
"Zombie Party" is an anti-superhero-themed strategy game. You need to play the role of a chaotic ability user GRAVEDIGGER, and use your super power to summon the zombie army to destroy the land that is governed by the government and the PARLIAMENT OF FIVE, The established order of power.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
什么jb东西,你们做的是个jb游戏。就是反复的让你在一模一样的资源图里面嗯刷,然后你手下的僵尸跟个傻逼一样往枪口上送。你没法设定僵尸攻击的优先级,也没法设定僵尸的进攻路线,你放置僵尸之后只能跪地祈求他们的傻逼程序会让他们按照你的想法走。然后你就会发现这帮傻逼就一直在各种奇怪的绕路,然后又各种奇怪的送死。本来大优的局面嗯是被这帮傻逼送团灭了。这个僵尸的逻辑设计的就不对。比如说,面前有个资源点,然后资源点后面是枪手。你猜猜这帮傻逼僵尸是什么进攻逻辑?他们会优先恩造资源点,然后果不其然全都被后面的枪手打死了。好好好。♥♥。
目前是自己通關後的一些遊玩心得,劇情大致上是自己身為反派從單純推翻英雄組織到反思自己及強大能力者對普通人帶來什麼影響,玩法確實很特別,從進攻的殭屍為主要的角度去突破人類防線,這個確實是這遊戲的特點,刷資源及升級的過程確實枯燥,但玩過手機版的我相比,這點枯燥還好至少後面強度升上去後確實爽,殭屍海直接壓過去,但缺點要開始列舉了,建築內的模組重置是退還大腦,個人比較希望是買過的模組不用重複購買來去填滿空間,後面章節困難模式的英雄關卡實在是太難了,魔術師可以讓我感受到不太好打了但後面困難模式的修女救我就放棄了.一個建築裝置我滿級25等殭屍團加各種能力還是弄不掉一個裝置,要打敗修女要摧毀10個一樣強度的裝置,不建議碰困難模式根本打不過,再來是收藏品部分自己目前收集到86個收藏品但是不知道是不是全收集到,全收藏品成就沒觸發,希望是能有個收集品收集的%數,跟敵人武器圖鑑的收集%數一樣的顯示方式
超級好玩的放置型喪屍
弥补童年
Criminally underrated game. its great, decent story line. funny dialogue even though the translation is funky at times. and VERY cheap for a lot of content. Definetly recommend
I love the game, Great story <3
能量太少就算后期几乎满级了也无法完全的爽
Fun overhead, drop some zombies you upgrade to kill enemies. Good story and kept me going about 16 hours.
没有更新优化烂的一批
这游戏是手游移植到PC上,导致数值什么的很诡异。剧情没啥意思,就是经典的青年漫类剧情。本来咱不打算评价,只是因为某天刷全成就发现这游戏有BUG,藏品不能全收集,就差最后一个无法完成的成就所以咱给差评了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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