
"Zombie Party" is an anti-superhero-themed strategy game. You need to play the role of a chaotic ability user GRAVEDIGGER, and use your super power to summon the zombie army to destroy the land that is governed by the government and the PARLIAMENT OF FIVE, The established order of power.
Modeled estimate, not a reported figure. How we estimate →
Media
About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩到救女巫的那一关了,地图上没有一点能量,敌人又巨多,真不知道为啥把手机版里的随时间恢复能量给删了,真不如去玩手机版。
没有特别爽,而且缺少好结局,虽然我也喜欢看反套路,但是有好结局才是不错的事
游玩过手机版后再来STEAM补的票,不过其实PE和PC算是两个游戏了,玩法差异还是挺大的(手机版能量随时间回复,而电脑版则是一次性的,需要破坏地图回能量的场景才可以回复,还有基地基建升级方式也不太一样) 奔着剧情玩到了结尾,感觉结局有些仓促,不是很完美,包括说漫画挑战的最后一关,我以为是能给个小IF的,结果打完只给了一句认清现实的文案,还是太潦草了 感觉世界观是很不错的,如果能把内容做长一些文案再打磨的更细致些就更好了 游戏内一些收藏品和手机热评文案都还挺有意思,有很多网络热门梗和一些neta的历史事件 差不多就想到这些了,最后再说一句维罗妮卡可爱捏
比手机版多个挑战关,背包整理模式,资源卡得很死,尤其是星尘,我基本是靠随机刷新的船才拉满的,我手机版靠广告赠予,一天就能毕业,而且能量从手机版每秒恢复变成路上拾取,上限还低得很不如手机版,这游戏好玩的,但是优先考虑手机版吧,pc版差点意思。
反派视角很新颖,剧情也挺有意思,不停召唤僵尸挺有趣,大部分关卡可以无双,但也偶尔有需要动动脑子的,打完一周目感觉还不错
Zombie Party is quite an oddball game. But its absolutely a lesser known hit and passion project. At it's heart, I feel like its an amalgamation of the following media/games Eat Them! (2010 PS3 Game) The Boys (TV Show) Infectonator-Flash Game Series/Flash Game Classic Resident Evil I'll mention each piece of media and how things mish mash with the title The Boys-This game has you go up against a collection of 5 super heroes that are famous and well known around America. Like in The Boys, these superheroes are very crooked and conglomeritized, You'll see everything from the hero characters talking ♥♥♥♥ between each other via texts you spy on to each character acting all righteous for the cameras and in front of the public, when in reality, they're very scummy people. It also doesn't help that EVERY hero character you fight against is or has been experimented on in one way or another Resident Evil-Unlike The Boys, rather than a megacorp focused on STRICTLY building superheroes as brands and big names like Vought, this is like if parts of Vought had a baby with Umbrella Corporation, they have a hybrid focus on utilizing superheroes like Vought, but their major focus is bio weapons, viruses and DNA experiements and science focused around blood and mutations, like Umbrella. It doesn't help that this also takes place on an alternate Earth, like many RE games. Eat Them!-This was a PS3 exclusive Rampage style game, but the main "chunk" if you will, that Zombie Party takes from Eat Them! is it also is a campy revenge story like in that game where you play a neglected and betrayed mad scientist who is getting back at the heroes he once worked with. It also has a small variety of missions like Eat Them! which are NOT strictly "kill everyone in the area/destroy everything) Last but not least is Infectonator Much like in that game, this is a zombie outbreak game that is an RTS where you ARE the zombie this time, controlling a horde and trying to dominate the lands and settlements you come across, as you succeed or fail attacks, you gather resources from your kills and use them to upgrade both individual zombie types as well as the scientist you control as the main character. The art style feels like a nice hybrid between Infectontaor World Dominator (More pixelated and primal/minimalistic environments) but more detailed human spritework and zombie designs/sprites, similar to Infectonator 2 Where the game gets i ts final mishmash and melds nicely though, is it has base management Everything from building base structures to mutate zombies or unlock new types to building blood harvesting towers in order to make better base defenses. This is a strategy and resource management game both on and off the field so to speak I can reccomend this game as long as you go in not expecting a grand game or the greatest game ever, but a damn fun romp, and a great example of a game that knows how to follow the "inspired by" formula, rather than rip off formula. It wears its inspirations on it's shoulders proudly, but it amalgamates them well and forges it's own identity nicely
目前是自己通關後的一些遊玩心得,劇情大致上是自己身為反派從單純推翻英雄組織到反思自己及強大能力者對普通人帶來什麼影響,玩法確實很特別,從進攻的殭屍為主要的角度去突破人類防線,這個確實是這遊戲的特點,刷資源及升級的過程確實枯燥,但玩過手機版的我相比,這點枯燥還好至少後面強度升上去後確實爽,殭屍海直接壓過去,但缺點要開始列舉了,建築內的模組重置是退還大腦,個人比較希望是買過的模組不用重複購買來去填滿空間,後面章節困難模式的英雄關卡實在是太難了,魔術師可以讓我感受到不太好打了但後面困難模式的修女救我就放棄了.一個建築裝置我滿級25等殭屍團加各種能力還是弄不掉一個裝置,要打敗修女要摧毀10個一樣強度的裝置,不建議碰困難模式根本打不過,再來是收藏品部分自己目前收集到86個收藏品但是不知道是不是全收集到,全收藏品成就沒觸發,希望是能有個收集品收集的%數,跟敵人武器圖鑑的收集%數一樣的顯示方式
还不错,不过也只是还不错,没有特别出彩 倒是确实值得一玩
让玩家爽一下会死是吗????开局展开都没走完就这么难打????一枪一个行尸我TM打个der
是個好遊戲算是彌補了當初在手機上面玩的時光(那時候還要看廣告才能繼續....) 前期很難受,什麼都打不過只能慢慢存物資 中期開始橫掃天下了,還沒到後期就把所有的東西都點出來了(資源溢出很多) 後期就很疲軟了,你可以升級的就那些(我是用一開始的小殭屍打天下,後面才用比他好一點的15元殭屍) 基本上投資這兩個就好了,因為不管什麼角色感染的人類以後,都會變成小殭屍(包括狗???) 所以強化這兩個就好了,能量在前期很缺想招喚都很難,後期就是小殭屍的天下了(尤其是最後面點了生命值歸零,無敵五秒...,光是這個就可以把各種王壓在角落打)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Water Delivery | $24.8K | 218 | 87% | $3.89 |
| Uncanny Tales: 1992 | $24.8K | 309 | 84% | $4.99 |
| Tomato Way 3 | $24.8K | 94 | 85% | $14.99 |
| Around the World in 80 days: Hidden Objects | $24.8K | 196 | 72% | $7.99 |
| Punishment NyanNyan R | $24.8K | 143 | 96% | $8.99 |
| 出将入相 | $24.8K | 120 | 78% | $6.99 |