
Hitler’s hordes are back for more in this spine-chilling shooter from the makers of Sniper Elite 4! Abominable occult enemies, epic weapons and a harrowing new campaign for 1-4 players await in 1940s Europe, as you fight to save humankind from undead Armageddon!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 18 → 72.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 12.1Kreviews | 86% | — | $11.1M |
| $49.99 | 19.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1654 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一直网卡闪退注销,就是不给你好好玩,三个人三台机器轮流掉
打折买的,8块4你就玩儿吧
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.2M | 20.3K | 76% | $24.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.1M | 35.7K | 75% | $14.99 | |
| $11.2M | 11.9K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.7K | 88% | $14.99 | |
| $70.7M | 63.3K | 91% | $59.99 | |
| $29M | 30.7K | 84% | $49.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $13.7M | 32.8K | 82% | $29.99 | |
| $13.2M | 11.3K | 84% | $49.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 5.1Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well its pretty mediocre zombie spinoff of the Sniper Elite franchise. Only worth buying on heavy discount.
"按下左邊的Shift按鍵會切換輸入法,從英文切換到中文,導致按下任何按鍵都被視為要輸入中文,腳色因此無法移動,丟手榴彈.我在玩其他遊戲都不會遇到這樣問題" Pressing the left Shift key switches the input method from English to Chinese. As a result, every key I press is treated as Chinese input, which prevents my character from moving or throwing grenades. I don't encounter this issue in any other games.
风味L4D2
好垃圾啊…… 游戏玩法是重复的打僵尸,比较典型的僵尸射击游戏。有比较丰富的机关和地雷手榴弹用,还有一些有趣的武器机制和加强。游戏中可以收集许多剧情相关的漫画海报、文件、升级包,还有诡异的玩偶在角落。让我有点惊喜的是居然还可以用狙击精英的主角(我大多数时候就是用的卡尔)。地图内的机关如果合理使用,可以大幅降低压力,看到一大票僵尸被吸进风扇里绞地血肉横飞还是比较爽的。游戏内对玩家血量并不严苛,可以用医疗包、神圣手榴弹、技能和其他机制回血。我很喜欢重机枪和火焰喷射器,用如此暴力的武器消灭僵尸谁会不喜欢呢?(我很好奇圆锯同样也是重型武器为什么攻击范围那么低,自从我有一次用它时被前方偏侧面一点点的僵尸抓到我就再也没用过了)还有一点比较好的是玩家用火焰喷射器的时候,并不会烧伤自己。升级包给的挺宽裕的,我的武器里已经有不止3把满级枪了。游戏体量还挺大的,我还没打完,里面一共好像有9章。关卡指引上也比较简单明了,大多时候都会具体告诉你要干什么去哪里。 但是,缺点实在太多了。视角真是难受,近处的僵尸会被主角挡住好多,而且加兰德的3级吸血鬼瞄准镜太难看了。敌人里问题也不少。敌人里有一个拿重机枪的装甲僵尸,血又厚又朝你猛猛开火,有时候几乎没有很好的不卖血的解决办法。关卡里还有范围伤害的怪(自杀者),它居然会刷在狭窄的通道里,真是莫名其妙,那不必扣血吗?最让我讨厌的是一个拿盾牌的怪,你如果子弹打到它的盾牌上,会吃到“未命中”的连击惩罚,想要击中身子或者头部需要主角调整位置或者等它投弹的窗口,我不知道这个东西出现在鼓励连击的突突突射击爽游里是什么意义!再说关卡设计问题,玩家到达一个场景的时候可能就已经开始狠狠刷怪了,可是玩家根本没来得及探索这片区域并想好怎么应对尸潮,导致我经常打完一波怪之后在旁边房子里搜到很多弹药补给和投掷物陷阱,我草了,要是我能早点把这些拿到手里就不可能那么仓促了,后来有一关我好好搜罗了一下房子和角落,把绊雷陷阱都布置了一下,然后信心满满地激活尸潮,结果你现在告诉我我只能击杀圆圈里的僵尸才能推进进度?那我陷阱都布置到旁边去了算我勤快?无语了。氛围上,关卡里总是提示我“不能再往这个方向前进了!",就很出戏。写这篇评论的时候我刚刚打死洗头佬,感觉很草率,我拿起重机枪突突几下旁边的僵尸,又杀了一些冒出来的小僵尸,再打两下洗头佬,就都死了,随后就过关了,我感觉明明应该属于终极boss级别的敌人却就这样草草了事了,让人很难不怀疑后面的关卡是不是粗制滥造的,以及后面很多关都是让主角在一个场景做一点任务,游戏刷个尸潮,主角打败后就进安全屋了(也可能是我玩游戏的新鲜劲过了)。动作设计上也有些毛病,有的地方有高低差的,比如玩家在楼梯上方的时候,有概率处决不到僵尸!这简直是致命的。 多人模式没玩过,不知道好不好玩。 通关后这类游戏我肯定再也不想玩第二遍。
По сравнению с предыдущими частями чувствуется как отдельная игра нежели мод на второй снайпер элит. Весьма интересная и местами реиграбельная за счёт прокачки, к тому же пройти в соло в отличии от тех же прошлых частей гораздо проще.
Got this on sale for a couple euros. It's just like every other zombie game – gore, blood and things go boom and everyone is super serious because zombies ate all the fun people.
jogo muito da hora uso uma gtx 760 de 2gb com 4gb de ram roda suave
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.