
No mistakes allowed! No checkpoints, no safety nets. Just move forward and survive. If you fail, you lose everything and start over. A true test of nerves!
Modeled estimate, not a reported figure. How we estimate →
1000 SCORE: 2D Platformer player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Oct 2, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
Momentum
No new reviews in the last 30 days — sales have likely stopped.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.8K | 66 | 98% | $2.99 | |
| approximately $489 | 7 | 100% | $4.99 | |
| approximately $387 | 41 | 76% | $0.99 | |
| approximately $56 | 4 | 100% | $0.99 | |
| approximately $3.1K | 162 | 94% | −30%$0.69reg. $0.99 | |
| approximately $1.6K | 12 | 92% | $6.99 |