
Did you ever wonder how it was like to be on the other side of the fence? In this zoo you can figure it out - take control over the whole area and destroy what kept you in prison for so long.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is so ♥♥♥♥♥♥♥ good.
If you wanna become a Zookeeper then here's your chance to see how hard it is to stop ragin' animals.. you'll never wanna become one then, problem solved. ♥♥♥♥♥♥♥♥ that Zombie Giraffe.
i thought i would be awful. it was pretty good minus the royalty free uke
Button smashing 10/10 great fun for 0.99€ in Sale!
I feel this game could have been so much more. It's a great concept, but it just doesn't deliver. Here you are, playing a game of a certain quality that was, fifteen years ago, free on random websites like miniclip and the likes. Now, here we are, expected to pay $4 for it. This feels like the individual's first take on game design. With that said, it's a good first commercial game for a new developer. However, as a consumer, I don't give two ♥♥♥♥♥ about their milestone or not, I wanna discuss whether or not this would have been worth the $4 I could have paid for it and if it is worth the amount of time I invested in it already. The answer is no, it's not. The idea is good, but the implementation is not. The levels are small, the gameplay is lacking, the destruction is for some reason unsatisfying, and it sorta feels the same no matter the animal choice. The game is just for short amusement, then it gets forgotten. No lie, playing Zoo Tycoon and releasing animals is more interesting and satisfying than this game, and that's suppose to be the premise of this title! First thing I would change is the park size. You don't leave the screen you see. You don't scroll anywhere as you move to the edge of the screen, it's just it. I feel it would be more interesting if the park was larger with both more to explore and destroy. Second, I would give the game a better goal rather than ranking up a high score of damage within a set time. How about, maybe, the goal of escaping a park? Then they could have animal captures you gotta avoid and the likes, all trying to prevent you from leaving. It would be interesting. Finally, I'll say something is wrong with the destruction and people targetting. It's all unsatisfying. You are challenged to get a good score, but I cannot help but feel I don't really care if I get a good score or not in this game, it's all just ♥♥♥♥♥♥♥♥ to proceed to the next level. Maybe make it so destruction isn't view as necessary for the incentives and focus on making destruction the incentive of actually playing the game? Overall, I will have to say pass. I'm glad I got a free key, but I won't let that bias my opinion. I don't think this game will deliver the satisfaction you're looking for. It's a shame, it really is. Normally, I try to make a pros and cons list, but I cannot really make one for this game because there isn't enough meat to nitpick or praise for. 4/10 Sorry, I really wanted this to be good. It could have been, but it's not. Disclaimer: I recieved this key for free, but that does not influence my opinion in this or any of my reviews.
Симулятор побега Обэмы из зоопарка 2014
Way too difficult, not funny.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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