
Yuso is a puzzle game where you have to clear the screen of Yuso! The game gets harder as you progress, introducing new colours and gadgets to help or harm you along the way.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese
Reviews
[b]yuso[/b] are cute-looking but supposedly evil ball-like creatures and you're tasked with removing all of them from every planet in the solar system. and pluto. and the moon. it kinda plays like [i]lights out[/i], except you can't turn the light on again, so to speak. balls of the same color can be removed if they're next to each other vertically or horizontally, but clicking and thus exploding a ball will have an effect on all 8 tiles around it if they're occupied. same-colored yuso will disappear, different ones will change color, unless it's a sleeping yuso that can also be part of matches, but needs to be woken up before its color can be changed. [b]no turn limit, but certain mechanics activate after a few turns[/b], such as bombs or nightcaps that put nearby yuso to sleep. the [b]100 levels[/b] are mostly on the easy side and don't involve too many steps, but [b]unlimited undo[/b] is available to reduce tedium and repeating the same thing over and over. puzzles are sorted into packs of 10, they unlock as you make progress, but every level within is available to try immediately. the graphics are cute and the audio isn't as bad as I expected, but there's annoying gibberish during dialog and the text is full of grammatical mistakes as well. separate volume settings, a bunch of languages and windowed mode are all here, along with proper level selection and level numbers, don't need anything else for such a simple affair. overall, it's a decent package, good for all ages, [b]takes about 3 hours[/b], but definitely overpriced, so wait for a sale. and don't bother if you care about achievements, some of them are bugged.
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Full video review here: https://youtu.be/UNIwTPg9CRg The effective tutorialization and the way Yuso encouraged me to sit back, think and make mistakes make this game an absolute pleasure. At 80+ levels, experienced puzzle players might be looking for some more content, but I thought the content on hand was a good value. This game is available on mobile in addition to Steam and Switch and I can say both the touch and pad controls are excellent. In Yuso, Vertical Reach has created a delightful puzzler with a keen eye towards player experience. Whether on mobile, Windows, or Switch, be sure to give this game a look.
Completely touch friendly and a very pretty game. Was very easy to sit down on the couch with a cup of tea and play making it quite addictive. It has a small dose of challenge and doesn't take long to finish. Not all of the achievements drop correctly which is a little frustrating, however the game itself is quite enjoyable. UPDATE: Can confirm achievements are still broken in 2025 :'D
这个游戏距离一个优秀的游戏差了那么一点.jpg ·清除的后摇晃动太大,已经到了令人烦躁的程度 ·海王星成就设置有问题,无法解锁 ·冥王星最后一关(100关)界面显示有问题导致无法通关 ·一个必然达成的隐藏成就,一个可以猜得出来的隐藏成就,以及三个猜不出来的隐藏成就……成就党无法接受 而在上述这么多问题的基础上,32块钱的售价实在无法令人接受 横向对比同等创意或难度的解谜游戏,其他游戏往往做的更完善,没有细节上的bug,也更便宜 所以我决定给一个差评——这游戏本不应当被如此对待。
Cute puzzle game. Had to start using my brain after a few levels haha. Here is some gameplay if you wanna see a bit of the game. https://youtu.be/gQpwyzdhS-c
I'm not usually a player of puzzle games, but I've enjoyed playing this. I mostly play through trial and error, but I suspect there is a strategy that more advanced puzzle players will work out. Graphics are very cute, reminds me of my Nintendo Wii for some reason. The puzzle mechanic is simple and yet still rapidly becomes pretty difficult (for me, a puzzle novice). I think I will get about 4 hours of play out of this, before I either complete all 80 levels or get too frustrated to continue. (If I have less on Steam it's because I'm playing it on Nintendo Switch). Puzzle experts might complete it quicker. I'm happy with 80 levels but maybe experts would like more to be added, or a level editor, to get value for their money. (Or they could just buy it during a sale rather than full price.) Suggestions for improvement The characters look good but they don't do much, just say a line or two and then disappear forever. I don't think a puzzle game [i]needs[/i] a story, so this fine for me, but if you are going to have one, it could be more than this. Perhaps a story-mode and an arcade mode to satisfy both sorts of players? The scrolling background gets a bit boring after a while. Maybe it could scroll in different directions?
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