
Zero G Arena is an arena shooter with zero gravity, ragdoll physics, grappling beams and magnet boots
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aside from the price tag and the lack of online players, this is an easy recommendation. Great pick up when on sale, get your friends some gift copies. +Addicting momentum conserving gameplay. This is one of those games where I could spend some time just running around for the hell of it, seeing how fast/smooth I can make my movements. +Small map pool, but with good variety in design; quality over quantity(except for the workshop maps, mentioned later). +Good OST. +Obligatory “indie game value” comment. No trashy DLC. +This shouldnt even be a pro but… has listen servers. The game isn’t going to be unplayable if the official servers go down. | Cant comment on the additional gamemodes atm | Ragdoll physics makes aiming more inconsistent than Im used to. I enjoy a few arena shooters, not used to having hitboxes shift through simulated physics. This may or may not bother you. -Character customization is lacking. -The death animations aren’t obvious. When killed, the player model will kick his legs out and put both hands on his head like he is feeling ashamed. Considering the speed, physics, and perspective in a zero g environment, its not clear from a first glance. Would have liked a lighting effect, like having the player model have its colors fade to greyscale until they respawn. -The UI does not stand out well. Worst offenders being the +1 kill counter and ammo counter when switching weapons. -Default coloring of the reticule aim is the same as the shot gun tracers. I could never tell if I was hitting shots with the shotgun because of how bad the overlap was. -(Scrub, take with a grain of salt)The shotgun and railgun seem more inconsistent than the other weapons. The railgun also feels out of place in this game; the physics don’t really allow you to predict or line up a shot, unless someone is foolishly traveling long distances with magnets off. -The workshop maps are ugly and clunky in comparison to the official maps. 7/10 PS: I appreciate the devs vocal honesty.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is actually the most amazing shooting game I have ever played. This is just so ridiculous it leaves you wanting to play more. Please get this game. If you have a friend, encourage them to buy it too, this game will just leave you laughing with a friend. Only good memories from this game will come.
very good
Make the game Free To Play, since it's basically dead. I can't bother to pester my friends who don't already own this game to buy it because there's no incentive to purchase a multiplayer-focused game that has no player base. I still recommend the game as an experience to be had, but I do not recommend purchasing unless you don't mind a dead game.
No Players
This game is ripe for a future rush of achievement hunters. Achievements only work on official servers, and at the time of writing this, only one exists. At some point the dev will announce he won't keep it up anymore. That being said, the game sucks. Wonky models, unoriginal weapons, 0 playerbase. If you don't care about achievements, avoid it.
it is a lovely game and if you can find the community and the price drops to an easier "barrier of entry" then have at it! if the dev reads this you did a great job
goog
Cool
thomas j lewis loves this ♥♥♥♥ he doesnt remember what hospital he was born in, a dumpster perhaps.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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