
From the creators of Disco Elysium comes ZERO PARADES – an espionage RPG. You're a brilliant but tormented operant on one final desperate assignment. Gather your broken network, untangle a web of lies, and prove yourself on the world stage - or blow it all up again.
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Brilliant, burnt-out, possibly cursed – you play as operant Hershel Wilk, alias CASCADE. Five years ago you led your team into the abyss and have been haunted by your failures ever since. Now you've been recalled for a mysterious assignment that may give you a chance to prove yourself again.

Uncover secrets hidden in the lost corners of the city and within your own mind. Navigate a murky world of potential informants and adversaries. Pass skill checks to uncover their true motivations through subterfuge, violence, or deduction. As an operant, there are multiple ways to approach every problem - your choices and methods will be your own, and so will the consequences.

Find yourself thrown into a three-way struggle for cultural and ideological power, played out across an unforgettable city. You'll go up against international bankers, foreign techno-fascists, psychic doppelgängers, a paranoid TV presenter, a man with a box for a heart, and dozens more. Everyone you meet has their own agendas, beliefs, and secrets for you to uncover and turn to your own ends. In ZERO PARADES, even the world itself is a character with its own secrets, traumas, and miracles for you to discover.

Operants subject themselves to years of psychological training to hone their minds into their greatest weapons. Do you favor animal-like reflexes, a philosophical approach, or a different cover story for every occasion? Through Conditioning, you'll turn the deepest aspects of Hershel's identity into potent abilities and unlock new paths forward. You can even change the rules of the game itself.

Pressures simulate the physical and psychological toll of being in-theatre. Exertion pushes dice rolls in your favour – just remember that you’re gambling with your life. Keep your Fatigue, Anxiety, and Delirium in check or deal with the long-term repercussions.

In this line of work you're going to fail way more often than you succeed. That much is expected of you. What matters is how you pick yourself back up. If the dice don't go your way (and they won't) you'll have to improvise and hope the consequences are ones you can live with.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 176 reviews with recorded playtime.
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Мне очень понравилась игра. это было захватывающее приключение которое не опишешь одним словом. Сложно выделить что-то одно. Даже Диско Элизиум не вызывал у меня желание несколько раз перепрозодить, ради разных развилок в игре, а Зеро Парадайс - с удовольствием. Да, местами забагованная, но это не помешало ею наслаждаться.
Controversy aside, it's a great game with superb writing and really interesting ideas to explore. It features meta-musings on what constitutes a copy versus an original, and discussions on cultural domination and the soft power used to control rival nations. It's about overcoming past mistakes and facing the risk of repeating them just to get a better result. It’s sad to see the developers get sacked because of absurdly weak marketing and the constant negativity perpetuated by so-called Disco Elysium fans, who will criticize this game for the pettiest reasons yet praise some absolute Reddit-tier dogsh!t like Esoteric Ebb. I'd say this game does some things better than DE and others worse, but it's still a really good game that you should try.
If you're coming to this game looking for the worldbuilding and life that DE has, this is the wrong game. However, if you want intrigue, mystery, and general strangeness, this is the game for you. The writing may not be as good as DE, but I found the story so compelling and interesting, and I'm honestly sad that I can't experience it for the first time again. [spoiler] Specifically, learning that everything that bagman said on the tv was actually true just filled me with a level of wonder and awe that was damn near unmatched. [/spoiler] This game makes you feel like a conspiracy theorist, and you are rewarded for it almost every single time. I've never had a game make me really feel like I am the character in such an incredible way (besides DE, of course).
Good game, but I have to give a negative review because ZA/UM made the same mistake twice. The narrator's intonation is simply UNBEARABLE, so bad that I had to turn it off from settings immediately. Remember that's the main voice of the game, if you turn it off you are missing out vast majority of the voice lines. This completely ruins the atmosphere of the game. Disco Elysium's narrator was also really bad and I thought ZA/UM learnt their lesson. But they didn't.
This game is so funny! I find myself laughing out loud all the time while playing.
HOLOCENE carried the game. Jokes aside really good, not as gut punching as Disco but it seems that the game is a bit more grounded on material and personal reality than making everything too abstract, it worked well for me, especially because when it gets crazy it kind of comes out of nowhere. Was not a great fan of the narrators voice felt a bit forced but it grows on you, maybe expecting everything to sound 10/10 creates this ideal in your head and when people speak different it puts you off, I dunno in the end I ended up liking the accent.
结尾挺仓促的,其他我觉得挺好的,我也是玩过极乐迪斯科之后玩的这部作品。不该因为一些主观原因而否认这部作品。
Ни одного выстрела и целый автобус трупов. Я невероятно плох))) Надо было убить того сукина сына Лича при обмене, мог бы решиться. Игра хороша и опять оставляет осадок. Приземленная версия диско элизиума, рекомендую.
很有极乐迪斯科的味道,作为一个间谍很有代入感,特别是当你终于一步一步搞清楚自己来这里的目标并汇报时,紧接着组织上安排了新的任务的那一刻,我整个人为之一颤,随后招募前队友回归以及最后为了任务逼迫自己重新选择,整体的体验很棒,最后感谢制作组真的提供了爆炸线的结局,作为特工的生涯已经无憾,防止剧透就不多说了,强烈推荐喜欢前作风格的朋友尝试。
115拿下了,我看大小还是9GB,体量也许和迪斯科差不多,不要辜负我了,ZAUM! 一周目通了 总体还是很有意思的 比迪斯科体量更大 选择更多 机制更好 炸弹、光碟、枪战三结局都体验了。游戏性上来说是变强了很多很多 但是文学性来说 确实没有迪斯科的灵性和超脱 只能说谍战和侦探两个题材不能一起比较吧。 可惜热度没有迪斯科60分之一(评价数量仅大约2000,迪斯科有12万左右),本质还是很优秀的一款游戏,推荐。
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, German, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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