
Zero Caliber is the ultimate VR FPS: single player/Co-op campaign, PvP and mod support with 40+ realistic firearms & melee weapons, 100+ unlockable skins, 50+ attachments, realistic physics, progression & more! Immerse yourself in the action, customize your gear and unleash your inner hero!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Zero Caliber is the ultimate VR shooter with a full-blown single player/Co-op campaign (up to 4 players), cross-play PvP game modes, native mod support, and ZOMBIES.
Rise through the ranks to unlock a wide variety of weapons and attachments, customize them, climb, jump, crouch, shoot, get to cover, reload, invite your friends, repeat - be prepared for a mind-blowingly immersive experience!
Handle, aim and reload your weapons with real-life movements! We modeled the in-game weapons based on their real-life counterparts paying extreme attention to detail. Each weapon has its unique reloading method that you have to learn and practice to fully master them.
If you fancy explosions, just grab a grenade and throw it at the enemy. After you pulled the pin of course.
Stay in the open for too long and you’re dead. Try to find cover instead, duck, crouch, sneak, peek around a corner, clear obstacles with real-life movements. Military combat isn’t all about shooting. Being aware of your surroundings, the terrain, and working together with your squadmates are all part of a successful mission. Don’t let your fellow soldiers down!
Everyone has a unique playstyle. Is accuracy your thing? Put a laser sight on your assault rifle and take accurate shots in semi-automatic mode, or just grab a sniper rifle. Are you more of a shoot first, ask later type of person? Take a shotgun, or dual wield your machine guns in fully automatic firing mode. Be careful though, recoil can make your job really difficult! Combine your favourite gun with your favourite attachments on-the-fly to find out which variation suits you the most!
Water is life. Someone should’ve made that clear before humanity started poisoning Earth with microplastics. Now water is death. People are fighting for drinkable water, for survival.
The military tried their best to keep order, but inevitably they got overwhelmed. That’s when mercenaries appeared.. then entire private armies.. and then when hope started to fade away came the religious cults. The most fearsome of all is a secretive organization worshipping Tlaloc, the aztec God of rain. The “Tlalokii”, as they call themselves. Their motto? “Join us or perish”. What is even worse, they know something that can change the fate of humanity.
Be part of this action-packed, story-driven VR adventure where you fight alongside your fellow soldiers trying to keep order… or what’s left of it anyway.
Download community-made single player/co-op missions or PvP maps, or make your own in Unreal Engine through mod.io!
An all-in-one VR FPS experience that will surely make you forget that you are in a video game!
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 4.9Kreviews | 76% | — | $1.4M |
| $24.99 | 560ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game but has a huge difference between the PC version and the quest version. Take note when buying the quest version, the maps are smaller and have limited content. Playing the PC version is definitely better.
Only played single-player campaign. Pros: - Weapons and attachments ( large roster and nicely balanced ) - Progression system - VR controls in general ( aiming, movement, etc ) - Addictive gameplay - Physics - Shotgun Cons: - AI: gets stuck, bunch together, don't flank, don't rush, don't draw you out, constantly yelling, and wrong voice lines. - Starting mission again after closing the game . i.e. after a crash. Things I think would make it excellent: - Less enemy and player health ( or more dangerous bullets ) - No infinite ammo, separated by type ( 9mm, 45acp, 5.56, etc ) - Don't despawn fallen enemies and their weapons. ( or longer timeout ) This would add a bit of RNG to the gameplay. Make you change your tactics. Run out of ammo? pickup a new weapon. Pinned down with only a pistol, how are you getting out?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.9K | 95% | $19.99 | |
| $1.4M | 1.8K | 78% | $24.99 | |
| $1.4M | 1.5K | 82% | $17.49 | |
| $1.4M | 1.7K | 78% | $17.49 | |
| $1.4M | 6K | 98% | $10.99 | |
| $1.4M | 4.5K | 98% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 17.5K | 84% | $14.99 | |
| $437.3K | 471 | 79% | $12.49 | |
| $1.2K | 6 | 0% | $8.99 | |
| — | 0 | — | — | |
| $253.5M | 346.5K | 79% | $24.99 | |
| $34.1M | 22.9K | 47% | $69.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't buy if you have a Quest. Sound doesn't work via steam link. There's a few posts about fixes coming but they're years old and it never got fixed.
this game was so much better before it was crossplay. all the graphics were amazing. but now all models and textures are scuffed as hell because quest needed to ruin it and join
was a good game then they completely broke it doesnt deserve mostly positive
[h1]Experienced on the Meta Quest 3[/h1] I do think this is XREAL Games' best game, but I also think it shows how the developer's resume is quite limited. This game is basically a mindless wave shooter. It's well-done, but it's mindless just the same. I think the reason why many people liked this game is because it had online co-op and you could play with a group of friends and just mindlessly shoot & blow stuff up. People still play PvP here for some reason. The maps look nice for a 2018 PCVR game. You can clearly see the difference between the Quest port and the PCVR version. One version looks really ugly and the other version looks decent. There's lots of guns and attachments you can add to each. Enemies can come from all corners and well, you may just have to use a braincell to not get killed. Shoot anything that moves or blow them up. Intense action all throughout. Just a slight pause in between all the waves of shooting. However, it has no real story (it's as mindless as the shooting) and there is no depth here at all. Game is running on the Unreal Engine 4.2. It runs smoothly on my RTX 3080. No major issues or bugs or crashes. Obviously, a lot of the VR interactions could be smoother or more immersive, but it works as an arcade shooter. You can play comfortably seated as well. [b]Rate 6.5/10. I just couldn't bring myself to do a video review on this one. What else can I say? It's a mindless wave shooter! Just keep repeating that in the review![/b] [quote]I bought this game (from Humble)! If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
Despite "leaving early access" the system requirements page still lists the hardware specs as "for early access". I don't remember exactly when I bought this game, but apparently it was in early access since 2019 and only was "released" in 2023. Despite this, it still feels incredibly unpolished and like an early VR era game. The devs are pretty vocal about their Quest ports, but have left the PCVR title to rot effectively. Another symptom of a decaying games industry. Update: XREAL is bad and they should feel bad, or maybe just quit. Life.
The game looks way, way worse than the preview images, feels extremely simple with enemies that move completely silently (confrontations are bloated out by spawning waves upon waves or spamming), and is 30 gigabytes yet looks like it should be a third that size if not less. The main issue though is the graphics. In-game's Ultra settings don't even have BLOOM like the previews. Turns out, they ported the version for portable headsets (Oculus Quest) to overwrite the old PC version. And never bothered to change the images on the page. It has become false advertizing and I refunded it even when it was EIGHTY PERCENT OFF. Don't get this one, there's way better shooters out there.
Im not sure why they decided to get out of early access yet, but it really doesnt feel like it. - The tutorial messages are wrong (grip is not the same as trigger). - I flew into the air and out of the battlefield in the tutorial, which was funny, but definitely a bug. - The enemy feels okayish but not great, it doesnt help that every level is an absolute spam of soldiers that walk towards you. Theres some smartness to them but not a lot. - Despite playing on high graphic settings it was very much not that Overall I did give it a try and it was fun for a bit, but thats where it ends for me
This game is the only game I've found where you can play a COD-style shooter campaign in VR with a friend, and I love it for that. If it were nothing more than that I'd still recommend it because that's such a magical experience which somehow doesn't exist anywhere else in a VR game as far as I've found. However, there are other aspects of the game which I also like: [list] * Free climbing on almost every surface! * Gun stock calibration (albeit nothing special)! * The least fussy gun customization I've found in any game so far, wherein virtually any attachment fits on virtually any gun, allowing for some hilarious and fun combinations (fully-auto pistol with a dual drum mag, laser sight, and suppressor that's 150% the length of the pistol itself yes please!)! * Lots of different guns and attachments to use the the aforementioned ways, including toggleable fire modes! * Exotic-skinned weapons hidden throughout the campaign that you can grab and take back to HQ to save! * Lootable enemy weapons that you can strip attachments off of to customize your loadout on the fly! [/list] Honestly it's so fun to find the exotic weapons hidden around the campaign maps, and I love finding a cool attachment on a weapon dropped buy a baddie that I can use on my own weapon. It's not the most polished shooter in VR by a long shot, but it's really really fun and is definitely polished enough to not get in the way of the fun if you don't let yourself get too annoyed by little things every now and then. For completeness, the things that annoy me about the game are the following: [list] * Since you can free climb on most things I accidentally grab and climb every now and then. * Certain attachments like lasers, flashlights, and some foregrips aren't able to be stripped off of your weapon once you place them for some reason. * Sometimes you can find more exotic-skinned weapons in a level than you can carry, which means you have to leave some and that makes me sad. [/list] Really it is a great addition to my VR library, but I don't think it has much of a community left (e.g. mod support was added and there are literally no coop maps - a main awesome supported feature of the mod support). I highly recommend picking this game up if you want a single-player or coop campaign with good replayability and lots of fun casual gameplay aspects.
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