
A great 2D retro-action-platformer! To the lovers of big pixels and screeching synthetic sounds we dedicate this masterpiece to you.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Zadette may not be appealing at first glance... BUT The core of the game is in its level design: - The mechanics are simple and yet really precise - The difficulty is perfectly scaled - Die and retry mastered: You die to learn and then never die until you see a new challenge - Boss mechanics that remind the old games - You want to swing an extra blade at a boss just to see if you can beat it faster - 2 or 3 timings are REALLY shorts and when passed, you get your dopamine dose BAD: - No RTX support. - No VR support. A really good and refreshing experience!
Biggest sprites you will ever see. Loudest music you will ever hear. Deepest lore putting Skyrim to shame. Hardest difficulty, it's the Dark Souls of Dark Souls of Dark Souls of... Zadette is walking straight to the 2021 GOTY award, without ever turning back.
グラフィック、操作感、BGMとあらゆるところからダメ臭がするのに、プレーしてみるとしっかり面白いという不思議な一作。 最初は主人公のデカさ、遅さ、弱さに辟易するが、ゲームを進めるとむしろアクションゲームとしてのバランス感覚の良さに驚かされる。 奇妙なゲームには違いないのだが、間違ってもクソゲーではない。 クリアすると、ダメゲー扱いするエアプのコメントにもやもやするようになります。筆者はなりました。
This is a good video game wearing the skin of a bad video game. Don't be fooled by the hilariously bad music and visuals. These devs KNOW what they are doing. The game is difficult, but very simple and easy to learn, and most of all, it is WAY more fair than it looks. Zadette is obviously doing a Sword of Sodan parody thing, but they had the decency to do an old game parody with actual good game design, where the challenges are consistent and fair, and your limited toolset is actually sufficient to get you through the game. I haven't done a Steam review of anything before, but Zadette was worth it. People need to know.
あまりに面白いです。僕はメッシやC.ロナウドよりも開発者の方達が憧れです。
Just earned my greatest player diploma. The ugly visuals aside, the actual game is really good. It's a very difficult, but fair game. Thankfully the game has unlimited continues and checkpoints in the beginning of each stage/boss fight.
Trial and error. And for some reason I like it. It reminds me a bit of Sword Of Sodan, Rastan and the original Barbarian game. It even has vague hints of Dragon's Lair. It's good to see such games(in that spirit) still being made.
*Sélection du 1er Avril 2023*
一周目クリアまでプレイしました、隠しは見つけていません 万人にはお勧めできませんが、硬派なアクションゲームでした。 良い点 ・主人公がかっこいい ・難易度が難しいが理不尽ではない点 ・しっかりとクリアさせようとしたステージ作り ・バリエーションのあるステージ ・行動に驚きを受けるボスキャラ ・主人公の攻撃範囲が広い(足元付近まで判定がでる) ・ギミックを突破したときに不思議な達成感がある ・ボス前からコンティニューできる 良くも悪くもある点 ・難易度を引き上げている原因は操作感と当たり判定 ・移動が遅い、攻撃をすると動けなくなる ・当たり判定が見た目通り(足先からカカトまで神経が通っている) 操作性はゲームのおもしろさとのバランスなのでよくもあり、悪くもある 悪い点 ・中間ポイントが無い ・主人公がパンイチ、姿勢が悪い 難しかったですが楽しかったです。
非常に楽しめました。 BGMが耳に残って離れないのでサントラも発売してほしいです。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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