
Now with over 600,000 copies sold, ZERO Sievert is a tense top-down extraction shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world. When the odds are stacked against you, you’ll need to do more than just survive...
Modeled estimate, not a reported figure. How we estimate →
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Half a million players have stepped into the radioactive ruins, scavenged for precious loot, and fought tooth and nail to make it out alive. That number represents not just sales, but stories. Thousands of extraction runs, loadouts tested, factions faced, and unforgettable moments of survival and chaos.
For those who are making runs into the radioactive wasteland, THANK YOU! And for those of you thinking if you should join them, well, I know 600,000 reasons why you should...
Happy hunting...
The world has ended. ZERO Sievert charges you with scavenging equipment across multiple areas, all set in an atmospheric fictitious post-apocalyptic Eastern Europe setting. Your base of operations, the bunker, is filled with traders, modding stations, and areas to make your own, providing you with progression across your excursions into the wild.
Once you’re out in the wilds of the wasteland, however, the situation becomes a lot less secure. Across the six biomes of the game, you’ll initially be armed with little more than a gun and a bottle of water, after which point it’s up to you to recover items, take out bandits, and most importantly, get back alive.
And be warned; the nuclear fallout may have impacted some of the local wildlife…
With a complete new hunter experience, our tutorial takes you (loosely) by the hand and equips you with the knowledge, skills and guns you'll need to to survive and thrive in the world of ZERO Sievert.
Procedurally generated maps make every journey different, with ever-changing hiding spots, loot locations, weather, and layouts. With six maps to explore, be sure to adapt and learn each one's secrets to get in, get out, and get better.
Hunt in a way that suits your playstyle, with over 50 unique guns and 150 mods that can be combined to make you the biggest threat in the wastes of ZERO Sievert. Create a weapon that suits your style or focus on stats to become the ultimate hunter.
As you survive the harsh wasteland you’ll gain experience, sharpening your skills and unlocking new ways to become a deadly hunter. The Weapon Skill System allows you to level up various weapon types, boosting stats such as reload speed, damage, movement speed, and even unlocking unique perks tailored to each weapon. Beyond weapon XP, you can level-up your hunter with unique perks to help navigate the wasteland, tackle tough challenges, and take on more enemies.
In Zakov you’ll encounter The Green Army, a group dedicated to maintaining law and order, or the Crimson Corporation, a global pharmaceutical and technology giant. As a hunter you can choose a faction, earn reputation, unlock unique faction quests, and collect special, high-tier loot to aid you in your journey throughout the wasteland!
Multiple questlines guide you through the world of ZERO Sievert. Through talking with a range of characters you’ll slowly unravel information and lore about the world that’s been left behind. Alongside this, there are more than 100 different items to loot which can be used to craft new items, upgrade your own base, and trade.
The Steam Workshop offers all new ways for you to experience the post-apocalyptic world of Zakov. Dive into a wide range of game changing mods that introduce new weapons to your arsenal, factions for you to work for, NPC’s to discover, quests, languages, and much more.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 80 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
虽然发售快2年了,但目前还是比较粗糙的作品。 汉化不完全;UI方面很多快捷操作没有,比如搜刮时敌人的尸体不能一键整理;剧情约等于流程引导,基本就是去找什么东西,去某个地方杀个东西;击杀目标以后尸体及其不明显。 如果是像素风俯视搜打撤这种严格小众风味爱好者,还是可以体验一下的,其他类型的玩家有其他更好入门款。 也没啥做得特别不好的地方,但也算不上优秀的作品,10分大约5.5分的感觉,0.5分扣在长时间欠打磨。
긴장감도 있고, 플레이도 재밌음
So far so good, imagine you take Arena Breakout and STALKER & Metro and you combine them into a pixelated game with Roguelike elements, sounds good for a few runs before work or hitting the gym, right? Well not all is sunshine and rainbows. While Stalker and Metro make you consider three times before entering into a run, let's say you only have 1 hour to play, you're not going to take 1 hour to do some missions, pass some sections, haul back to camp and prepare for the next run, Zero Sievert allows a little for it BUT during normal difficulty The PROS: Ambient: Yes, just like its inspirations the game is VERY good at setting up the ambience, you listen to shots getting fired, you see hunters going back and fort, and you also can get trapped in a crossfire. Weaponry: The strong point IMO, you can get parts for guns and concentrate in your style of gameplay while also preparing to change in case you want to try something different using a lot of costumizations for each gun, however the names are NOT the original names, like the AK, it's the EC etc. Pixel: Because of the visual aspect the game is not demanding and you can run it in a possible toaster, now if you want to play "fancy" you can increase the specs as much as you want The CONS Unforgiving: as with Arena and STALKER/METRO, you're expected to be on the lookout ALL THE TIME, that means that if you're planning to "do some rounds" and "take it easy" you're looking at the wrong game, a bad decision, too many items, a wrong step in an anomaly and you're a goner, and your valuable 1 hour got wasted Empty: Just a little, no music, no vibing, some things here and there are good, like the base costumization but without ambient to relax it feels as if Vietnam never had Fortunate Son, which is blasphemy IMO I do recommend it for the people who want to play Arena Breakout with a little of STALKER on it but only if you have a few hours to complement, as I said, some days I just can't play for more than 2, 3 hours tops and the game demmands you to spend a good chunk of your day just to get little by little into each area, without getting killed
任务引导,新手教程约等于没有
Tarkov experience, but Mario style.
:)
Lots of fun. Great art, theme, infinitely replaybale.
Game rất rất hay. Hơi khó tí cơ mà cuốn phết, còn vài lỗi vặt cơ mà ko ảnh hưởng nhiều nên cho qua, nói chung là rất đáng tiền. Ông nào thích extraction shooter mà ko muốn bắn nhau với người khác căng thẳng thì game này rất ok :))
10/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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