
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Early Access, so I wasn't surprised by the bugs or the jank. - it's got those in spades. (and it seems to be a very personal experience, I see many people talking about very different experiences, but all buggy) But at this point in time, I was more interested in seeing if the game showed promise. - it does. The 40 buck pricetag might seem like a lot. - it is. I see those 40 bucks as a promise. If they had asked 20 bucks, I'd have less hope for the game than I do this 40 buck one. - I feel like they have a certain confidence in their vision, and ask the price they believe it could be worth, and I respect that. (And I will be even more heartbroken if this ends up yet another abandoned title buried in the game graveyard.) Everyone, I need you to remember, it's Early Access, and we've most likely all met some true horrors in the EA section once or twice. This is not that. Its a janky buggy mess that takes away from the experience, BUT, it's not a finished product, and can't really be judged as such YET. I'll looking forward to following this game, and see how fast they roll out updates, and how effective they'll be in squashing the bugs. I see the potential, and while its ugly right now, if it's allowed to be finished by the devs, I find it highly likely that it will end up being a solid game that I can enjoy immensely for what it is. I already am enjoying it, when I'm not puzzled by why the hotkeys for unit abilities isn't responding, or why the music/sfx suddenly stopped but the voices from the cinematic still plays, or the game just stalls out post-coop-win so I ultimately had to alt-f4. Wishlist it for now if you can't deal with Early Access meaning bugs, warts and it's not a finished product. - I wont sugarcoat it. This wont make you happy in its current state if you expect to sit down and not encounter bugs in many shapes and forms. (as of the 21st of July 2026) Buy it if you can look past that, and enjoy it for what it is, in its current state. - ultimately, buying it now is mostly an investment in the hope of a solid RTS with a vision and passion behind it. Playing it, its easy to see "what it would be" when finished. - So I support this title for now. It has those good bones, with soul and passion behind it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一个建议,银河战争作为合作模式PVE的玩法,不应该将玩家分为三个阵容进行pve打榜。最好还是仿照绝地潜兵的方式,在大地图上也做成pve的合作模式。
The Galactic War mode is really fun. Hope this game just keeps getting better. uThermal for Galactic Emperor!
Don't bother purchasing this disappointing slop now. It needs a lot of work before it is worth anything.
听好了你们这些该死的平衡入脑的运营,你们跟上古纪元以及风暴崛起一样的愚蠢。首发又是该死的动来动去的傻呗平衡性调整,我们需要的是完善的战役以及有趣的合作任务,你们这群蠢货却还在搞什么平衡。如果还是准备抱着PVP调整一年多我只能说你们都该去死,浪费我的时间跟金钱。
个人觉得这游戏比较难得的是开发对PVE的态度,至少是听到玩家声音了。 现在这个市场环境还愿意去啃RTS,能看出团队的投入。至少少它战役方面呈现出的质量算是相对扎实,对小团队来说还不错。 RTS玩家群体饿了太久,难得出来一个像模像样的作品,大家都希望它能有好的发展。
Didn't really play enough to say much, but their kickstarted clearly states that there will be a 3 player coop mode. "Cooperative missions is a mode where 3 players fight against AI in campaign-like missions. This open-ended mode is inspired by the success and replayability found in StarCraft II Co-op." This is not in the game, and when I went to their discord to figure out if I was just missing something I found the following from someone that holds a Dev role in the Discord. ""will we also see 3 player coop?" No plans right now. Eventually I would like to try something like 4vE or asymmetric 2v2vE or 2v1 or 2v1vE, these would complement 2vE more. " So it seems they have completly backtracked on a 3vE mode, which was the only reason I bought the game. Refund requested. The game ran fine, feels okay, not really enough time in the game to say if it will hold up, from the 2 games of coop I did play, it was already feeling a bit hollow playing as LEGION and looking at the upgrades I quickly felt that the game quickly just devolved into spam Dreadnough or whatever the big 4 turrent ship is called, and the rest of the units just felt rather bland.
Got the game for free from uThermal's stream giveaway. Played the previous demo in June 2026 during Steam Next FES. It's a little different from SC2 and WC3. The unit movement feels very LoL-y with either instant or very fast turn rates, fast animations across the board and lubricated collision detection instead of the slowly rotating units that bodyblock each other found in Blizzard games. The macro has a bunch of automation that makes it less demanding than Warcraft 3. You only have to build gas workers, structures, and units with a convenient set of 'f2 select all' hotkeys and mineral mining is fully automated. I don't personally like the way heroes work in this game. They feel simultaneously overcentralizing and disposable. Early on they're 70% of your army, but later on they fall off - unless they have a big AoE skillshot, in which case they can nuke 30 supply in one spell. They respawn free of charge in 40 seconds after dying, so losing them isn't the end of the world. Nor does it feel terribly impactful to kill an enemy hero since they revive for free. I would be happier with WC3 heroes or no heroes at all over what feels like a conflicted, wishy-washy compromise. The sound design and mixing is a work in progress and not on Blizzard's level. It's passable, but it won't sing you a lullaby and tuck you into bed. I enjoyed the campaign and co-op. Aside from the scarcity of content/features, I think this game has an overall better co-op RTS experience than SC2. Speaking of features, this game is one the earlier side of Early Access. The 4th race, Xol, cannot be played in co-op or in 1v1. There's only three heroes available in co-op. Merc factions are only playable in 1v1, so the co-op races feel hollowed out compared to 1v1. The product is clearly not yet feature-complete, and that seems unlikely to change in the immediate future. In my opinion buying the game right now is a bit like pre-ordering and hoping that the features will materialize over time. What's there is good but most of the meat is missing from the bones.
Удивлён что она в принципе работает на моём пк. Перед нами игра starcraft типа и этим всё сказано. Говорить что sc2 лучше можно сколько угодно но он уже надоел да и сделан был огромной именитой компанией.Это можно назвать sc3. Тут больше рас+есть союзные расы.Графика слава богу не мультяшная. Игра в раннем доступе и пока этим всё сказано про её состояние. Со временем починят если народ не будет ныть. В общем надеемся что у проекта всё получится. Тут хотя бы видно старание разрабов в отличии от штормгейта.))
If you're a fan of RTS games, especially Starcraft 2, then you should definitely check out Zerospace. It's not a AAA game but that's okay, it gets the important stuff right and I'm sure the wrinkles will be ironed out throughout Early Access. I've had a great time playing so far and really enjoyed the unit designs and 1v1 gameplay.
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