
Yooka-Laylee is an all-new open-world platformer from genre veterans Playtonic! Explore huge, beautiful worlds, meet an unforgettable cast of characters and horde a vault-load of collectibles as buddy-duo Yooka and Laylee embark on an epic adventure to thwart corporate creep Capital B!
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.4Kreviews | 75% | — | $2.3M |
| $19.99 | 3.2Kratings | 81% | — | not modelled | |
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I quit the game in the beginning of the second world, because the controls and the camera are unbearable to enjoy playing the game. One major problem is aiming at the target, which is hideously inaccurate. There are quests where you have to shoot moving objects in order to complete the quest and proceed in the game. With the hideous aiming, this is really infuriating. Another major problem is the camera, which constantly readjusts automatically and usually in the most harmful ways. It zooms especially at the closest objects you seem to be approaching. This is a major problem especially in cases where you should see distances of objects for jumping or seeing a larger view. I have some something positive to say, too: I like the idea of collecting Pagies, the short quests the game gives and the colourful world where the adventure takes place.
I think the worst thing a game can be is tedious, and that's the single word I'd use for Yooka-Laylee. It asks for your patience, and then takes you to the grindstone over the most menial of tasks, it's a literal death by a thousand cuts. It'll rip the camera from you during sections where you need depth perception, it's the idiosyncrasies of being told to "not use this scream ability near broken glass" only to find the broken glass you're given 5 minutes later is broken with a different ability, the list goes on. They were given 20 years of feedback that Kazooie > Tooie but [i]insist[/i] that all we needed was another game to see its brilliance is nothing but hubris. It's all the same mistakes people said they'd made but now with a different cast of characters.
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Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Korean
| $19.99 |
| 1.5Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | 386ratings | 70% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Guter umfangreicher 3D-Plattformer Wer gerne viel einsammelt wird hier seinen Spaß haben. Gibt haufenweise zu sammeln, was auch erforderlich ist, um weiterzukommen. + tolle Welten + Gegner und Bosse + super Spielzeit + Charaktere + abwechslungsreich - Sprache der Charaktere, man kann die nicht verständliche Sprache auch in den Optionen verkürzen dennoch ist es lieblos in der Hinsicht. Man muss sozusagen zwingend Untertitel lesen. - Kamera Steuerung Die größte Schwäche ist die Kamera Führung/Steuerung, wenn man sich daran gewöhnt wird es einem irgendwann egal, weil der Rest des Spiel einen ablenkt. Und es lohnt sich auch dem Spiel an sich eine Chance zu geben. Kann man guten nebenher zocken. Natürlich optisch in die Jahre gekommen, aber gibt schlimmeres. Preislich sollte man es in einem Angebot kaufen.
+++ Adorable and endearing character designs. +++ Family-friendly across the board. +++ Tickles the exploration and scavenger-hunt itch. --- Questionable challenges and minigames. --- Frustrating camera controls. --- Uneven difficulty, especially between regular play and boss fights. --- Oppressively cynical humor. This is the kind of title for which a "side-thumbs" rating would've been the best choice. It's not a very bad offering per se, but the cons manage to outweigh the pros just enough to tip the balance into this unfortunate outcome. At the core of this issue is what appears to be a dead-set intent to reproduce the experience of Banjo-Kazooie, warts and all. The rub is that BK is a game created years ago with tools from years ago and designed with the thinking of years ago. Bringing this into the future, completely unchanged, makes for an experience that can feel tone-deaf if not outright player-hostile at times. The basic core gameplay is perfectly fine. Finding the goodies and exploring the world is by far the title's greatest strength. But it's marred with minigames and challenges that are not only poorly designed; the poor design is even lampshaded by the characters as if to somehow rub salt in the wound. This is a game for die-hard purists who want nothing but the most authentic vintage experience possible. For everyone else however, competing titles are likely to offer a much smoother experience.
Juegazo de plataformas al estilo Banjo Kazooie. Es para mí, de esos juegos que son divertidos a rabiar.
I've heard mixed opinions about this one, but personally I had lot of fun! The game was also surprisingly difficult at times, but not in an annoying way ^^
Sort of satisfies the craving for a 3d collectathon like Banjo Kazooie, but kinda janky
Fun, cute platformer in need of some bug fixes and quality of life improvements. If your nostalgic for banjo kazooie but wanna play something new this is a perfect choice .
trop dur
Get the remake, do yourself a favor. This is not as bad as the internet would make you believe but it is a death by many small cuts. The Levels are huge and feel kind of empty. Some quills tend to be "too well" hidden, making it super frustrating finding the few your missing in the large levels. I am also not a fan of the "minigames" as they last too long and you gotta beat them twice. Like if I beat the highscore on the first run, why do I need to play again? Also the main idea seems to be that you just do a level a little bit, move to the next, get a new skill and come back, but they don't give you a hint that maaaybe you need a skill here, so you waste your time... The remake fixes these huge issues with a map and having all skills from the get go. Not sure about the minigames being tedious
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Related
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