
As long as I have dreams in my heart, I can never escape. I can never awaken from my dreams. Maybe if I follow the dream just past this doorway, then someday I can wake up again...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game clearly has its fans, and I'm one of them. While the puzzles are sometimes real tedious, like the block world puzzle, and the platforming can be annoying [spoiler](especially the one with the eyeballs and the hands, if you don't have the mask that is)[/spoiler], there clearly is thought and care put into the game. What can I say? Yume Nikki sweeps, OMORI weeps.
Heres the thing: This game is quite good given what it's trying to do, and it does it quite well.. It's just NOT YUME NIKKI. It's great at being a game, it's awful at being a successor to Yume Nikki
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me gustó mucho porque fue una experiencia distinta a Yume Nikki, ver ciertos escenarios de otra forma está muy cool. Me confundí mucho en ciertas partes y más porque terminé el juego, pero creo que aún me faltaban algunos efectos, no estoy segura, pero como fan de Yume Nikki, definitivamente disfruté el juego, creo que principalmente por el los gráficos.
sadly, this game is kinda meh but at the same time, i guess it’s better than nothing dream diary is generally not really worth it when the [url=https://store.steampowered.com/app/650700/Yume_Nikki]original[/url] is right there to begin with. some parts of this reboot were good, but unfortunately most of them were bad. you should lowkey just view this game as some sort of "small addition" to yume nikki, like some "bonus thingy", because obviously dream diary will never be as good as the [url=https://store.steampowered.com/app/650700/Yume_Nikki]original[/url]. if you really wanna try it out, make sure you buy it during the -80% sale, because this is NOT worth 20 dollars. genuinely, i can only recommend this if you're a diehard fan of yume nikki and you crave some sort ”new official content” for it. that's personally why i feel that this is "better than nothing i guess"…
amo Yume Nikki y me gusto bastante a pesar de todo. si bien para muchos en internet esta es la oveja negra y para los fans mas aserrimos y el fandom anglo es la muerte de gaming en su forma mas tangible, creo que no se merece tanto el desprecio que le toco llevarse. Es algo triste que no haya salido como se esperaba, se nota mucho que este era un intento de Kikiyama de volver a hacer videojuegos con un enfoque algo distinto y se nota mucho que sus inspiraciones para este juego fueron otros como Limbo e Inside, quizas con la intencion de hacer algo mas cinematografico y añadiendo una narrativa silenciosa pero con ligeras diferencias, llegando al punto de incluso usar el mismo motor para su juego. A pesar de todo tiene cierta belleza
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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