
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"9 leones dan leche " o algo así era
i liek puzzles..
VN Sections + Escape Room Puzzles
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 826ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
엔딩 2개 보고 때려침. 일단 이 게임의 타겟층이 뭔지 모르겠음. 먼저 이게 우치코시가 미연시 요소 빼고 처음으로 참여한 게임인데 진짜 등신같이 만들어놓음. 데스게임 상황인데 무슨 쓸데없는 씹덕식 반응이나 말장난, 섹드립 보면 짜증만 남. 그렇다고 정통파 추리물이냐? 그것도 아님. 추리물이면 카마이타치처럼 주인공이 용의자들 불러모으고 증언이나 단서 조합해서 알리바이 추정하고 진상에 다가가는 맛이 있어야 하는데 999는 그냥 산수랑 멍청한 주인공이 앞으로 돌격만 하는 식임. 퍼즐 완성도? 저열함. 제목에서 나오듯이 계속 숫자에만 집착해서 산수풀이만 나오고 변조가 없음. 거기에 지루해서 넘기려 했더니 스킵도 안 됨. 참고로 퍼즐 말고 노벨 파트도 미독부분은 스킵 안 됨. 플로우차트가 있어봤자 사실상 초회차 때는 무조건 배드엔딩 확정인데, 이 부분도 매우 짜증이 남. 이런 분기형 어드벤처 노벨류 원조가 춘소프트인데, 얘네는 94년에 나온 카마이타치의 밤 부터 유저가 한번에 범인을 맞추면 진상에 도달할 수 있게 게임을 냈었음. 근데 999는 아님. 더구나 루트의 분기가 앞선 전개랑 아무런 연관이 없음. 그냥 신경만 거슬리게 억지로 배드엔딩을 보고 다시 하라고 던지는 식임. 중간에 마방진이나 숫자근 6개 입력하는 짜증나는 부분을 통과해서 나름 차트 끝에 도달했는데 이런 식으로 한다? 게임에 대한 호의적인 생각이 들 수가 없음. 뭐 애초에 특수설정 미스터리인거 모르고 샀냐 할 수도 있는데 장르 특성 상 스포일러 보면 기분 확 더러워지는 게임인데 내가 왜 찾아봐야 함? 꼬우면 춘소프트에서 '이거 수준 떨어지는 특수설정 미스터리니까 추리 기대하지 마세요' 라고 배너라도 걸어놓던가. 편하게 돈벌려고 개수작 부린거니까 나도 욕 박는다.
so many doors that won't budge. just like my opinion on these games. they're awesome, go play them!
Two solid psychological horror visual novels with a heaping helpful of escape room puzzles. A must play for anyone remotely into graphic adventure games and enjoyers of anime. My only gripe is there are a lot of unskippable animations in Virtue's Last Reward that you will be seeing over, and over, and over again. Great characters, great voice acting, solid writing with two interesting mysteries that intertwine beautifully.
第一部还不错,不过没有[spoiler]双屏 [/spoiler]确实影响一些体验。第二部太长了,中途把我牢到了,但是结局还是挺惊喜的。然而为什么[spoiler]很多真相居然还是留在第三部......[/spoiler]。总体上如果玩过其他打越作都能看出些套路了,现在看来算是不错的作品但不算特别神作了。没想到最喜欢的角色是仓式茜,[spoiler] 第一部都对她无感,结合上两部的塑造最后就感觉非常好品。 [/spoiler]
This is a gem
I’m only like 1 hour in but nine hours, nine people’s, nine doors seems pretty good so far I think
аніме розвиває критичне мислення
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.9K | 82% | $19.99 | |
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| $0 | 983 | 86% | Free | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $491.6K | 3.5K | 92% | $4.99 | |
| $383.4K | 615 | 91% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 3.6K | 78% | $24.99 | |
| $3.3M | 6.9K | 83% | $14.99 | |
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 8.3K | 93% | $14.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $3.3M | 6.9K | 47% | $19.99 |