
This short psychedelic visual novel takes place in a strange world inhabited by harrowing creatures shunned by the light. You’ll meet someone who has made this world their own, and in doing so, learn the reason why you shouldn't be there.
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About


You Shouldn't Be Here is a short psychedelic visual novel that takes place in a strange world filled with harrowing creatures. You’ll meet Dimitriv who is willing to keep you safe as long as you help him with something.
The story touches on topics such as mental health, exclusion, and various other existential questions.
The gritty pixel-art, together with the somewhat erratic and despairing soundtrack, intends to create a dreamlike, bordering on nightmarish, atmosphere.

In the shape of the infinite, I am one.
Swallowed by an ocean of bliss.
No choices to be made,
no stories to unfold,
no riddles to solve.
No, nothing at all…

You really shouldn’t be here..

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You Shouldn't Be Here es una experiencia corta pero sumamente impactante que demuestra que no se necesitan muchas horas para dejar una huella profunda. Lo que más me cautivó fue la madurez con la que aborda temas sensibles y complejos, tratándolos con un respeto y una inteligencia admirables que te atrapan de principio a fin. Visualmente es una absoluta maravilla con un arte increíble que construye una atmósfera perfecta, sirviendo como el lienzo ideal para los poemas y las profundas reflexiones que salpican la historia. En definitiva, una joya breve, íntima y estéticamente hermosa que te deja pensando mucho tiempo después de terminarla.
A webcomic disguised as a video game with its plot essentially being the Beat generation themed reading group session. Notable features: the streets of Interzone with its black meat dealers and mugwump dwellers; angel-headed hipsters burning for the ancient heavenly connection to the starry dynamo in the machinery of night; and a cultural studies major larping as a sexual strangulation aficionado from the City of the Red Night. The psychological horror comes not from the "What. In. The. Actual. ♥♥♥♥" moments and associated MC's shocked exclamations repeated ad nauseam (I have commissioned more shocking furry watersports art, it's not a big deal), but from deep buried memories of having to converse with a 16yo just discovering counterculture. The reminder to finally erase pirated Throbbing Gristle CDs from my hard drive was eye-opening. [spoiler]Technical details: Proton Experimental, 1 hour to 100%, 5 days of a certain emetic metabolic regulator to cure opiod addiction.[/spoiler]
A game for the person of many faces who has lived in my DMs for the last twelve years.
The story was interesting .
i cried playing this btw
[h1]#tinygamereviews[/h1] [code]short and strange; feels like flipping through somebody else’s nightmare sketches[/code] 🟨 [b]UNSETTLING[/b] 🟨 [hr][/hr] 🎮 🟨[b]Gameplay:[/b] you walk around and trigger scenes with a few choices here and there; minimal replayability unless you're looking for achievements you didn't get the first time 📖 🟨[b]Narrative:[/b] fragmented and abstract, with more implications than illustrations 🔊 🟩[b]Audio:[/b] lo-fi droning and grating that works for the horror 🖼️ 🟩[b]Visuals:[/b] rough and grainy with a deliberately-ugly, liminal feel [hr][/hr] [h1]#readme[/h1] [i]You Shouldn’t Be Here[/i] is an itty-bitty horror vignette that lives or dies on presentation. Mechanically, there's almost nothing going on: You wander; you watch; you listen. If you're expecting any action or big, narrative payoffs, you won't find them. What [i]You Shouldn't Be Here[/i] does have is [i]atmosphere[/i]. Some of the writing is cryptic and foreboding; none of the story is happy. For the hour or so you're here, you're in a psychedelic dystopian fever dream of despair. Its visual design does most of the heavy lifting: everything looks [i]off[/i] and [i]hostile[/i] and the buzzing, humming audio keeps that uneasiness going (though it never really escalates beyond "uneasy"). It a [i]restrained[/i] sorta spooky; more like remembering a bad dream than experiencing outright [i]horror[/i]. Not much to really unpack, but for the time and money, it [i]is[/i] a worthwhile experience. [hr][/hr] [h1]#memorycard[/h1] [b]What stood out:[/b] 📌 lo-res aesthetic 📌 eerie mood [b]Who it's for:[/b] 🎁 fans of lo-fi, liminal, or intentionally-rough aesthetics 🎁 anybody looking for a low-commitment, creepy "midnight snack" of a game [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/] Nostalginauts[/url][/b][/h1]
great story, a bit short but well worth the price i say. also its more of an interactive novel then a "game" which isn't a bad thing at all, just a matter of taste. it has big H.P Lovecraft vibes and i LOVED every moment of the very strange story. very well made for the price
i donmt think i should be here guys,,,,,,,,,,,,,,
Stali czytelnicy wiedzą, że lubię sobie czasami zaserwować krótką poetycką/pretensjonalną visual novelkę. I tu od razu ostrzegam, jeśli wy nie macie takich skłonności, to dzisiejsza gra absolutnie nie jest dla was. Ale ja dostałem dokładnie to czego chciałem. You Shouldn't Be Here wpada bowiem w wiele schematów gatunku. Tematyka depresji i kryzysu w życiu? Check. Nie wpływające na nic decyzje tylko po to, żeby była to interaktywna gra? Check. Poezja, która przekazuje głębokie uczucia głównych bohaterów? Check. Pikselowy stylizowany art? Check. Ale jak już przy tym arcie jesteśmy, to przyznam szczerze jako do targetu takich rzeczy cały ten pakiet do mnie przemówił. Art właśnie w szczególności. jasne jest rozpikselizowany, ale mam wrażenie, że to dobrze współgra z emocjami w świecie przedstawionym. Mało tego, wiele portretów postaci, ilustracji i animacji zrobiło na mnie spore wrażenie. Jest tu styl. Jest tu klimat. Co do samego writingu, z pewnym wstydem powiem, że tak jest sztampowy, ale jakoś do mnie przemówił emocjonalnie. Jakbym znalazł okruch cierpienia pewnej osoby. Cierpi jak pewnie wielu, ale w jakiś sposób było to dla mnie wiarygodne i personalne. jakbym dostrzegł fragment czyjejś duszy. Co tu więcej mówić. To produkcja zdecydowanie z wąskim targetem i nie jakoś wybitna. Ale jeśli lubisz konkretnie takie VN, to powinno siąść, a jest tanie i króciutkie więc ryzyko nie jest duże. Ja personalnie takie rzeczy lubię więc ode mnie dostaje okejkę.
Very good soundtrack and art direction, the experience itself although touching on heavy topics was good too
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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