Skip to content

Steam tag trend

Boss Rush Too few

Releases, reviews written and modeled launch revenue for Boss Rush on Steam, month by month (175 games with an estimate carry the tag).

Reviews written

+275%

8,581 in Jul–Sep 2026 vs 2,286 in Jul–Sep 2025

Paid releases

+271%

26 vs 7, same months (of 29 and 8 in all)

Upcoming games

176

median 14 followers (176 with a count); their total followers +4% in 30 days, over 7 games read at both ends (the largest weigh most)

Top contributor to the growth: Rubinite, 4,041 reviews in Jul–Sep 2026 against 0 a year earlier — 64% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 134 paid Boss Rush games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Boss Rush games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Boss Rush's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202676not yet1,265
Aug 202698not yet2,022
Jul 20261312not yet5,294
Jun 202643n=0 of 3693
May 2026119≈$369n=6 of 91,151
Apr 202655≈$3.6Kn=4 of 5394
Mar 202643≈$327n=1 of 3314
Feb 202643≈$977n=3 of 3342
Jan 202622≈$72n=1 of 2525
Dec 202544≈$13.8Kn=4 of 41,768
Nov 202522≈$6.2Kn=2 of 2438
Oct 202522≈$109n=1 of 2594
Sep 202554≈$62.9Kn=4 of 41,036
Aug 202522≈$1.4Kn=1 of 2387
Jul 202511n=0 of 1863
Jun 202544≈$1.1Kn=4 of 4587
May 202511≈$19.9Kn=1 of 1452
Apr 202510n=0 of 0404
Mar 202554≈$1.6Kn=4 of 4463
Feb 202521≈$54n=1 of 1419
Jan 202542≈$2.6Kn=2 of 2411
Dec 202442≈$814n=2 of 2560
Nov 202433≈$1.7Kn=3 of 3439
Oct 202455≈$996n=5 of 5363

← Every tag's trend