13 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I haven't made it very far, as I am not good playing with a controller and it tires me out quickily. The story line has been interesting. The Graphics are great. I am gonna try playing on my keyboard and see if I can make it farther into the garm.
its early access and have some bugs but its so cool and fun to play with a cool story behind it btw i see the potential that they will improve the game at its best
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Играл до первого бага , нашел дома у Нои рецепт зелья живучести , но стол зельеварения говорит что рецепта у меня нет
I'd like to just start this review by saying that this game in concept is not bad. The way it is put forth in the current state is not worth buying. From an unbiased perspective-- The concept and designs that the developers have put forth are very well made. The story has a special touch to it that compliments that. Its the Bugs that make it close to unplayable in this state, but it is early access so It is expected that we see only improvements. - Something I would like to see is Implementing a better way to customize graphics rather than just relying on presets, and also giving the people on nvidia cards (such as myself) a better chance at running it. In general optimization would be the way to go at this current state. I do notice massive hitches even on the lowest of graphics-- specifically in combat and combat alone. - Putting forth a smoother experience overall with some possible QOL, of course we have the base game, its making it more responsive to the average player that doesnt want to figure out too complicated of systems whilst also having a good time. They seem to lack any sort of conventional direction, such as possibly marking where your supposed to go as a way to not get lost. about 20 minutes of playtime (so far) was me trying to figure out what to do and where to go. - The cinematics and dialog parts look great-- I am noticing a slight problem with npcs being in the way of characters your talking to at times and transitions from Noa to her Witch-like state. I would not recommend it as the current moment. Let some updates role out before buying it, maybe even catch it on a sale.
Save your money for now, DO NOT buy. Issue after issue. Runs HORRIBLY on a top tier PC (9800x3d & 7900XTX with 64gb DDR5, the instructions for what keys to use to fight and so on are showing up as LINES OF CODE! Poorly optimized isnt even the start, the story struggles to progress as well. The demo was great, the full release is garbage. Save your money, do not buy it right now. The devs have a LOT of work cut out for them to fix this dumpster fire. It really sucks too becuase I've been looking forward to playing this for a long time. My wife is seriously let down as well, she wanted to watch me play and see the story. I'll come back again and try it In a few months, everything I would assume will be fixed by then, hopefully. (REFUNDED)
the store page gave me the impression this game was going to be something like that of an assassins creed game combat wise but upon playing the game....it was not anything like that, the combat feels sluggish, also not a fan of the choice of "number of hits" over standard health points, it makes the game that much harder to play and enjoy also having the same type of camera pan when you get detected and are about to be in combat....is annoying AF, like once is enough, we get it there's bad guys after me....this game looked nice and really fun from how the store page is set up but in the end it was a total letdown for me and an unfortunately wasted 32 bucks i wish steam would make demos a requirement so that we the consumer can try out a game before we buy it....even more so with "early access" games
Seeing lots of complaints about use of AI, despite there being none in early access. Game is okay, needs a lot of work. All the modern day story stuff is really unnecessary, and the exploration is clunky and can be repetitive and confusing. The combat is very one note, but I know they plan to add more spells. Right now, it's really underwhelming. Runs fine for me, not had any crashes or bugs. It would be better if it was purely just set in 1666, but the characters do have potential. Overall it seems really messy, and I have a hard time believing it'll only be early access for a year, but I do hope it gets there
It’s a cool game with an interesting concept, but there’s still plenty of room for improvement—which is understandable given that it’s in Early Access. I played using an Xbox controller, and it worked well overall. However, there are a few bugs, and controlling the cat doesn’t always feel intuitive. The character models also need more work: the main character looks good, but the others appear somewhat plastic and lack realism. Overall, I like the game and don’t regret buying it, but I feel it may have been released a little too early. It’s definitely one to watch as development continues. If you’re comfortable with a rough Early Access experience and can overlook the current issues, I’d still recommend it.
a very cool upcoming game. camera and battle neets a tweak. but overall good gameplay:D would recommend
Игру получила в подарок и первое впечатление смешанное. Честно говоря, пятая точка у меня сгорела знатно, т.к. я не любитель боёв в играх (у меня клешни и я путаюсь в кнопках). Особенно, когда камера куда-то улетает. Как отметили в других отзывах, перевод на русский хромает. Сюжет интересный, графика норм. В целом, мне нравится, но до релиза, наверное, играть пока не буду, поберегу нервы.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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