
Seek out new weapons and equipment to delve deeper into the dangerous world of Cypher-X72! Be warned, you aren't the only one seeking the forbidden technology known as Zexion! It will take cunning and valor to succeed in this action-packed sci-fi adventure!
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About

As the space warrior Natu, travel to the planet known only as Cypher-X72 in search of the mysterious Zexion to save their home world Orinth from destruction!
Seek out technologically advanced items such as the Force Blaster - A gun that fires a spread of bullets that can push blocks and knock back enemies, and the Gravity Harness - A device that lets you fly short distances. You'll need artifacts such as these to unlock paths to delve deeper into Cypher-X72.
Dangers and horrors only spoken of in legend lie ahead, and you aren't the only one seeking Zexion! Galactic warlords and devious space pirates seek Zexion to further their domination of the galaxy! The odds are against you... Are you up to the challenge?
Vast Interconnected World!
Shoot in 8 directions independent of your movement!
Tons of Unique and Powerful Upgrades!
Unhinged Epic Boss Battles!
Many Secrets and Mysteries to uncover!
Features a built in Randomizer for even More Adventure!
(Note: Randomizer is unlocked upon completing the game.)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Simplified Chinese, Japanese, French, German, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
操作真的一坨,看评价这么高,我一直认为是我的问题,耐着性子玩了这么久受不了了 这种纯粉丝向的好评游戏下次真得好好斟酌再入了
I would go into detail, but this game deserves not knowing much and getting lost, exploring this world feels truly alien and sometimes scary. One of the best metroidvanias I have played.
A love letter to old-school 2d platforming adventure games. Any fan of the early Metroid titles will love this. Zexion is difficult, creative, innovative, and fresh--with the look, feel, and gameplay of a genre defining classic from 30 years ago. Seriously, if any of what I just said resonates with you, go download this NOW. It is so much better than I ever thought it could be.
While “Zexion” gives a good example that “Metroid: Dread” didn’t need a parry mechanic to be difficult and modern, this game has a lot of trolly difficulty spikes that make it hard to recommend. (Spoilers ahead) Particularly annoying is a hard boss fight that has like 7 different phases before you get to its most difficult phase. After beating this you get to save points where the game is like “ah haha, you thought you could save after beating that?” And then has the save point get infected and start shooting projectiles at you. When you inevitably die, you discover you have to redo the hardest phase of the boss fight and then hopefully not die to the save point again ( you’re given no missiles of life refill between these stages) To me this is just unfair difficulty where you’re just going to have mandatory deaths. Not my idea of tough but fair .
- Amazing love-letter to Metroid in atmosphere, aesthetic, music, and gameplay - Controls are completely customizable for maximum comfort - Lots of fun exploring the various areas of the (surprisingly big) map - Upgrades are spaced out such that they're satisfying to obtain but not frustrating to find - Bosses are almost the perfect amount of challenge and require a little time (and dying) to learn a good strategy - Graphics and music are great for 8-bit aesthetic (makes me wish for a 16-bit version)
Fantastic. A true Metroid game without any vania. It's quite difficult, but I've found myself more than willing to try again when I lose. Everything definitely seems doable if I just execute my actions a little better. There's a ton to explore and some really cool upgrades. The art and music harken back to Metroid/Super Metroid too, so it obviously wears its influence on its sleeve.
很纠结给好评还是差评() 地图设计很好,能力也不是传统的二段跳和钩索这种,然后还有好多地方致敬密特罗德,像是会黏在你身上嘬的小密特罗德(这个游戏里叫什么我忘了),然后有个导弹包需要用超级炸弹炸毁玻璃通道,这个也是致敬的本家,探索本身也体验也还不错 但是!战斗体验很差(尤其是前中期玩家没什么位移手段,只能上下左右和跳跃的时候,敌人各个都是疯狗(在屏幕上乱跳乱蹭你你还基本没办法规避,到后期这个情况缓解了,但主要原因是我装备上去了可以用蓄力导弹很快的杀掉对面,你要是进BOSS房却没有补充足的导弹的话就等着受苦吧( 最终BOSS居然有足足7个阶段/形态,好在失败不是从头开始打(战斗演出还是很不错的 如果你是密特罗德系列老玩家应该还是会喜欢这个游戏
This game is so amazing
This is the best Metroid game, period. That is not lightly said. The game design, the bosses, the music, how the game RESPECTS your time (no runbacks, and instantly start where you died in boss gauntlets, more), how it keeps one-upping itself over and over...one of the bosses here is now in my top 3 of all time, and True Eigong is on that list. Did I mention tons of endgame content, even an in-game randomizer? This is THE hidden gem. Cannot recommend enough. Solo indie dev, their first game, nailed it. Can't wait for more.
metroidvania perfection. the absolute best of the genre right here folks. i have one gripe, and that it doesn’t go on forever. crafted with such love and care. i learned about this game from a castlevania youtuber i watch, he had faced an optional superboss in the game. and honestly? i was completely entranced. it held no punches, its style and charm utterly entranced me. it looked so hard and the boss patterns shown had me mesmerized. i knew right then and there i needed this game. however, i really didn’t expect how hard it would grab me. metroid has always been hit or miss with me, it has some games i’ve loved (prime 2 is one of my top metroidvanias for example), but it also had some entries i didn’t really care for. initially i was a tad bit weary for that fact, as zexion wears its inspirations on it shoulders proud for everyone to see. still, the style and boss i saw were so unbelievably cool, i had to give it a shot. what i did not expect was to be completely pulled in. this game grabbed me hard. harder than any metroidvania pulled me before. everything about it, the soundtrack, the graphics, our character we play as. it gripped me. i played through the game and i just could not believe how incredible it is. every new upgrade is so fun, the shooting is great (INCREDIBLE auto charge mechanic by the way), the mobility is so cool, and the bosses… oh my gosh, the bosses. i am much more inclined to love a metroidvania if the bosses are engaging. let me tell you, the bosses in this game ENGAGE. they are so difficult, yet, they really want you to learn. every step forward feels like a million bucks, finally dodging that one attack, you died but so eager to hop back in, discovering the best ways to blitz down the bosses. boss phases are an integral part of this game, you will learn that quick that bosses will evolve right in front of you, several times. there is always something new to learn. something that keeps you coming back. perfection. best bosses i’ve ever seen, in any game, period. they are genuinely THAT good. dodging the insane attacks this game throws at you makes you feel like you’re the best player in the world! i’ve seen people say “zexion hates you, it punishes you for playing the game!”. completely and utterly wrong on all counts. zexion LOVES you. it wants you to succeed, it grabs your shoulder and leads you along on the path to success. it tells you “you can overcome this. you can do it”. it is a thrilling feeling to put it lightly. you will have an insane arsenal by the end, and every step of the way you are getting upgrades left right front and center, and each one makes you feel even more powerful. there are no duds here. they are insanely well crafted and the final kit you have feels complete in every meaning of the word. there is a tool for EVERY scenario. in particular, the x missile power up really stood out to me. classic “missile + gun combination”, with a twist however, and that is you can combine this with your bombs as well! leading to every gun having so, so many possible use cases. not to mention, the guns, the missiles and the bombs themselves feel so STRONG. you are facing the world, but you KNOW you can take it on, you KNOW you’re capable. they are that good, and they are so fun. you can get mega bombs in genuinely the first few minutes, if you’re savvy to using your kit to its fullest capabilities, then that bomb helps you get another bomb early on (if you’ve played metroid, you will know where it is used)! furthermore, the game doesn’t just go “oh, you got bombs early, but i can’t give you ammo yet”. exact opposite, there are bomb refills ready to go for you, pickups that the dev knew you’d be able to use that early. it does not think you won’t have them, it understands that you CAN have them, and it gives you the ammo for them! not to mention, tons of hidden pickups as well, not just the ones that are plainly visible. you will find many, many caches to supply you, hidden in plain sight. never a dull moment exploring either. as the world slowly unravels, you will be led along the path to a huge expansive world. now, that does not mean you’ll have to to do a ton of clunky backtracking, nope. you can finish the game with 7 items total. what does that mean? well, it means that a lot of the upgrades are simply mobility. for instance, the phase step upgrade really stood out to me. at first, i saw it allows you to clip through walls. sounds cool right? it is, BUT here’s the thing, the dev made the game with it in mind, and as such, there a LOT of walls that lead straight into others areas to help you navigate the world quickly! huge skips that make backtracking fun. that’s essentially what i mean, these upgrades are so well crafted and while you can navigate the world without the bulk of them, that means that the world is that well put together, where most of the mobility simply means you can navigate the world quicker. obviously there are areas where you need them to grab that new powerful, of course. but it is mind boggling how accessible the world is with the bare minimum. of course, there is also a fast travel too, but you do unlock it pretty late. be mindful of that, and remember you’re going to have to utilize your kit to jump through that one area that you can suddenly use to skip a whole section. keep your eyes peeled. this game has a lot of nooks and crannies that let you do this. that said, this game also makes power ups very very visible. one of my biggest gripes with metroidvanias is if the items are esoteric. how would you ever know that? honestly, it is extremely likely you will just 100% this without needing any external sources. the map allows you this courtesy. yes, there are power ups that aren’t immediately shown on the map, sure, but you have many guns that specialize in area cleaning, not to mention the aforementioned fact of mega bombs being so readily available. obviously those will be huge room clears to help you see that one hidden items. use them liberally, don’t worry, you will get ammo quick, and often. my top metroidvanias are as follows: nine sols, aria of sorrow, silksong, prime 2. zexion is now my number one, ahead of all these other complete juggernauts. it, in my opinion, is the best of the best. metroidvania perfection. a must play. i could go on and on it is SO INCREDIBLE. metroidvania genre has no shortage of great games, but zexion? it stands above the rest. it is crafted with the utmost care. my one gripe is it had to end at one point. this game is the only game that made me want to play randomizers, and god they’re fun. i never thought i’d find myself playing a metroidvania randomizer! keep in mind, the game also has MANY end game feats that you can accomplish, and they. are. HARD. they are truly for the player that wants to see it all and experience it all. as a fun bonus, you can customize all of your colors as well. cute addition. anyway, i could talk about this game all day, i really could. it’s perfect. that’s that. play it. my favorite metroidvania of all time. never seen a game with as much tlc put into it as this. 10/10. the absolute best of the best, period.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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