
Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #30, worst UA #96 · 11 markets collected
US · last 30 days
About
Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.
Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.
Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.
The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.
Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.
Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.
Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 962reviews | 64% | — | $601.6K |
| $29.99 | — | — | #13 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 556 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yos
commentaire fait en aout 2026 , on sent le potentiel du jeux , l'univers, l histoire . Mais actuellement trop de bug , c'est injouable les ennemi bloqué , quand on meurt obligé de relancer le jeux . J'ai passer trop de temps dessus pour pouvoir me faire rembourser . Mais j arrête le jeux dans cet etat , je suis entrain de m écœure a cause des bug
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 556 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far im having fun with the game. The visuals are amazing, the story is really good and im looking forward to seeing what else they put into the game. i have read a lot of reviews about how people were having troubles playing the game due to optimization issues. I have not had any problems with that it is running great for me. the only thing that i would like the devs to improve on is the combat, it is kind of bland and repetitive. but other than those couple of things i am having a lot of fun with the game.
I really like the story in the game, the game play is really cool its not for everyone though. I like the fact the game doesnt really hold your hands when it comes to finding the next location. I feel like some players might find that to be a bit annoying but i like to figure things out myself through trial and error. the only thing Im not the biggest fan of is the lack of magic abilities during the boss fight but as i finished the second esbat, I feel like there will be more later on.
Bueno
Great game. It still has many flaws so you might wanny wait until its out of Early Access.
love the concept and visuals the biggest problems i have faced thus far is... - NPCs dont have any personality outside of the ones you talk to directly so the whole time youre in a crowd of people its muffled talking that cannot be understood so it ruins the immersion of the game/world you are experiencing. - Fighting is extremely awful i know people prefer more spells since she is a witch (i would love that as well) but i find even just the melee combat is janky and difficult. The dashing is not very effective i think it needs to be modified a bit to be more useful coming from someone who played elden ring for well over 100 hrs, i had enemies hit me even after dashing a few times away as if they rubber banded to my character so it defeated the purpose of even dashing away. The more combat i did the more annoying it was especially since she is supposed to be a powerful witch just seems watered down. All i ask is that developers take more time to make sure it is smooth and more immersive the design and visuals are what i want in a game since these style of games are hard to come by. Please Please please fix this i played some assassins creed and it does give the same vibes but need to patch some things to make it more enjoyable. I will be watching and waiting for things to hopefully get fixed. i will put a thumbs up for now in the event things do get fixed/adjusted since it is early access. Thanks :)
1666: Amsterdam was amazing for the first couple of hours, but as many reviewers state, the performance tanks to the point that my 3080 wasn't able to maintain a stable framerate regardless of settings, especially when you enter Amsterdam. I REALLY want them to get some performance fixes in there because I'll happily come play it again and update my review. The character, the acting, the atmosphere, the history was all spot on. I loved the first bit of time I spent with it. Follow for now, buy if they optimize.
boss combat is overpowered and it resets you back losing power ups and making you repeat the same 5 min over and over and over. Boss's are 2 hit kills with limited teachings on combat and some earned skills don't even work for better hits.
Waited for early access and when it finally dropped, the game was better than expected. The story is great and I can see so much potential for the story when the full game is released. A few minor bugs (which is expected in an early access game) but they do not at all change how well the game play is.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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