
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
where do i even start... i like how the game gets in depth with the characters, and how it showed their views of the world in their own sense, i dont know how to be really good with words but overall this game is great, it made me feel quite emotional on the end, asya was quite the relatable character.
I hope you get the message she transmits too. I did.
агранулоцитоз
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 194 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在我花了一晚上时间通关了ZATO后,我觉得我就像是在敲杯子的伊拉一样,丧失了思维能力,处在一种完全震惊的状态中。 先不说游戏内超高质量的美术,基本每张CG和演出都让我惊掉下巴,而且这种苏联美学也很有感觉,就我而言,很有那种前苏联时期的特有神秘感 从剧情而言,整款游戏的核心,就是它的人文感,我觉得就是阿莎雅一直坚信的爱。我觉得我已经丧失了对世界的感受能力,变得像玛丽娜一样用生活麻痹自己,或者说像瓦基姆一样变成了混蛋,但阿莎雅这个角色真的很有趣,人性本就是复杂的,多变的,敏感的。我很喜欢阿莎雅,这样的角色天生给人一种信任感,更不用提她的爱,对世界,对宇宙的爱。我觉得在当今世界,这是越来越难见到的了。玩完这款游戏的感觉就像是读终末之诗一样,于是宇宙说,我爱你,你就是爱本身,你就是宇宙。 我爱你,我觉得这就是这款游戏的核心
I decided to spend 5 hours reading a visual novel someone recommended me that i met online i dont really understand it too well, it talked about some code that only a few could see and it was really confusing but i honestly think i loved it i feel really calm for some reason i havent felt this calm in so long its nice i genuinely feel at ease my chest feels odd but i like it its not something ive felt before not like the dread i get from anxiety or my love something new and I like it i feel a sense of clarity after reading it no idea what kind of clarity just clarity you know horrors beyond your comprehension? This feels like peace beyond comprehension i cant describe it i only know its there sorry if im talking odd im probably not making sense im not making sense to myself either my mind feels oddly quiet im not used to it but i love it im just sitting here and i dont feel like doing anything not in my usual lazy way but just wanting to exist and nothing more i really dont understand this but i dont want to forget it i dont know what i want to never forget i just know i dont i dont think i want to do anything right now im genuinely so at peace that i dont want to break it im not thinking and i want to stay that way i think im crying slightly i dont know why but i dont mind it
I love the visual. I love the characters. I love the story. I love the world.
即使宇宙公正到不公正,残酷到冷漠,慈爱到无情的程度,我也会说谢谢你,我爱你,只是因为我曾经存在过。 如此精妙而寒冷的宇宙的齿轮,在转动的空隙里居然许可不应存在的小虫,来体会微小的幸福,目睹宏大的美景。这居然是被允许的。所以我感到无比的感激,无比的敬佩,无比的幸福,无比的爱意。 顺从是存在的,反抗是存在的,逃避与苟活也是存在的。这足以证明那样巨大而宏伟的你,纵容过渺小、不自量力、不知天高地厚的我。这就是为什么我如此偏执而一厢情愿地要把爱意表达给你。 我们是如此微小又可爱的生物,我对你的爱,我对她的爱,我对我的爱。 我爱你。我爱你。我爱你。
满分,近一年后劲最大的作品,这种电波是最能让人心灵收获解脱的了。前前后后思来想去,妄图用长篇大论来抒发对zato的喜爱,却发现满腔话语只得存在于胸口,只得写一些浅显理解,但仿佛我也和那个在小房间里闭门伏案创作诗歌的asya已然一体。 起初就是看着电波的标签和时代回忆录的画风打开了这个游戏,可爱但细腻复古的立绘真的和超写实的背景鲜明对照,形成一股强烈的朦胧感。音乐和音效都很棒,厚重朴实但又如雨丝一般细腻而润人心弦,能够利用公共资源达成这种效果实属不易。 玩的时候狠狠带入了asya,可能是自己的心理活动或者是经历恰好影射到了asya身上,以至于游玩的时候十分痛苦,我好像真的亲身坐在沃尔库塔-5的教室里,亲眼看着鸟儿一次又一次的飞过窗口,一次又一次的计数,一遍又一遍的叨念这世界的雄奇,如此美丽的世界,竟能容许我这样微不足道的个体存在,赐予我生命中我所感知的一切。我深爱着这个容纳万物的世界,我爱你,i love the world and everything in it,我爱你,我深爱着这个世界,于是乎,我定要将我的讯息传达给出去,ira,marina,tosya,爸爸妈妈,还包括vadim他们,不,不够,唯有将讯息传达给全世界,才能表达我的爱意。 tosya的出现令我倍感惊喜,我觉得这是所有立绘中最讨喜的一张,完全就是“我”与asya脑海中一切完美事物的最终集合体。tosya伸手的cg乍一看带给人一种淡淡的苍白感,好像这一切都是asya所幻想出来的白月光形象。和她的见面也代表着我想传输讯息的心情,想自我救赎的心情,想对这个世界说“我爱你”的心情到达了顶峰吧。到了这种时候,也只有tosya,我的soulmate才能理解了吧。 随着城市渐渐地被世界修正,被那伟大的宇宙意志解离,整座城市只剩我一人,还有tosya,历经千辛万苦,努力与遗忘的感觉作斗争,反复重复自己的名字,但最终记忆却一点点被世界分离出去,小时候的经历,周围人的名字,我朋友的名字,我的名字,这些还是被一点点修正。不过没关系,纵使你我都已忘却对方的姓与名,我仍要向你——我灵魂深处最挚爱的人传达最后的讯息,最后到最顶层时的视角转换实在惊艳,将tosya的视角与向上飘飞的绒雪一同呈现给我们,末日之美,不言而喻。“万物都将燃尽,再过片刻整个地球都将燃烧。太阳正在升起,炽热山峰上正迎来破晓,我认识的女孩正对我微笑。” 伴随着极夜的结束,沃尔库塔-5也结束了它存在于世间的使命,我爱你,我爱你,我爱你,声音洪大到宇宙中每个碎片都能都能接受到。跳脱出原有的主角内心活动,将硕大的宇宙意志完全展现在每一个玩家面前,我想这就是zato的魅力所在吧。城市的消逝仿佛如梦一般,被宇宙意志完美的修正,一切“异常”最后都回到了正轨,也和现实中苏联的没落,一代人信仰的磨灭形成映照。
冒頭10分ほどプレイすれば合うか合わないかはわかる 合う鍵を持っている人間は幸運だろう まっすぐ歪んだ純真な愛を持った人間だろうから
就算一切注定消失,也要向宇宙发出最后一句告白:我爱你
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The House in Fata Morgana | $1.9M | 6.5K | 95% | $16.24 |
| Higurashi When They Cry Hou - Ch.5 Meakashi | $141.9K | 1.1K | 98% | $7.99 |
| Milk outside a bag of milk outside a bag of milk | $2.6M | 22.1K | 97% | $8.99 |
| Umineko When They Cry - Question Arcs | $1.1M | 2.5K | 95% | $24.99 |
| UNREAL LIFE | $517.6K | 2K | 96% | $19.99 |
| Technobabylon | $433.7K | 1.6K | 94% | $14.99 |